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The Never Ending FFA
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Author:the()vermind
IP:user-2ivXXXX
Date: 12/22/00 02:12
Game Type: Starcraft
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Report Rating: 7.0, # of Ratings: 1, Max: 7, Min: 7
Lifetime Rating for the()vermind: 8.3333





Gosu Unit of the Report



The date is December 15, 2000; the air in New York State reaches a fairly cold 37 degrees. A huge rainstorm is expected in the state within 72 hours. The()vermind returns from school, and runs


I yell in all caps to join game over1/1, and 4 people join within seconds. The first to arrive is -(darkmage)-, who instantly joins. He has recently published two br's that have both gotten rather positive responses. Next is Perfec`][`ion, a player I observed twice during the day. Next, is the almighty ~7th^Agsdad, a player I have almost br'ed in my life twice. Last to join is the candy maker, Willy's_Wonka, who I have never seen, or heard of before. Now we must consider who will win based upon skill, astronomy, and my own personal psychic abilities


In the stars as we speak is the constellation Orion, who has a big club. Now, to liken that to Starcraft, we have a marine, with a big club, attacking a HUGE ZERGLING!!! The 3 stars can be the marine's black belt, and the big club will kill the giant scorpion that comes during the summer. Also prominent in the sky is Sagittarius, the horse with the guy on its back with an arrow. Thus, we should assume that the horse is a dragoon, and the arrow is the blue ball, thing. That's what the stars say.


In my opinion, I would have to say that this is a really tough one to call. While if it was a 1 on 1 between Perfec`][`ion and ~7th^Agsdad, I would say the clan guy would win. But throw a radical element into an already unstable situation and that's pretty bad. Thus, it's a standoff on the practical side. Lastly, the psychic guy says that the number 2 will be a good number. When I opened my fortune cookie before watching the game, on the lucky numbers side, the first one was 3. Again, the game is left as tossup.


Now, before the game continues, Perfec`][`ion changes his race from random to Zerg while Willy's_Wonka changes to Terran. Meanwhile, ~7th^Agsdad sticks with random, what a lovely day to pick random. As the game loads, the map Lost Temple appears before me in all its glory. The two statues of high templar loom in the center, and the player's colors and races are revealed. On the northern side of the map, we find ~7th^Agsdad, clad in red, and commanding the noble protoss. All the way down to the south, we find Willy's_Wonka, dressed in a Terran dress, dyed a lovely stain of blue (this is great) and to the north east, we find Perfec`][`ion in a white bathrobe, stained with purple creep. We have representatives of the tree races, what a surprise!



Within minutes, all three bases are bustling with activity. The protoss probes pile their minerals at their nexus. Their slave driver, ~7th^Agsdad mercilessly whips them with his green cursor, yelling at his comp to work faster. His build order is nothing unordinary, starting with a pylon, gateway, assimilator, cybernetics core, and a pylon. Very early in the game~7th^Agsdad sends a probe to the southeast, stumbling into Perfec`][`ion's base. A drone chases it out, but stops the pursuit and turns back in the middle of the map. The probe travels southward, and finds Willy's_Wonka's base. The probe attacks a scv that is building a supply depot. With a fury of fusion cutting beams, the probe kills the scv, but suffers heavy damage. Then, out of the blue a marine comes, and executes the murdering probe without mercy.



Speaking of Willy's_Wonka, he began construction of his base as well. Nothing peculiar really, Willy's_Wonka began with a supply depot, barracks, supply depot, refinery, supply depot, and a command center. Unlike his opponents, Willy's_Wonka does not order scouts out, but builds his army up instead. Within minutes, he has 5 marines, with their giant clubs ready to kill big zerglings with one swipe (again, if I'm crazy put it in the comments section).



Speaking of his opponents, Perfec`][`ion and his Zerg brood are just to the northeast. His begins construction of buildings rather late, starting with a spawning pool, extractor, hatchery at his natural expansion, creep colony to sunken colony, and another hatchery. However, his peace of mind is shattered when his second hatchery at his natural expansion finishes its mutation. A single protoss probe, sent by ~7th^Agsdad to scout stumbles upon the expansion. The probe, disobeying the orders coming from his cruel master, starts cutting at the hatchery. Like shooting a really small water gun at a huge, blazing fire, the damage does nothing. However, maddened by this unorthodox attack on his base, Perfec`][`ion sends 2 raging zerglings, to attack this probe.



As the 2 zerglings run after the probe, which has just, took flight, we look at the hatchery for damage. Surprisingly we see that there is not one drop of blood gushing out. But, if we look closer, we see a hp amount of 1181/1250. The probe dealt, for all you people who can't do math that quickly, 70 damage!!! This can only mean one thing, the probe is incredibly gosu!


As the probe flees, Perfec`][`ion sends out a stream of taunts. This is met with some wise ass statements from ~7th^Agsdad. Of course, Willy's_Wonka has no idea what is happening. Now, the 2 players learned much from this probe experience. Perfec`][`ion after his 2 zerglings stopped chasing the gosu probe, immediately morphed 2 creep colonies in. Then, they morphed into sunken colonies (or they morphed into giant tongues, who knows?). What ~7th^Agsdad learned was that Perfec`][`ion was behind in the tech tree drastically. Thus, in order to retain this tech tree advantage, ~7th^Agsdad warps in a forge, and then at his choke a pylon and 2 photons, escorted by 3 dragoons.


Meanwhile, to the south, Willy's_Wonka has begun construction of a supply depot and an engineering bay. The command center that he built within his base is constructing scvs, effectively doubling their production. To their north, a couple of yards are 2 factories, with machinery shops connected to them, and to the east a bit is a supply depot. Along with being relatively high in the tech tree, Willy's_Wonka has a sizable force of marines.


Now, further north we find ~7th^Agsdad with nothing new. He has reinforced his defenses with 3 more dragoons, and has a probe and a dragoon at his natural expansion, making it clear that he will indeed expand.


The time passes with both sides rushing to build huge armies. However, the silence over the battlefield is crushed when to the north, ~7th^Agsdad fires at a lone zergling sent by Perfec`][`ion to scout. The zergling dies in seconds, but to the south, bullets are heard whizzing. Another zergling sent by Perfec`][`ion is riddled by bullets before finally blowing up into shreds.


In order to expand, ~7th^Agsdad orders a probe out of his base and towards the center of the map. The probe is intercepted by a bunch of zerglings, and is killed without even sighting any minerals. Perfec`][`ion orders construction of a expansion at the mineral only base site to the west of his main. At this point, each player has expanded to their natural expansion and Perfec`][`ion is now the only person who has 3 bases.


Now, the zerglings in the middle of the map perform a terrible injustice. They kill the bengalaas in the middle of the map named; "this map is overplayed." The sin will come back to haunt him, for killing an innocent, cute little creature will earn you time in the fires of heck. The observing players vow vengeance, and continue to watch the game with increasing alarm.


At this point, all three sides strengthen their defenses for no real reason. To the south, Willy's_Wonka laying spider mines at his defense, along with the construction of missile turrets. To his north, ~7th^Agsdad has more dragoons, photon cannons and dark templar. To the east, we find Perfec`][`ion with a whole bunch of zerglings. Suddenly, the zerglings start hopping, skipping, whatever, up towards ~7th^Agsdadbase. Using a full 100% percent of their brains, they move single file, straight into the mouth of ~7th^Agsdad photons.


Not only that, but apparently, Perfec`][`ion, in his infinite wisdom, ordered his zerglings to the protoss expansion. With over 4 photon canons, and 6 dragoons firing at them from above, the zerglings attack the 2-photon cannons found at the natural expansion. Needless to say, the zerglings are slaughtered, only destroying 1 photon cannon and a dragoon. As the pools of blood begin to settle, ~7th^Agsdad sees an opportunity. If, those zerglings were the bulk of the Zerg forces, then he could easily raze Perfec`][`ion's base with only a couple of dragoons.



Trying to exploit the situation, ~7th^Agsdad orders up 5 dragoons from his defenses, along with a dark templar towards Perfec`][`ion's 3rd base. The balls of anti matter streak across the battlefield, hitting a lone sunken colony established to protect the expansion. The sunken does not inflict a single casualty, and the expansion's drones are the next target. Then, out of the blue in the east comes a bunch of mutalisks. Little did ~7th^Agsdad know that while he was contemplating whether to attack or not, Perfec`][`ion was morphing mutalisks. 6 mutalisks arrive within moments of the sunken colony's fall, and a couple of seconds later, 4 zerglings enter the stage.


As a dragoon turns into a bluish liquid, the dragoons turn tail and head back to their own base. Newly morphed zerglings pop up, and chase those pesky dragoons. By the time the dragoons are in between the entrance to their home base, and the enemy expansion, the Zerg forces stop the chase and head back. The battle for the expansion is over, with no clear victor.


The various opponents build up their forces, waiting for someone to make the next move. As this time of tension continues, ~7th^Agsdadbegins construction of an expansion at the base site of the nonexistent 4th player. Along with this, ~7th^Agsdad sends a dark templar over to the expansion that he attacked minutes ago. At this point, Perfec`][`ion has stationed at this highly contested base area, 12 mutalisks, and 5 zerglings. One of these zerglings abruptly turns into a pool of blood. Before Perfec`][`ion has time to react, all 5 of the zerglings are big pools of blood, with internal organs everywhere. Finally, an overlord and 2 zerglings pop up from the south, and reveal the lone dark templar. With a rush of acid spores and claws, the dark templar dies a brutal, yet short death.


In order to reinforce his fledgling colony on the other side of the map, ~7th^Agsdad sends a shuttle full of 4 probes and a dragoon to the base. The shuttle gets there, unloads its cargo, and is intercepted by a bunch of mutalisks. How did the mutalisks know that the shuttle was coming? A lonely overlord that was in between colony and mother country spotted the shuttle. The shuttle, under fire from the multitasks, rushes home, with the mutalisks in hot pursuit. Finally, the shuttle crosses the threshold between no-mans-land and civilized base territory. A high templar and 3 dragoons protect the line. Fearing massive casualties, the mutalisks retreat before being pummeled by psi-storms.


Alright, by now, if your lost, you will get even more lost, so I suggest that you reboot your computer, slam your head against the monitor, and read the entire report to this point. Then, if you're still lost, I suggest that you repeat the process until you aren't lost. Of course, I had to do this process because I got lost in my own writing, so please wait as I get track of my notes and stuff.


The next major event of the game is a small, isolated attack mounted by Perfec`][`ion. In order to try and disrupt the workings of ~7th^Agsdad's latest expansion, the Zerg player orders his entire mutalisk squad, which is made up of 10 mutalisks, to engage the meager defenses at the choke to the base. 2 photon cannons are stationed there, and both are destroyed in seconds. However, to the south, a high templar is seen. Then crackles are heard in the air, and a couple of mutalisks die to the psi-storms. Thirsting for revenge, the mutalisks kill the high templar in one volley, and return to the work of destroying the little colony. After destroying everything at the choke except for a gateway, the mutalisks move south and destroy the probes mining there.


As the nexus is destroyed, a swarm of zerglings arrives from the Zerg base. They destroy the gateway, and move south to try and get some credit for killing the nexus as well. However, they are too late, and the nexus falls to the mutalisks. As the exodus from the ruined colony begins, a burst of siege tank fire is heard, coming from Perfec`][`ion's natural expansion. We see a couple of drones die, and then, we see the disturbance. A siege tank is in the area, along with a scv, who has completed a missile turret and a bunker. Of course, 3 marines are in the bunker, making it clear that Willy's_Wonka was doing the old, with one-drop ship full of 3 marines and a scv trick.


In response to this unprecedented attack, Perfec`][`ion orders his entire force of mutalisks to destroy these invaders. Of course, with minimal losses the mutalisks take this small attack out easily, but the siege tank has damaged the mining force at the expansion. Within minutes though, the drones are replaced and the 3 opponents continue to build up forces.


The next major move of the game is the bishop into the heart of red's territory. Of course, bishops aren't in starcraft, but when I say bishop, I mean mutalisks, sent by Perfec`][`ion on a raid. The target, ~7th^Agsdad's 3rd expansion. This expansion is found a bit southwest of ~7th^Agsdad's main. The mutalisks stay out of range of the dragoons and high templar stationed on the mesa to their northeast, and lay waste to the nexus and pylon stationed there. However, coming from the east is a small force of dragoons and high templar. These forces drive away the mutalisks, and prepare for another assault. Indeed, they barely have a few seconds before 4 zerglings arrive and start hammering and clawing. Of course the zerglings die, but it turns out to be a diversion in a fairly uncoordinated attack on the expansion. As the last zergling pops into a pool of blood, the mutalisk swarm descends on the unsuspecting dragoons and high templar.


Of course, the high templar see the mutalisks, and begin storming, but another troop of zerglings arrive and attempt to take out the dragoons while the fire up at the mutalisks. As the zerglings claw, a high templar storms the zerglings, with mutalisks overhead. The storm is devastating, with the all the zerglings turning into pools of blood, and the mutalisks sustaining 70% casualties just because of that storm. As the mutalisks retreat, another storm is cast, and the entire mutalisk squad, which numbered 18, has had their numbers brought down to 2. As the mutalisks retreat, 1 more is killed by a dragoon. The once invincible air fleet of mutalisks had been effectively eliminated from the field. Indeed, there is a sense of irony that ~7th^Agsdad's losses only number 2 dragoons.
The death of the largest force on the field


Mini map update


the lines indicate their territory



Angry because of the loss of his most powerful army on the field, Perfec`][`ion orders 9 zerglings up to the expansion and to try and kill as many dragoons as possible. The result is that out of the remaining 3 dragoons, in the first attack 1 is killed. The other 2 retreat to the west, where a high templar lies in wait. As the dragoons stop their retreat, and open fire, the high templar casts a psi-storm. While the storm kills about 50% of the zerglings left, 3 remain, and chase the high templar to the west. Of course, the high templar dies cause of little claws, and the battle is over, with zerglings attack the expansion.


Enraged that his dragoons and high templar at the expansion were killed, ~7th^Agsdad orders a lone dark templar into Perfec`][`ion's 3rd expansion. After killing 2 zerglings, an overlord arrives on the scene, and the poor, dark templar dies a horrifyingly bloody death, surrounded by internal organs and blood. Who wouldn't want to die such a horrific, yet terrifying death?


As the time slowly moves, Willy's_Wonka expands to the mineral only base site directly north of his main. At the same time, ~7th^Agsdad sends a shuttle to the east, and lands a probe, a dragoon and a high templar at the island expansion. However, an overlord controlled by Perfec`][`ion is located there, and while the dragoon kills it, the Zerg player is alerted of the expansion's presence. ~7th^Agsdad knows that a reprisal will arrive shortly, and so, sends the shuttle back to his main to load more troops.


However, the reprisal arrives seconds after the shuttle leaves, and a new squad of mutalisks arrive from Perfec`][`ion's base. These mutalisks, numbering 10, arrive at the site about 10 seconds after the overlord discovered that the island was inhabited. As the mutalisks enter visual range of the protoss forces, the high templar foolishly decides to psi-storm, as the mutalisks are still moving.


The result? Slight damage to the mutalisks, nothing more. The dragoon dies in seconds, and all of the buildings on the island are cancelled, or destroyed. Also, the harmless probe dies a heroic death. It is always interesting that probes always die heroic deaths.


At this point, the map is laid out like this. Each side has at the least constructed a base at their natural expansion. However, the only player who does not have two expansions is ~7th^Agsdad. While Willy's_Wonka has mined out his main, he has 2 working expansions, protected by huge armies of vultures, siege tanks, marines, and goliaths. Willy's_Wonka has not participated in any major offensives, nor has he been attacked in force. Meanwhile, his main opponent, Perfec`][`ion also has 3 bases. However, unlike the terran player, Perfec`][`ion has not mined out his main, but is pretty darn close to doing so. His expansions have very few defenses, and one strong push could get into the Zerg main. However, Perfec`][`ion's main defense is his swarm of mutalisks. These highly maneuverable mutalisks can be anywhere on the map within 20 seconds. Finally, ~7th^Agsdad has 2 bases, his main and his natural expansion. Dragoons protect these bases and high templar scattered throughout protoss territory. However, resource wise he isn't doing well, with his main only having one resource node left and his expansion's mineral nodes on the verge of exhausting.


At this point, it is clear that the battle will be a war of attrition, whoever has the most resources and troops will probably win the game. However, several spells, such as psi-storm, irradiate, and micro management of large groups of forces could change this picture. But, all three sides know that resources and army numbers will be a crucial part of the battles yet to come. Thus, all three sides look for available expansions and perform hit and run attacks.


When Perfec`][`ion orders a mutalisk to the main of the player that is non-existent, he encounters 4 wraiths. These wraiths pound the mutalisk, and cloak at the last second. However, Perfec`][`ion is performing a hit and run attack to the north, in the route between his main's ramp out, and the mineral only expansion to the main's southwest. Perfec`][`ion, realizing that the mineral only expansion is virtually unguarded from protoss colonizers, he sends 8 mutalisks to dispatch any protoss forces in the area.


Alas, 4 dragoons, 1 high templar and 1 probe are in the area. The mutalisks, upon visual contact, veer off from their first course, and engage the protoss forces. Their first target is the dangerous high templar. The templar dies without setting off one psi-storm. The probe flees to the west as the dragoons face the mutalisks alone. The bouncy attacks take their toll, and their numbers are reduced to one before outside help arrives. One dragoon from ~7th^Agsdad's base moves to the very edge of the cliff, and open fires with its extended range. However, the mutalisks suddenly change course, and stop the engagement in the middle of the fight.


The reason for this sudden stop becomes apparent when the mutalisks set course for the base site on the western side of the map. There, a single mutalisk sent to scout the expansion has uncovered something. There, a single dragoon has taken station, and the mutalisks fly straight there to try and disrupt any expansion that may have taken shape. The dragoon dies, but the sound of dragoon fire is heard, coming from the other side of the map.


~7th^Agsdad, realizing that with the mutalisk squadron on the other side of the map, sends his force of dragoons south, to Perfec`][`ion's 3rd expansion. The initial wave of three dragoons are slaughtered by the 3 sunken colonies stationed a bit to the north of the hatchery. This persuades ~7th^Agsdad to abandon the assault, and the force of dragoons retreat to the northwest. However, by the time the entire force of dragoons had completely regrouped, a large collection of zerglings rushes up from the western part of the Zerg expansion. The 10 zerglings are able to kill one dragoon, before the mutalisk squadron arrives. The mutalisk bounce attack is incredibly effective against the tightly packed dragoons, and when the dragoon's numbers are reduced to 4 from an initial 10, the dragoons retreat. As the dragoons retreat, the collection of mutalisks and zerglings move to the west. There, a probe has successfully warped in a pylon. The Zerg forces kill the probe within seconds, and lay waste to the pylon.

A catastrophy for ~7th^Agsdad

After destroying the pylon, the entire force of mutalisks and zerglings move back to their home base, under the protection of 3 sunken colonies and in reaching distance of their main. The game is a deadlock, with all 3 sides preparing offensives. While Willy’s_Wonka focuses on heavy metal, ~7th^Agsdad is building dragoons and high templar. Finally, Perfec`][`ion, the player with the most expansions and forces, is morphing a huge variety of Zerg units.


The next major action comes when Willy’s_Wonka orders a substantial force of goliaths, vultures and siege tanks a couple of yards to the north of his 3rd expansion. Then, when a lone mutalisk sent to the west by Perfec`][`ion begins the journey home, it travels over these forces. Needless to say, it’s slaughtered, but the Zerg player now knows that a small incursion into neutral territory has just occurred.


While Perfec`][`ion orders about 6 drones to the western base site, and ~7th^Agsdad starts his 3rd expansion at the highly contested area, Willy’s_Wonka braces for a large scale Zerg assault. Indeed, this is exactly what Perfec`][`ion is getting ready for. With a huge force of zerglings, Perfec`][`ion orders them south, towards the enemy army. One of the interesting things with this attack is that Perfec`][`ion orders the zerglings into the fray in one big line. As everyone knows, a long line of zerglings is one of the worst ways to attack with them. However, all is not lost, because Perfec`][`ion is also ordering his mutalisk squadron there as well.


The battle begins with a couple of zerglings dying to siege tank blasts. After about 7 zergling deaths, the mutalisks arrive, squirming for a fight. The interesting thing is that the majority of the Terran forces are goliaths. The goliaths also have the range upgrade, which will change the course of the battle. As the remaining zerglings bite the dust, another wave of zerglings arrives. This overwhelms the goliaths, medics, vultures, siege tanks and marines. The tanks unsiege, and the vultures, goliaths, and infantry begin an uncoordinated retreat.
Lots of dead people/zergs


As the siege tanks successfully arrive at the 3rd expansion, a couple of valkeryies arrive on the scene. In conjunction with some missile turrets, they drive the mutalisks away, and the remaining siege tanks kill the leftover zerglings without a problem. As the mutalisks hurry back to their own base, the valkeryies and a couple of goliaths begin a pursuit. The 3 mutalisks are incredibly fast, but the valkeryies and the goliaths with their increased range are able to shoot one of them down before stopping the pursuit.


Desperate to keep damage to his mutalisks at a minimum, Perfec`][`ion orders 7 zerglings to engage the 2 exposed goliaths. The zerglings successfully kill the goliaths, but are slaughtered by unsieged tank shells. Realizing that he may have a golden opportunity to deal a crushing blow to Perfec`][`ion’s war machine, "aqua">Willy’s_Wonka
























orders some siege tanks, valkyries and goliaths to the north. An overlord, controlled by Perfec`][`ion spots the attack before being killed.


The defenses that Perfec`][`ion can mount are minimal. Having expended almost all of his forces in his unsuccessful attack, all he really can do is rally his few remaining troops, reinforce them with zerglings, and hope for the best. But, his zerglings are eager for a fight, and when the invasion is within visual range of the tanks, they attack. Many of the zerglings are killed before even getting in hand to hand combat range. One wave is killed instantly, then another wave of zerglings comes. They successfully destroy one siege tank, but are also killed. Then, Perfec`][`ion, desperate for survival, sends his drones into the area. The drones successfully kill a single goliath.


The siege tanks get into range of the hatchery at the 3rd expansion, go into siege mode, and destroy it in one blast. But, a marine gets in range of the sunken colonies stationed there, and is slaughtered within a second. The attack force bypasses the 3 sunken colonies still stationed there, and go towards Perfec`][`ion’s main.

But remember those drones that Perfec`][`ion sent to the west? Well, he has established a hatchery at the mineral only expansion a bit to the east of the natural expansion. However, ~7th^Agsdad orders 8 dragoons to eliminate the Zerg presence. Needless to say, the drones and hatchery are destroyed no problem.


But, the real threat to Perfec`][`ion is the terran invasion force made up of; 4 marines, 2 medics, 2 siege tanks, 1 goliath, 2 scvs and 1 valkryie. The invasion force is at the doorstep of Perfec`][`ion’s natural expansion. It seems that no troops that Perfec`][`ion can muster will be capable of beating this invasion. Then, out of the north come 5 newly mutated mutalisks. However, Willy’s_Wonka has ordered a valkyrie to the north, and the 2 valkyries currently stationed there, along with the marines and goliath on the ground, dispatch the mutalisks.


Willy’s_Wonka, fearing that Perfec`][`ion will be able to muster up a greater defense than in reality, orders the invasion to stop while he reinforces it. He also orders a scv to begin production of a missile turret to protect from any big airborne assaults. In addition, Willy’s_Wonka, before resuming the assault, reinforces the army with 3 vultures, 3 goliaths, 1 medic and 3 marines. However, Perfec`][`ion, thinking that the destruction of his main is near, sends a overlord with a drone to the southern island expansion. The drone immediately morphs into a hatchery. Also, ~7th^Agsdad successfully starts an expansion at the vacant main site on the western side of the map.


As time passes, Willy’s_Wonka realizes that this expansion exists, and sends a force of goliaths and siege tanks towards the expansion. At the choke to the expansion, ~7th^Agsdad has warped in photon cannons and a couple of dragoons. When ~7th^Agsdad realizes that this attack is directed at him, he orders a large force of dragoons south from his main. The battle rages, with the dragoons being able to destroy the siege tanks. The dragoons then drive off the remaining terran forces. It’s a standoff, for now…


Within minutes, wraiths patrolling the territory owned by Willy’s_Wonka find Perfec`][`ion’s island expansion. The wraiths kill it without a problem. But, at Perfec`][`ion’s 3rd expansion, he has rebuilt the hatchery and has morphed many hydralisks and zerglings. They charge the invasion force at the doorstep of their main.


Tank shells pummel the first wave of zerglings, the next gets through. The hydralisks then punch through, and destroy the majority of the attack force before losing their momentum and dying. By the time the last hydralisk dies, we find the invasion force has been reduced down to 1 marine, 3 medics, 1 siege tank and a single valkryie.


In order to destroy the invasion force outright, Perfec`][`ion sends a force of hydralisks he has been building up towards the force of terrans. The invasion force has been reinforced with marines, but Willy’s_Wonka knows that they can’t beat the huge force of hydralisks. The small army retreats to the south, with the hydralisks in hot pursuit. Right before the terran force gets back to their own base, the hydralisks break off their pursuit and move north.
Zerglings and Hydralisks and tanks oh my!


The game continues, with Willy’s_Wonka making a drop at ~7th^Agsdad’s western expansion. The drop fails, and Willy’s_Wonka, convinced that ~7th^Agsdad is too strong, surrenders the game. At this point, both sides have huge armies, and Perfec`][`ion orders a massive assault made up of hydralisks, zerglings and mutalisks at ~7th^Agsdad’s mineral only expansion. The hydralisks provide the punch, and it is they that break through. Photons kill the zerglings and corsairs kill the mutalisks. ~7th^Agsdad casts some psi-storms, but they miss, and it looks like the expansion will fall. Finally, a high templar casts a successful psi-storm, and inflicts 40% casualties. This reminds me of a historical reference. It is highly recommended that you read the reference and reared this paragraph.


The year is 1777; the Revolutionary war has been in the fields of North America for the last 2 years. The British, trying to regain control of her colonies, sends a large army under General John Burgoyne from Canada, down the Hudson River. The American army commanded by General gates intercepts the British army. The battle begins at a town called Saratoga, and the British commence by attacking the Americans. The American response is weak, but contains the British for about 20 minutes. Then, the American line breaks, but reinforcements, commanded by General Benedict Arnold (he was a traitor and a hero) attack the British, and drive them away. The Americans go on to win the battle, which brings the French in, and virtually ends the war.


It is recommended that you reread the paragraph that came before the historical reference. Well, as the hydralisks lay waste to the mineral only expansion, a huge force of dragoons from ~7th^Agsdad’s main arrives on the field. The hydralisks, cut off from home, attempt to surrender
Hydralisk: Rooooorrrrr!!!! (the hydralisks drools)
Dragoon: Oh my god, that’s its fighting stance, KILL IT!!!! (Dragoons open fire)
Hydralisk puts up its claws
Dragoon: Oh my god, it’s about to slice us to pieces, kill it!
The hydralisks die


As said, the hydralisks die. Perfec`][`ion, eager to avenge his hydralisks, the Zerg player orders a bunch of zerglings to kill the dragoons that killed the hydralisks, that killed the other dragoons, that killed the zerglings, that killed the photon cannons. The zerglings kill one dragoon, before they are all killed. Suddenly, an arbiter flies onto the field. The arbiter sets course for Perfec`][`ion’s main. Then, we see a small rotating blue circle below the arbiter, and then we see 12 dragoons and a high templar recalled onto the field. The dragoons wreak havoc and Perfec`][`ion, with his troop numbers low because of his recent offensives, orders all the zerglings he can muster into the fray.
The zerglings are repulsed, and as the battle continues, text messages pop across the screen. The zerglings are able to destroy most of the dragoons, and by the time all the zerglings are killed, only 4 dragoons are alive to take on the sunken colony. Then, another wave of zerglings arrive, killing the remaining dragoons. The arbiter retreats to the north, and prepares to recall another load of dragoons. But then, a massive attack of dragoons falls upon Perfec`][`ion’s 3rd expansion. The expansion falls without many casualties, and the dragoons rush towards Perfec`][`ion’s main.


The dragoons get to Perfec`][`ion’s natural expansion without any major resistance. Then, a wave of zerglings from the Zerg main rush down the ramp, and are slaughtered within moments. ~7th^Agsdad orders his arbiter into the Zerg main, and in order to seal his victory, recalls probes to destroy the base.

It looks like Perfec`][`ion’s only hope is the larvas that are now not stationed around any building. When they hatch, will they be zerglings? NO, they are overlords and the destruction of Perfec`][`ion’s base continues at the hands of probes. As the last building is destroyed by probes, we give a hearty gg, and the game ends. Please vote in the below poll, and be specific about what you like and don’t like about my br in the comments section. Remember that the only way I can get better at writing battle reports is through feedback. Note also that I’m very sorry about Perfec`][`ion’s name being in white, but let me say that it took too long trying to find a color that was not white, yet resembled it.



Battle report poll

On a scale from one to ten, how much did you enjoy this battle report?














You definetely got a 1 the report was horrible
2 I will never read a report by you again
3 A bit worse than average
4 It was ok
5 Nothing special
6 a bit better than average
7 Definetely a gold
8 really good
9 The report was great
10 I LOVE THIS REPORT!


Results











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