
in the
Lost Temple
Welcome to another 1v1 at the Lost Temple. My friend Spirit was looking for a game and his clanmate Geremy wanted to play so they played 1on1, and I was obviously observer.
Geremy randomed to Terran, while Spirit randomed to Zerg. Terran on bottom, Zerg on top. Terran started off making a depot, then a barrack, then another depot walling in his entrance. Both players went out to search for each other and their peons somehow met each other at 3:00. Geremy's SCV just left but Spirit's drone stayed behind and started a Hatchery. I didn't think Geremy saw it. Now Geremy started a refinery, and then a second barrack. He is slowly collecting marines from his one barrack. Spirit on the other hand started an extractor, focusing on hydras. Terran continues pumping scvs and marines, while making another depot, while Spirit starts a pool and a creep colony at his main. Now Zerg expands yet again to his natural. He is an expanding machine although in the end I think Geremy out resourced him. Geremy starts an academy to start some M&M. Now Spirit's first expansion at 3:00 is up and running. Zerg starts a hydra den, and Geremy decides to attack.  
Geremy, after comsating around, found Spirit's expansion and killed it with ease.
 Spirit, seeing Geremy's army, sunkens up like a madman. Or a really dumb man.  While demolishing the defenseless expansion, Geremy starts an engineering bay, and upgrades his infantry attack. After making about 8 more sunken colonies, Spirits first batch of hydras finally come out. Soon after Spirit's hydras are spawned Geremy is done destroying the expansion, and heads for the main. However seeing the overwhelming amount of sunkens, Geremy retreats back home, and then starts another barrack and factory.
Spirit has now started a lair, and Geremy makes marines and medics on a 7 to 1 ratio. After the factory completes, he starts on a starport. Zerg decides to expand to the left this time, and starts a spire.
 Terran starts a single dropship, and is teching to Science Vessels. Now Terran has a sizeable force of about three tanks, mass marines, ten or so medics, and science vessels being made. And yes an engineering bay. Zerg is going mass mutalisks. After about 5 minutes of unit making, Spirit has about 5 mutas awaiting at the left expansion, and Terran is building an outpost outside the Zerg base, with turrets and tanks getting ready to blow off the sunkens at the main base once the Engineering bay comes. While the Engineering Bay is moving slowly across the sky, Spirit starts harassing him with mutas although a pack of stimmed marines easily mop up whatever mutalisk decides hang around.  This is most definetely Terran's game. In return to the harassment, Geremy drops 6 marines and 2 medics behind Spirit's main peon line, killing every drone, a pool, a spire, and badly damaging the Lair.

Hydralisk reinforcements try to save the base by running as quickly as they can from his natural to his main but some tanks intercept about half of the hydras and the hydras are quickly eaten. By now Spirit has made about three harassments all thwarted by vessels and marines. Geremy then makes another harassment drop of his own. And Spirit doesn't like him.  Geremy is running out of minerals in his main, and expands to his natural quite easily. Geremy slowly tank pushes through Spirit's natural. Now Spirit's only income is at his left expansion. The funny thing is, Spirit had a LOT of minerals left. While Geremt slowly tank pushes, Spirit started three hatcheries at his expansion. By now Spirit learned of the expansion through a wandering dropship, and sent a control group of marines and medics to dispose of it. The left expansion was guarded by about 5 lings and two sunkens, and the marines started to get to work as Spirit starts 18 lings at his new hatcheries. 
The picture with all the hatcheries I edited. There only were three I just doubled them for fun.

The eighteen lings save the base with very minimal casualties, and after getting eighteen more, Spirit attacks.
 The many many lings get very easily destroyed like a long line of dogs being eaten as they run. But soon the great number of lings overcome the base and destroy every attack unit, but are silenced by the SCVs. BTW, Geremy is STILL killing Spirit's base. Geremy seemed to be playing incredibly cautiously, especially of lurkers, because he could've beaten Spirit easily by sheer force. Yes, there wasn't any lurkers. Spirit, after suiciding 36 lings, now has another 36 lings ready for suicide and attacks him. But this time, he sends about 7 mutes from the other side, to be cool.  The lings demolish the expansion this time, but the buildings just float up, and the lings just sit there as Spirit starts more lings and focuses on his mute harassment. The muta harassment doesn't last long either thanks to irradication. (Look closely at the mutes you can see it irradicated) After getting about 12 more lings, he sends them all to the purple's main, but they all get quickly killed by the walled in bunker and tank. Although its not necessary, Geremy now expands to the bottom right island.  Now Spirit sees hes got no chance with hardly any mining and units. Now Geremy is done wiping out Spirit's northern bases, and his tanks, vessels, and M&Ms walk joyously to finish Spirit off.
Fin.
Just one comment: Why no lurkers? I thought lurkers were key against M&M.
Also can someone tell me how to indent?
Archon6 aka JngshinChalYo aka R-ConX.:ES:.
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