FFA: Scorched Basin
Hey all. This is my first ever Battle Report, and I hope you'll
enjoy it. Of course, don't expect anything spectacular. Please give me
constructive criticism in the comments area.
The Players
Red: Dai-oo-kai. Dai-oo-kai
is a Random player. He is level 8 in FFA and drew Orc for this round
Teal: XAzNKiLLazX. KiLLaz
is a Random/NE player. He chose to play NE for this round. He's level 7 in FFA.
Purp: Norfin. norfin is a
level 10 FFA player, ranked 565th on US East. He is also a level 17 Team Player
ranked 216th. He plays all around. He went Random and drew Human for this round.
yellow:
blizzar89. Blizzar89(me) is level 8 FFA. He plays pretty much every race but is
strongest as orcs. He went Random and drew Undead for this round.
The Game
Now that the players are
introduced, lets go to the game. For those of you who aren't familiar with the
map, Scorched Basin, here's a little guide to go by:
There are five starting
points at 12, 9, 6, 7:30, and 10:30 o'clock. KiLLaz
started at the twelve o'clock spot, Dai
started at the 10:30 o'clock spot, blizzar89
started at the 6 o'clock spot, and Norfin
started at the 7:30 spot. Each base has a natural expansion to the right or left, gaurded
by two Centaur Outrunners and two Centaur Archers. The mines there have
7500 gold. The starting mines have 15000.
The starting mines that are
not taken up are gaurded by two Spirit Pigs, a Razormane medicine man, and two
Quilboar Hunters.
In the center of the map
there is a mercenary camp gaurded by two Razormane Medicine Men and two Enraged
Owlbears.
Going northwest from the
Merc camp, you come upon a gold mine with 7500 gold guarded by a Harpy Queen,
two Harpy Storm Hags and a Harpy Windwitch.
To the east of that is a
Merchant Gaurded by a Thunder Lizard and two Lightning Lizards. There are also two
Harpy Rogues there.
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Teal,
who started at the twelve o'clock position, sent
three of his first five wisps to the mine, and the other two to lumber. He then
qeued three wisps. The first two that came out went to the mine, the other to
lumber. One wisp was taken from lumber to build a moonwell, an another was taken
to make an Altar, and another to make an AoW. A wisp was made to replace it. As
resources permitted, he built a hunters Hall and more moonwells as needed. He
chose the Demon Hunter as his first hero.
Purp, who
started at the 7:30 position, Sent four of his starting five peasants to gold.
The fifth made a Barracks. He qued three peasants. The first one out went to
build an Altar, the secon built a farm, the third to mine. His peasants working
went to lumber after they finished except for the farmer. He made another. He
trained an Archmage as his first hero.
Red, who
started at the 10:30 postion, sent four of his starters to gold and the other to
build an Altar. He qued three peons. THe first built peon built a burrow, the
second built a Barracks. The next peon to make a War mill. The Altar peon went
to gold and the rest harvested lumber. Red
chose a Blademaster as his primary
hero.
yellow,
who started at the 6 o'clock position, Sent his first three Aolytes to gol, an
his ghoul to wood. He then qued two Acolytes to gol. The first one out summoned
a Zig and a Crypt before going back to the mine. When the Crypt finished, he
qued two ghouls for lumber. As soon as resources would allow, he upgraded his
Necropolis. When resources permitted, he built an Altar and a Graveyard. His
primary hero was a Death Knight.
Soon after getting their
heroes, both Red and
Purp decided
to do some harassing. Red put his first point into Wind Wak, and
purp into
Blizzard. Purp and
Red arrived at the bases they had planned to harass at the
same time. Purp tried to blizzard
yellow's Altar that wasn't quite finished yet,
but a Halls of the Dead popped up to save the day, driving off the Archmage.
Back at Purp's base,
Red was killing off peasants with his Wind Walk ability,
but purp was smart and used Call to Arms to foil
red's plan.
After yellow gets his Death
Knight, the DK and now five ghouls go off to creep his nat to the right of his
base. Teal has the same idea and brings his Demon hunter, two hunts and an
Archer to creep his nat. After wiping out those creeps, teal makes an Ancient
protector and Tree of life right away.
Red also creeps his nat to
the bottom of his base. Using Troll Headhunters and his Blade Master he is able
to destroy them. At that time, Red reaches tier 2 and builds two Spirit lodges
and starts training a Tauren Chieftan.
Purp, not to be left out,
also starts creeping his natural, but to the left. However, both yellow
and purp
thinks its a good time to go for the other nat, and clash in the middle of
creeps. yellow is forced to use a TP. However, all was not a loss as
yellow
returned to the scene seconds later to find purp
engaged with the creeps. Purp
and yellow fight for a bit, but
yellow's new Dreadlord shows up and turns the
tables in yellow's favor, forcing
purp to Town Portal.
During the battle, yellow's Black Citadel comes
online.

While purp and
yellow are fighting, teal
finds Red's force of ~five Troll Headhunters, a level two BladeMaster, and a
Tauren Chieftan. The fight doesn't take long and Teal is soon declared the
victor. Teal retreats to heal at his moonwells and to gather reinforcements and
a PotM. He quickly returns to Red's base and finishes him off. After
teal comes in a second time, Red leaves the game.
However, as teal is gaining the EXP from all
of the peons and the Blademaster Red left behind, purp comes from behind. There
is a short battle that ends with purp running away.

Back at purp's base, he has started work on
a Gryphon Aviary and now has a Pally to bolster his army.
While purp and
teal were fightning, yellow
creeped the 3 o'clock starting point and has built two Temples of the Damned an
is researching Necro Master Training and building two Necros.
Status after 10 minutes
Red- Left
Teal- 1/2 Hunts and Archers, Tier 2, 2
expansions and one being built, Level 3 Demon hunter Level 1 PotM
Purp- Adept Sorc Training and Priest, Tier
3, Archmage level 2 Pally level 1
yellow- 0/3
ghouls, Adept Necromancer Training, Death Knight level 2 Dreadlord level 2
Back to the Game
While creeping, yellow stumbles upon
teal's
top right expansion and is able to destroy an Ancient protector before being
forced to run from teal's troops. Meanwhile, purp
has used the lull in the
action for him to creep the 9 o'clock starting point.
Back at Purp's home base, he has started
work on a Blacksmith and is researching Storm Hammers for his Gryphons. Purp
returns to red's base to reap the EXP rewards for massacring his defenseless
peons. While this is happening, teal creeps the top left merchant in the middle
of the map. However, purp has found an expansion and forces
Teal to TP from the
merchant just as yellow arrives on the scene.
yellow is
confused by teal's sudden departure but isn't fazed for long, as he creeps the
Merc. Camp nearby.
However, teal doesn't stay absent for long,
coming back to the spot of the crime after dispatching of purp. He catches
yellow
creeping and forces him to TP else he risk high casualties. Unfortunately yellow
leaves behind some good items. The blue circle marks out a wand of Illusion, and
the red circle is a potion of Greater Mana which would've been very useful on yellow's
DK. instead, teal picks them up.

Soon after this battle, purp
moves in and
attacks teal. yellow has mobilized his troops and is watching from the side.
After purp is defeated, yellow moves in to attack.
yellow is the victor of this
battle, driving teal to use a town portal.

Teal's Demon Hunter (who is asleep) does not
TP. He tries to run but gets surroundded again by the Harpies at the mines.
After getting into the red, the Demon Hunter TPs, causing teal to lose two TPs
in one battle. However, yellow is in a tough spot, he can either run from the
Harpies, or try to fight them. He tries to fight them.

yellow loses most
of his Necros and is forced to retreat in shame.
Meanwhile, purp now has 1/0 Gryphs, and
teal
has 0/1 Dryads. yellow has upgraded his ghouls to 2/3 and expanded.
A little bit later on, purp and
yellow have
a sort of standoff in the middle until yellow decides to leave
purp's Gryphs
alone.
Purp creeps the other Merchant while
teal
hunts for expos and destroy's yellow's expo. At 20,
purp creeps the harpies in
the top left middle of the ap and recieves a lion Horn of Stromwind.
Status after 20
Red- left
Teal- 2/3 hunts, 0/1 Dryads, level 3 PotM
level 4 DH, 2 expos.
Purp- Master Sorcs and priests, 2-0 Gryphs,
level 3 AM level 2 Pally
yellow- Master
Necros, 2/3 Ghouls, level 4 Death Knight, level 3 Dreadlord
Back to the Game
yellow has
started to get a couple of fiends to combat the purple
gryphs. He also tries to
expand again. However, he doesn't know that purp and
teal have just fought in
the middle, with purp winning for a change, and forcing
teal to use yet another
Town Portal. Thus, protecting yellow's expo.
However, Teal soon goes on the expo hunt
again, but on the opposite side. Purp TPs in to save his expansion which
teal
had found and is successful, beating off teal once again.
Purp's army chases
after the fleeing DH and kill it, however, the Demon Hunter had an Ankh of
Ressurection! However it is wasted as Purp's army beats it down once again.

Again, the middle is home to a battle as yellow
and purp engage. It is an even battle. yellow destroys
purp's entire ground
force, however purp manages to kill yellow's AA which means
yellow has to run.

Teal scouted during
purp and yellow's battle
and found purp's new expo, the only one he has. Teal moves in to attack.
Purp
has to send all of units over because his heroes aren't revived yet. Purp gets
slaughtered. Only a few stray Gryphs make their way across the sky back to the
home front.
Teal has an advantage and he knows it. He
moves in for the kill. During this, yellow has finally built a shade and has
used it to scout for possible expansions. He sees purp's last hope. An expo
being built at his natural with speed build. yellow moves his army in and
effectively ends purp. Teal is poised on the edge of
purp's base, ready to take
him down. However, purp tries to escape with some units before
teal finds him.
However, it is to late. He runs his peons away then tries to save his base.
However, he cannot save it and concedes defeat.

Status at 30
Red- Left
Teal- 3/3 hunts, 3/3 Dryads, 2 working
Expos, DH level 5 PotM level 4
Purp- Leaving
yellow- 3/3
Ghouls, master Necros, 0/1 Fiends, one expo, DK level 5 Dreadlord level 4
Back to the Game
Teal's Demon Hunter has just reached level 6
as yellow comes in after purp leaves to see
if he can't destroy teal. yellow is
victorious and teal is forced to TP. As yellow rebuilds his ghouls and
teal
rebuilds his army, teal goes a-hunting for expos again and finds the same one he
wiped out a little while ago. He decides to attack, but yellow is right around
the corner and traps teal withing a sea of ghouls and his own troops. Both
teal
heroes are dead and the remnants of the army run for it. yellow has an
advantage, albeit a slight one, and takes advantage of it, pressing the attack.
The ghouls are being pumped from dual Crypts to replace those just lost so that
the army isn't noticeable as any smaller. The Dreadlord leads the charge into
teal's base.

The skeleton power is overwhelming, and to
top it off, the Death Knight reaches level 6 with the Dreadlord not to far
behind. Teal is forced back to his moonwells but even even that doesn't save
him. The new ghoul additions are overwhelming and soon Teal's base is leveled,
even the PotM who revived during the battle didn't help.
Teal, however, had expanded to
Red's base,
unbeknownst to yellow, so yellow
thought it was going to be hide-a-farm after destroying teal's
main, however it
was an actual base hastily erected during the battle at teal's main base. After
yellow
checked all other expos known to him, he finally found the base hidden in red's,
and was greeted by an army.
However, the Dreadlord had recently reached
level 6 and had his ultimate, Infernal. The Infernal turned the tide of this
battle and gave yellow the victory.

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Like I said before, this is my first BR and
is probably VERY boring. I would like some constructive criticism for this so
that I can get better at it. Thanks --b89