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Lez the Rage begin
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Author:HeloX
IP:cache-utXXXX
Date: 05/13/00 05:05
Game Type: Starcraft
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Report Rating: 7.0, # of Ratings: 1, Max: 7, Min: 7
Lifetime Rating for HeloX: 7.0000

Battle Report: SseamuSS vs ][ntruder

This is a game played between 2 friends and with me as a observer :)
Its a 2 out of 3 game. Enjoy ;)
Game 1
Players: SSeamuSS vs ][ntruder
Races:
SSeamuSS: Protoss
][ntruder: Terran
Map: Dire Straits
SSeamuSS started a constant stream of zealots as soon as the Gateways were up. When the first shuttle became available, SSeamuSS made a zealot drop on ][ntruder's relatively undefended base.

While taking out ][ntruder's Starports, SSeamuSS began building dragoons and researching "faster shuttle movement" as well as all reaver upgrades, while all the while loading and unloading troops. Besides the occasional firebats, marines, and goliaths, destroying ][ntruder's base was a little to easy, but wraiths have evidently been constructed at an undiscovered Starport, and SSeamuSS's shuttle were shot from the sky. It was beginning to look like ][ntruder might pull through, since dragoons could not reach his base because SSeamuSS still had to re-build shuttles to make up for those destroyed. When reavers arrived, ][ntruder could not take care of both reavers and zealots with his handful of wraiths, and he surrendered.

Winner: SseamuSS

Game 2
Players: SSeamuSS vs ][ntruder
Races:
SSeamuSS: Protoss
][ntruder: Zerg
Map: Lost Temple
Both SSeamuSS and ][ntruder did early reconnaissance and when SSeamuSS found ][ntruder, 5 Sunken Colonies were waiting for him. This generally means that a Zerg player sacrifices his early game edge against Protoss to go for early air power. SSeamuSS realised this, but in the heat of the game did not take the proper precautions.

Since early defence was not necessary, SSeamuSS economised by not building a Forge until later. SSeamuSS built 12 zealots but fell behind on dragoon production since the Cybernetics Core came late due to bad micromanagement. With the extra minerals, he set up an early expansion and worked towards an early drop since attacking through the entrance was suicide. Mutalisks made chaos at SSeamuSS's expansion, but he was able to fend them off with some dragoons. Guardians hovering over a level of higher ground pained SSeamuSS since he could not reach them. At last, he was able to make a drop after securing his base, but was devastated because ][ntruder's Colonies were close enough to the rear of the base to destroy SSeamuSS's attackers. From then on ][ntruder easily levelled SSeamuSS's base since any opposition was swiftly destroyed. The outcome of the last game will determine the winner of this serie of 3 games.

Winner: ][ntruder

Game 3
Players: SSeamuSS vs ][ntruder
Races:
SSeamuSS: Protoss
][ntruder: Terran
Map: Hunters
SSeamuSS was first to find out where his opponent was and realized any attack besides a drop was useless because his Bunkers were behind Supply Depots. He had 12 zealots, 6 dragoons, and was warping in his Observatory when ][ntruder attacked with cloaked wraiths.

They destroyed all but 2 probes by the time his observer was finished production and his dragoons could at last prove useful. He had set up Photon Cannons and a Shield Battery for his 12 zealots at his entrance, but they were of little use since wraiths were his trouble now. Before he could co-ordinate a drop, more wraiths arrived, but this time ][ntruder used his Com-Sat and destroyed the Observer. Only in the end, in a futile attempt to take ][ntruder's attention away from his base, did SSeamuSS realise that the Supply Depots left a small entrance into ][ntruder's base. Unable to build a secondary base, SSeamuSS watched as his base was flattened as ][ntruder advances to the second round and both players exchange GGs

Winner: ][ntruder


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