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"His wraiths were doing 0.01 damage to my ultras every hour!"
-[FLS]Prozerran


CrackHeadJeb vs. DrAwesome + bonus game
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Author:Testosterone
IP:mkc-65-2XXXX
Date: 04/20/01 12:04
Game Type: Starcraft
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Report Rating: 9.3, # of Ratings: 3, Max: 10, Min: 9
Lifetime Rating for Testosterone: 9.5500
Hi

     Welcome to yet another Testosterone battlereport.  This started out to be a report of Corbalt vs. [z_zone]templar, but when I observed DrAwesome vs CHJ I accidentally deleted the pictures from game 2 of Corbalt vs Templar (sorry corb)  So let us just call the first game a "warm-up report." Now just sit back, relax, grab a cold one, and enjoy yourself (not to much).  While your waiting for the 4.5 megs of images to load I suggest you listen to some great music.

  CLICK HERE TO DO SOMETHING WHILE REPORT IS LOADING


     For the first game, I am proud to bring to you the struggle of a young Protoss user, against a very skilled Zerg user opponent (I have gooder grammar than you)Yes, I am talking about Corbalt versus [z_zone]Templar.  For those of you who don't know Corbalt, he is a very skilled Protoss player, and usually does very well against Zerg players.           

     For those of you that don't know who Templar is, then you will surely find out soon.  He is part of an elite Korean clan, and often faces some of the best players in the world.  He could be compared to the players in the game-q.com videos.  The game is made on the gamei version of The Lost Temple.  Corbalt picks his toss and Templar picks his zerg.....and we are off!

That title pic has a weeeeeee bit to many effects on it don't you think?

     Corbalt gets his trusty toss at the 8 o'clock position while Templar gets his zergy zerg at the 2 o'clock position.  Our Korean friend was being extra cocky and let Corbalt and I know what he was feeling.

sal sal = "fuck, I said go easy on me T_T"  thx wax

       Yes folks, 18 sal sal.  Anyhoo, both players continue with their builds,Birdie birdie in the sky, why did you do that in my eye, gee I'm sure glad great blue whales don't fly. Corbalt adds on a gateway while If it is opposite day, then it really isn't opposite day becasue it is.Templar continues to pump drones and once he gets 11 drones starts up on a spawning pool.  Shortly after this Corbalt adds an assimilator, obviously teching.  Templar adds on an extractor when Corbalt's cyber core is about 1/4 done.  When his pool finishes he morphs 6 lings, and also expands to his natural.  Once Templar's overlord finally reaches Corbalt's base it "I have made good judgements in the Past. I have made good judgements in the Future."  - Dan Quaylenotices only 1 zealot guarding the ramp.  Immediately all of Templar's lings are dispatched to the toss main. 

   Why does Corbalt only have 1 zealot guarding his ramp?  Well, because he was teching like a mad man, he already has a Citadel of Adun warping in.  Templar's 10 lings arrive, and Corbalt retreats back into the confines of his base....until another zealot comes out.  He turns his stalwart defenders and some probes against the menacing lings, but great micro comes into play, and the zeals are taken down, but not before only 4 lings are left.  Templar retreats these, but is soon reinforced by ~20 more lings, and the game is over. 

Fox ownz0rs............riiiiiiiiiiiiiiiiiiiighhhhhhhhhhht, NOTHING TO SEE HERE PEOPLE, MOVE ALONG

     Good Games were exchanged, as both the players agree to a rematch.  Templar won this one too, with a ling/muta combo, and Corbalt did fair better in that game than this one.  Final scores are.......

Guy 1: What is that horrible smell? Guy 2: Someone's deoderant isn't working. Hawk: Well it isn't me, I'm not wearing any.


     Moving on to the next game, I present a great battle between two great battlereporters!  DrAwesome vs. CrackheadJeb, gogogo.

10 bonus points to whoever can guess what picture I blended this with

     The game is made on Rivalry, both players go random.  Jeb receives orange Terran in the upper right corner while DrAwesome gets teal Terran in the bottom right corner. 

     Both players start out the same, getting 8 SCV's,then building a supply depot.  Jeb built his to the right of his minerals, while DrAwesome constructed his at his choke.  On SCV ~10 both players constructed a barracks.

     Now the build orders start to diverge.  Jeb starts on a refinery as soon as he can, obviously teching, but teching for what?  DrAwesome adds another barracks followed up by a refinery of his own.  Jeb continues to pump marines out of his 1 barracks, and gets machine shop add-ons for both of his completed factories.  So much for wraiths in TvT eh?  DrAwesome keeps pumping marines out of both barracks, while simultaneously getting a factory and an academy. 

I really suck at alt-texts

     Knowing that his opponent is only producing out of 1 barracks, When someone says "it's ok you failed, your only human," just yell "I AM NOT" and start flying around in the air, it really impresses them.DrAwesome leaves his base with 8 marines and heads up to see what Jeb is doing.  Jeb's scouting SCV sees this force coming, and he quickly gets his 5 marines up on top of the ramp.  Seconds before the 8 marines arrive Jeb's first tank appears. 

     DrAwesome's marines charge valiantly up the ramp.  Targeting each marine individually DrAwesome's marines rip into Jeb's marines.  It was a very close battle, but Jeb's tank was just to much.  Both players lost all their marines, but Jeb was starting to pump out tanks, which are usually much better on ground than marines.

     On a side note, I think Jeb finally realized he was playing TvT.  Hehe .......anyhoo, both players quickly recover from the first skirmish.  Back at home Jeb has constructed a Starport, with add-on, and has also constructed an e-bay and is building an armory. 

I spent longer on this picture than it took my mother to give birth to me

     DrAwesome hasn't been idle either, during the battle he kept on pumping troops at home.  He soon has a force of ~10 marines, 2 medics and a tank.  He starts his force up towards Jeb's base, but half-way there his scouting marine gets obliterated by 4 siege tanks.  DrAwesome wisely retreats back to the confines of his base.  The moment before he left he started up on 2 Starports.  He also gets an e-bay, and starts putting up a few turrets in his base.

Yup........18 different things done to this picture before any borders/effects were added, I LOVE YOU THAT MUCH

    Both players continue to build up their forces, Jeb starts producing a few goliaths and also a valkyrie, while keeping up on tanks.  DrAwesome keeps pumping M&M (mmm...food) and wraiths out of his dual starports. 

How many militant feminists does it take to screw in a light bulb?  2, one to screw in the light and the other to suck my dick.

     At almost the exact same time, both players decide to expand.  DrAwesome moves his troops to right outside his natural, while constructing a CC inside his base.  Jeb, being more aggressive, starts building turrets in the upper left hand starting spot.

     DrAwesome's scouting vulture sees a force of 2 valkyrie's, 1 tank, and a vulture and a goliath heading towards the upper left.  Immediately he starts his troops on the long march to the top of the map.  Roaming wraiths confirm that Jeb is trying to expand, and DrAwesome will have none of this.  He charges his control group of marines, with a few medics, and catches Jeb's defenders off guard. 

     With the help of stim, DrAwesome's marine force quickly eliminates Jeb's few ground forces, and DrAwesome's 4 wraiths eliminate Jeb's 2 valkyries, but not before being badly damaged and losing 2 in number. 

This is probably one of the coolest pics I have ever made.

     Jeb is forced to cancel the CC being built, and he immediately begins construction of another CC in his base, and utters a comment:

Writing is not necessarily something to be ashamed of--but do it in private, and wash your hands afterwards. - Lazarus Long

      DrAwesome's CC finishes right as the battle concludes, he safely lands it at his natural and transfers some SCV's there as well.  He also moves the force that stopped Jeb's expansion (7 marines, 4 medics, and 1 tank) just outside of the bridge to the left of Jeb's natural.  He also brings up 7 more marines and 1 medic just outside the bridge below Jeb's natural. 

     DrAwesome is going for a coordinated attack, but can he pull it off?  Jeb's CC is now complete, so he unsieges 4 tanks off of his ridge.  He takes these 4 tanks and 5 goliaths down to the low ground, to better protect his expansion.  DrAwesome's ever watchful wraiths see this, and he decides the time is right to attack!

     Hoping to blitzkrieg Jeb's forces off the field, DrAwesome got a little anxious, and sent in his bottom force (7 marines and a medic) in first, the unsieged tanks and goliaths make quick work of this force until DrAwesome pulls them back.  About the time he pulls them back his other force arrives from the left.  Another problem for DrAwesome was that his force arriving from the left are walking single file into 5 unsieged tanks.  He soon realizes this and gets his men more organized.  When Jeb sees this he simply pulls his tanks back into range of his other 2 tanks that are sieged up on his cliff. 

     DrAwesome tries to bring in his ~5 wraiths, but it is to late as all the infantry that were distracting Jeb's goliaths have already been killed.  The wraiths quickly die to the goliaths, and DrAwesome's offensive is over.  Jeb only lost 2 tanks, and that was from the splash damage of his own sieged tanks. 

"When a man sits with a pretty girl for an hour, it seems like a minute. But let him sit on a hot stove for a minute - and it's longer than any hour. That's relativity." - Albert Einstien

     During the whole ordeal DrAwesome started up a CC in the bottom left start.  Jeb builds the covert-ops add-on to his recently completed science facility.  At least DrAwesome was macro'ing during the fight.  He now has 3 barracks, and 4 starports.  Jeb is still pumping tanks/gollies, and he quickly takes advantage of the last battle.  He forties the top/middle expansion.  Soon after he builds a CC near the gas node, hoping to double his gas intake.

     DrAwesome knows he can't let Jeb get to far ahead in the resource war, so he sends ~2 control groups of 1/1 marines to stop the top expansion.  DrAwesome's troops finally reach their destination; they stim up and head into Jeb's expansion.

     Jeb has 5 goliaths and 2 unsieged tanks protecting the expansion.  Jeb is also caught off guard, so he loses 2 goliaths before he is able to pull them back.  With the retreating of Jeb's troops,  DrAwesome targets the CC, and when he does that Jeb sends in his troops, desperately trying to stop the destruction of his newly build CC. 

     DrAwesome sees the troops coming, and targets the nearest goliath.......the only problem is that Jeb has d-matrixed this goliath.  DrAwesome did not see this until it was to late, and the rest of the tanks and goliaths are able to kill DrAwesome's infantry.

"Trying" is the first step toward failure  - Homer Simpson

       Both players have been fighting for a good while, and both of them are mining from 3 bases.  That is a lot of income coming in......and what did each player spend all their money on?

"Verbosity leads to unclear, inarticulate things." - Dan Quayle

     Yup, DrAwesome was going for Battlecruisers and Jeb was going for Nukes.  Could this game get any better?

     Back to the action, Jeb builds another CC at the 12 o'clock expansion, to fully maximize mining time (there is a pretty large gap between the minerals and the gas node).  I then noticed I am sorry Jeb but.......BWHAHAHHAHAHone of Jeb's SCV's has found DrAwesome's naked bottom left expansion, I also notice a dropship heading that way.

     Next I hear the noise that makes every battlereporter's heart tingle with joy, "Nuclear launch detected." Woohoo, my first nuke in all of my BR's, score!  Nothing can stop this ghost, I mean it is a naked expansion after all right.

     DrAwesome sees and dropship approaching his expansion, so he runs all his SCV's to the right, hoping to minimize losses.  The ghost pops out cloaked, and goes to the top of the CC and paints the CC with the laser site for the nuke.

     DrAwesome, being very crafty, simply scans the ghost, and then.........KILLS IT WITH HIS SCVS........GOD NOOOOO, I WANT A NUKE DAMMIT......anyhoo, we make fun of Jeb for it a little bit, and the game goes on.

     DrAwesome continues to build up his Battlecruiser fleet, he has 4 now, while still pumping miscellaneous ground units.  Then Jeb pauses the game, and everyone is wondering what he is doing, when he explains himself. 

                           QUICK LOOK BEHIND YOU IT'S THE INVISIBLE MAN           

     DrAwesome expands again, this time to the bottom left natural.  DrAwesome's infantry are at 1/1, while Jeb's mech units are at 1/1 as well. 

     Now Jeb has 2 nuclear sites as add-ons, so he has 2 more nukes waiting to be launched.  He cloaks 2 more ghosts, and sends one to DrAwesome's bottom right natural and one to the bottom left natural.  He paints the bottom right CC with the laser, and sends the other cloaked ghost to the bottom left.

     "Nuclear launch detected" echoes through everyone's speakers, and DrAwesome finds the dot with just seconds to spare.  He gets a good portion of his mining SCV's out of the way, but ~5 SCV's and a few marines feel the blunt of the blast.  A quick scan, followed by some marines quickly end the ghosts life, but the payload was delivered. 

     Now we direct our attention back to the bottom left, yes the same place that the ghost got owned by the SCV's.  Well, this time, the ghost was walking through the mining SCV's when its mana ran out....so DrAwesome found the ghost and again owned it with the same SCV's. Those SCV's sure earned their pay that day (what?).

NOT ONE CURSOR IN THIS PIC, HAPPY GRB?!?

     You will also notice that DrAwesome starts up a CC at the bottom/middle expansion.  While it is constructing DrAwesome begins to pour on the macro, building another 6 barracks just above the CC.  Jeb also expands again, this time to the upper left starting spot.  He brings around 5 goliaths and a few tanks to guard his new base.

     DrAwesome, with all his bases in full swing, decides the time is right to attack Jeb.  He brings his 6 0/0 Battlecruisers to just underneath Jeb's first natural (that is right beneath his main).  These behemoths in the sky are escorted by 2 Science Vessels, ~20 marines (with 1/2 on upgrades),and 4 medics.  The Battlecruiser's lead the charge, marines stim and make their way to the bridge, hoping to cross it.

     Jeb saw this coming with a scouting marine, and he hastily set up defenses.  He sieges two tanks, with 2/3 upgrades, right on the other side of the bridge, and brings ~3 valkeryie's, and a whole horde of goliaths.  The tanks pummel the infantry coming across the narrow bridge, as the Battlecruisers are busy fending off the pesky goliaths.

     Finally the tanks are brought down, and DrAwesome charges even further into enemy territory.  In a good move, DrAwesome d-matrixes his front 3 Battlecruisers, but also in a bad move he lets his Cruisers attack some random depots, while his infantry are slaughtered by SCV's and goliaths.  Jeb got 2 ghosts close enough to get off 2 lockdowns, but still 4 BC's were alive and functioning. 

     When the 2 valks arrived, I thought they would be wasted immediately, but Jeb had excellent micro, and repaired both of them with as many SCV's as he could (around 6).  DrAwesome did not see this until it was to late, Jeb's reinforcements of goliaths soon arrived.  Also when Jeb's reinforcements showed up, another 7 or so of DrAwesome's marines, with 2 medics, arrived.  A quick d-matrix of a tank (and a SCV hehe), and a good use of SCV's as blockers, quickly ended the infantry threat. 

     Both players were hurt, but DrAwesome definitely  came away with the advantage.  He had halted one of Jeb's mining bases, brining him down to 2, and also hurt his troop count.  While DrAwesome had lost just as many troops, he had many more production facilities at his disposal, so he built his army back up the fastest.  Wow that was a lot of text without a picture............

I am tired, and when I get tired I get angry, and when I get angry I make huge absurd pictures, hf dial-up users ^^.

     Jeb repulsed one mighty attack of DrAwesome's, but can he do it again?  Well, he is tested right after the last battle ended.  Due to the aforementioned production facilities, DrAwesome quickly has another huge of M&M, his infantry upgrades are also at 2/3 too.  He takes this force consisting of ~25 marines, a few medics, and 1 BC to the same spot he just attacked.  The force quickly tears through the few goliaths left, and then demolishes the CC.  During this time however, the force has taken heavy fire from 3 tanks up on the ridge.  Due to forcing fire on the CC, DrAwesome has taken heavy casualties, and losses his last few marines charging up the ramp.  3 valks were able to eliminate the BC with the help of a few turrets.

     What else was Jeb doing during all this?  Well, he was nuking again silly.  Yes, "Mr. I Can't Multitask" Jeb nuked the bottom left natural and bottom left start at the same time, all the mean while defending his main from a ferocious attack.  I know what your saying, "finally Jeb got to nuke that naked bottom left expansion, after being thwarted by SCV's in both of his previous times, he deserves it." Well DrAwesome's SCV's again had a different thought, "fuck you." Yes, the cloaked ghost was again denied the chance by a quick scan and those vicious plasma cutters(5 damage...bwuahaha).

I am not sure where I was going with this picture.......OHH look a spider *walks away to look at spider

     Well, nothing for DrAwesome has changed, so he is able to build up another grand I also think Protophobic does drugs, although I am not positive yet.army of men very, very quickly.  Now you all know DrAwesome, he is an honest guy, a kinky guy, a hard working guy, and also he is smart.  He realizes that charging infantry men up a ramp against siege tanks isn't quite cutting it, so he takes a different approach. 

     He decides to attack Jeb's top middle expansion.  So he takes all of his men, ranging from a very large number of infantry (see minimap) to ~5 BC's.  Jeb is caught totally off guard with this assualt, he only has a few goliaths and infantry to stop this massive force.

    Needless to say, all the drugs it took for DrAwesome to stim his men would make a Columbian proud, and jealous.

    DrAwesome stimmed his men, and stormed the bridge.  Obliterating any and everything in his path. 

     This is also when I noticed 3 of Jeb's tanks had a very high kill amount, the top one being at 17, with others at 13 and 14. 

     I also got a rare shot of a Science Vessel with 0 hit points.  Very cool.

     If you haven't noticed by now I made this picture on the left here a weeee bit to long so I just have to type random jargon in so I do not get ahead of my self, because then the pictures would not match the words now would they.  No they wouldn't.

 

     While he was taking out the 12 o'clock expansion DrAwesome sent many more marines to just outside the upper left start, Jeb's only mining base left.  DrAwesome combines his two forces into one, and despite a valiant effort by Jeb, he is able to easily scale Jeb's cliff, despite the cloaked ghost wall (that was pretty cool).  Jeb has nothing else besides SCV's and when these fail to kill BC's and 3/3 marines (go fig.) he resigns with a GG.

And I'm........spent.

     A big thanks goes out to Corbalt and Templar for allowing me to watch their games.  Sorry about game 2 Corb :(.  Thank you to DrAwesome and CrackheadJeb for allowing me to watch their great game (hope I portrayed it that way).  Thanks goes out to my friend Scott and to POA for helping me pick out the gosu music in the beginning.

 

This is Testosterone......signing off.

 

 

 


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