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The Good Doctor: containment PvZ
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Author:Dr_Ransom
IP:pcp07843XXXX
Date: 03/20/04 01:03
Game Type: Starcraft
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Report Rating: 6.0, # of Ratings: 1, Max: 6, Min: 6
Lifetime Rating for Dr_Ransom: 6.0000
Hey let me introduce myself a little bit, as this is my first Battle Report. My SC name is Dr.Ransom, and I'm an average player with Toss or sometimes Terran. I'm not a real veteran yet, having only owned the game for about two years now. I don't have enough time to play a lot of games, and since I can't find any good players to observe, I just picked a game I played recently. It's not my best game, but I figure I'll save those till my next Reports; this is just to test the water. If you are looking for a good Battle Report, you're probably in the wrong place.(check out CattleBruiser's or Mark4's or just run a search for reports with a 10 rating.)
Well, let's get started shall we?


The Good Doctor: Containment PvZ.
Dr.Ransom (P) vs. Tommy9un (Z). (*Note: I will refer to myself as 'Dr.Ransom' in the hopes that it might add a touch of class, seem more objective, and to use the few computer skills I have (colors)... and also maybe you will forget that it is I who am getting my butt kicked) Anyway... This is of course on LT.
This was an interesting match between Dr.Ransom and Tommy9un. Interesting but horribly short. I will try to put in a few pictures, but they might not come through right.
I had been cruising around playing mostly money maps, which make for uncreative mass army battles that no writer could make sound as good as a good old fashioned Lost Temple match. I should play on Ashrigo and other Ladder maps, but I know LT the best so I usually stick with that. I found Tommy9un's 1v1 LT game and I thought, what the heck, another loss couldn't hurt my record much.


Dr.Ransom picks Protoss and ends up at 9 o'clock, and his opponent Tommy9un starts with Zerg (selected) at 3 o'clock. Dr.Ransom puts his first pylon near his nexus and is warping in his first Gate when Tommy9un starts a 2nd Hatchery in his main near the ramp. He then executes the Extractor trick for that extra drone. Dr.Ransom decides to go for double gate, risking a rush loss. Luckily for all of us, there is more to read than that.
Tommy9un starts his Pool a little after 2 minutes, and again pulls the Extractor trick. About this time Dr.Ransom's probing Probe finds Tommy9un's base and decides to... guess what! probe! Back at the little guy's home a Zealot begins his journey from Auir. Zealots take so long that you might think that they might be caught in 'warp traffic' or something. But it's worth it usually.
Risking minerals to annoy his adversary, Dr.Ransom starts warping in an Assimilator on Tommy9un's gas geyser, hopefully delaying Hydras and Mutas. I don't know why building a Refinery instead is more popular than Assimilators or Extractors. You can hit and run with a probe, and unmorph and run away with a drone, but it would appear that your SCV would die because it has to stick around.
As Tommy9un's two pursuing drones withdraw, Dr.Ransom's probe comes back up the ramp and places a pylon near the edge. I suppose it was bad that Tommy9un saw this with his now finished 2nd Hatch, but Dr.Ransom took a gamble, seeing with his Assimilator the new Pool. Unfortunately and rather stupidly, Dr.Ransom bet on 3 slow Zeals, and threw up a Shield Battery to prepare for their arrival, not having a Forge yet. It looked to be rather arbitrary b/c he should've made a Forge instead of his 2nd Gate in anticipation.
Tommy9un, apparently also having brains rather than mere testosterone, starts a Sunken Colony. The Shield Battery arrives just in time to be torn asunder by the new Sunken. Tommy9un soon adds two more Sunkens to the ramp defense, and Dr.Ransom's opportunity is gone. When the Battery is destroyed, the Zeals are only halfway accross the map, passing into the 'temple'. I suppose the Protoss are mostly out of shape b/c of psychic training or reliance on machines. Maybe these three had asthma, who knows? At any rate, they were WAY too slow to get there before the ramp was sealed up. Even if they could have made it through, Tommy9un had another Sunken next to his Pool tearing up the Assimilator.
At his base, Dr.Ransom warps in a Forge for perhaps continued containment around Tommy9un's natural expansion. Another pylon appears with that festive Toss shimmer and flash near his mineral only expansion. He then puts up a gate there. His plan apparently was to secure both his natural and mineral only to keep up the pressure. Luckily Tommy9un still lacks gas and just recently destroyed the annoying Assimilator. His Extractor is up momentarily. Dr.Ransom then begins a Cybernectics Core next to his Forge.
~ Here I'd say that the Early Game was about over, but there wasn't much of a Mid Game, as you will see. ~


Six Zerglings break out past the three Zeals, who kill two of them in passing. They run up and find Dr.Ransom's advanced pylon and Gate. Dr.Ransom's Zeals return and barely save the pylon. Here a mistake was made. Ransom divides his resources and troops again to set up a small outpost outside Tommy's gimme expansion. If he had had the extra money and a more stable economy it would've worked better, with more fresh troops coming in. He set up just a Pylon, Shield Battery, and 2 Cannons. A force of about 14 Lings went around the Zeals and flanked the outpost, destroying the working Cannon soon. But with the Shield Battery the Zeals had an easy time with them. 4 Zeals - 12 Lings to 4 Zeals - 0 Lings.
6 Mutalisks popped out of their eggs as the Ling slaughter ended. They were hovering around, with their butts or mandibles or whatever ready to spit out worms. More of the ugly yet versatile flyers were being spawned.
Needing minerals Dr.Ransom starts a Nexus at his natural, hoping to take advantage of his half assed attempt to contain. Have you ever thought much about where all these phrases come from? Half assed, really, what does that mean? Oh well, it fits the bill at any rate.
Ransom also starts a Templar Archives, to hopefully keep things even. Two Goons had by now warped in, and these were sent to the remains of the outpost. They arrive, fortunately unhindered by what is known as 'Dragoon stupidity', just in time to face 9 Mutas, which of course rip them a new one, as well as destroying the 2nd Cannon.
Tommy9un pulls them back with one loss as he prepares more Lings. A good dozen Lings bound out of the base, meeting feeble resistance consisting of two new Goons. As the Mutas reappear, Dr.Ransom decides to cut his losses and retreat his 3 remaining Zeals.(which had luckily been speed upgraded, btw)
The Zerg army follows, and since Dr.Ransom only had 2 of his 4 High Templar with enough mana, and no other troops, Dr.Ransom was pretty much done at that point. Even more unfortunate for him, the Templar die to focus fire before any storms are unleashed.
Lings tear up Dr.Ransom's expansion before helping the Mutas finish Ransom's main base. Extra Lings and a few Mutas arrive and the bases destruction doesn't take long. Dr.Ransom's gay (for lack of any other words) attempt to stay alive was appropriately squashed immediately. The Stargate at his main is never used. GG's are exchanged, and this match comes to a close.


Well, as my mistakes are pretty apparent, and I'm tired, post game analysis isn't really necessary. Since I had been playing Fastest Possible Map games, I acted like I had lots of resources which threw off my unit production. Or maybe I'm just a bad Ladder player. I'm not sure which excuse sounds lamer. Oh well, I hope that you don't regard reading this as a complete waste of time, and hey, hopefully you enjoyed this, anything's possible. I'm out.
~The Good Doctor bids you a good night. ~


























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