"Me watchy! Me watchy! Me monkey boy! kakakakakaka" -WilliamWC3
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| Secrets of Mark4 revealed! (a 3 game series) **Pic Heavy!!** | | | Author: | | | IP: | dialup02XXXX | | Date: | 03/06/00 10:03 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 5, Max: 10, Min: 9 Lifetime Rating for Sp|nE: 9.5000 |      |
3 game series
Intro
Hey all. Yet another (arent any of you tired of me by
now?) br by yours truly. This time, it all started on yet another pleasant night where i
was slowly wasting my life away on badmanner.net. I was in nohunters, listening to the
lamers chatter away, when [USA]Skittles started spamming .. er asking for a game. Very
oddly, all the lamers suddely quieted down. A ... g-a-m-e?? What could he possibly mean
from this? Anyway, i told him to try x17, where they are 2x lame but play starcraft every
once in a while. That didn't work either, so he came back to nh, where he found a special
lamer, by the name of Mark4. Mark4 accepted Skittle's challenge, and off we went.
| | Ye olde P v T
Map: Temple
Skittles randoms to Terran at 3 o clock
vs
Mark4 randoms to Toss at 6 o clock
My thoughts? It's P v T. Mark4 is toss. You should be able to guess the rest of my thoughts.
Skittles starts off with a rax near his CC build order, not knowing he was facing
toss. Once he found out that Mark4 was toss though, he built his 2nd rax near his choke,
preparing to do the classic terran style that i like to call "delay your death for 10
minutes". He then starts on an acad shortly after, going for M&M rush possibly. Mark4 goes gate,
gas, gate, core, preparing to contain Skittles with ranged goons.
He starts rallying his goons to Skittle's base. Soon after his 5th goon arrives, Skittles ventures
out of his base with about 12 marines and 4 medics. Unfortunately for him, they march into
the goons single file. However, after a hasty injection of drugs, they prove to be quite
effective, causing Mark4 to retreat his
goons after killing one of the burly marines. The M&M pursue them all the way across
the map down to Mark4's base. This reveals itself to be a poor decision, as 4 more fresh goons
join the other 4, and with the addition, proceed to beat the crap out of the marines with
their godly bolt things. Skittles was obviously being too optimistic, as he also built a bunker
outside of Mark4's natural. But he was forced to cancel this as the goons started chasing
after the fleeing medics. They pursued them all the way back to Skittles' base, where Mark4 settled for
keeping his goons outside of Skittles' natural.
As far as terching was concerned, Skittles had been making a factory, as well as a machine shop. Mark4's templar archives was about halfway done. Also at about this time, Mark4 tries to push
his goons up Skittles' ramp, but is impeded by about 12 M&M. One goon dies before the rest
skuttle down the ramp to go to their containment spot once again. Mark4 uses this
small diversion to expand to the 9 o clock main. Skittles begins tank production, and also
constructs a 2nd factory. Soon after, Skittles becomes relieved, as his first tank pulls up and seiges.
After blasting a couple goons to blue goop, the goons manage to settle once again, this
time closer to the center of the map.
Mark4
is developing his expansion, and has built 2 gates and a couple cannons there for D.
However, he didn't maynard any probes there. Bah, pathetic! He has also continued goon
production, as well as adding in a few dts for additional mocking. Skittles has
predicted this however, and has decided to tech to science vessles before setting out to
attack. He also decides to do the gosu terran tactic of turbo newbieing, so he puts 2
tanks in a newly made crapship .. er dropship, and sets off for Mark4's natural. But when he gets
there, he finds no probes working =P But he seiges them anyway, actually finding a rather
strategical position, seiging them on the far north part of Mark4's natural cliff, giving him
an excellent sniping position to pick off enemy units coming just out of the gateways.
Once Skittles finally gets an SV, he sets out to attack. 14 marines, 4 medics, 4
vultures, 2 tanks, and an SV come down from his ramp. A lone dt is killed at Skittles' natural
(although it manages to kill a drunk tank driver). Skittles' army has a high morale
as it successfully kills a dt and a templar with only one loss - before running smack dab
into Mark4's 12 goons and one templar. Guess what happenes next. Yes, the templar
storms ... and every single marine dies. Sigh. The remaining vultures and tanks are rather
easily killed by the goons, facing only 2 casulties. Mark4 does not choose to attack Skittles yet though
- instead he takes the 12 o clock main.

Ahh!! The
terran is fighting back!
Skittles is certainly not out of
the game though. Remember those 2 tanks that he dropped off on Mark4's natural cliff? They have
been doing quite well. They have over 10 kills between them, and have pissed Mark4 off a bit. Skittles also
expands to his natural, knowing that he will need to try to stay semi-even in the resource
game to win this. He also gets valuable recon, finding Mark4's 2 expansions with a medic
and wraith, respectably. Knowing that these expansion just won't do, Skittles loads up a
dropship with a tank and 4 marines, and heads off to the 12 main to try to kill some
probes and possibly do more damage. It unloads, and he is able to kill about 4 - 6 probes
before Mark4 sends several goons to clean up the terran scum, losing only a couple
goons.
Mark4
next finally gets rid of those 2 annoying tanks at his natural by dropping 2 goons right
by them. Goons from one matrix thing away > seiged tanks, so the tanks died ... dah.
By now Skittles has his natural at full capacity, and with a pretty decent economy
(finally) he decides to go on the offensive yet again. This time he is much more careful -
he loads up 2 tanks in a dropship, and drops them close to where he thinks that Mark4's containment
crew is. He lucks out, and finds a lone templar ripe for the killin. The two tanks
(unseiged) are able to kill the templar successfully. Skittles then calls
in the real troops, consisting of 5 tanks, 10 rines, 2 meds, and 2 SV's. Mark4's containment
has been thinned down to a mere 6 goons, and realizing that he is outgunned, retreats his
goons to the 9 o clock mineral only (or that general area), but not before picking off an
SV and losing 2 goons of his 6 goons. Skittles' terran force goes south to Mark4's main, arriving to see a
mere 2 goons guarding the ramp. They are quickly dispatched by the tanks, and Skittles moves up
the ramp. Mark4's reinforcements arrive from his other bases, but they are easily shot down
by the tanks since they have the advantage of the high ground.
The tide turns however, as reinforcements continue to roll in from all sides. 2 of Skittles'
reinforcing tanks are killed by goons, the infantry is stormed, and goons and more storm
finish off the remaining tanks.
During all of this chaos, Mark4 somehow had the spare time to load up a dragoon and 2 templar
into a shuttle, and ship them to Skittles' natural. Yes, he was gonna hallcuinate his goon
4 times and scare the crap out of Skittles with the amazing dissapearing goon trick .. tuhu ... er sorry
i wont try to be funny anymore =P. In reality, he did a storm drive by. Lightning was
unleashed upon innocent scvs by the templar, resulting in countless casulties, actually,
it was 19. See, i have proof.
Skittles, although he took a very large hit from this, is no where close to giving
up. He rebuilds scvs from both CCs, rallying them to his natural. He also goes on the
offensive again - actually setting off even before his first attack was killed off, this time consisting of 9 rines, 2 tanks, a med, and an SV. They arrive
there to meet up with 3 goons and a dt. Once Skittles hears the slashing of a dt's blade, he scans, and manages to
kill it. The goons fall pretty easily, without a casulty. However, with the infantry busy
firing upoin a gateway, a dt coming from one of Mark4's south bases skips up the ramp, preparing to do his
"dirty work". He managed to kill BOTH the tanks, despite the presense of an SV
there. Mr nasty then moves on and rips up some marines, before he and a cannon finish off
the rest. GAY.
Skittles is truly relentless
though. Just a few seconds later he attacks the 12 main again, with 2 tank, 6 marines, and
an SV. Mark4 tries to be as gay as possible, as 3 dts pop out of his gateways at 12
just after Skittle's small army arrives there. Skittles is quite prepared though, as his troops are positioned
correctly to kill those damn dts - almost. The dts manage to kill a tank and 2 marines
before they are destroyed. Sigh.
The lone tank seiges up and begins firing upon some random buildings at Mark4's expansion
for a little bit, until both player's reinforcements start to arrive - almost at the exact
same time. 2 dropships full of infantry arrive from Skittles, and several dragoons
start to stream in from Mark4's expansions. Mark4's dragoons that came from his 12 expansion targeted Skittle's
lone tank, and were able to kill it, but Skittles' infantry was able to beatdown all of Mark4's goons, and
then templar, with the aid of careful micro and a gosu d-matrixed marine.

Skittles, without any tank support at the 12 main, decides to bunker the ramp with
the scv that he brought. I see his plan come into action as he brings a force consisting
of about 4 tanks, 10 marines, 6 meds, and an SV to Mark4's 9 o clock main expansion.
Unbenownest (sp?) to Skittles though was that Mark4 had just taken the 9 natural and was starting to fortify it with a few cannons.
The cannons warp in just before Skittles' force arrives, and kill about 8 marines that
were waltzing in using the gosu single file technique. However, as the tanks start to roll
in, they seige up and start smacking down some cannons. Just then i caught a glimpse of Mark4's forces that
came from the gateways at the 9 main - 4 goons, 2 dts, and 4 templar. Oh great, more
templar. Mark4's forces stroll happily down the ramp, knowing they have gay storm on their
side. And gay it is, as lightning is unleashed many a times in the face of the poor tanks.
The infantry dies immediately, and the tanks manage to kill all but 2 templar and a goon
before dieing gloriously.
Skittles notices more hellishly bad news when he sees that his bunkers
at the 12 main have been destroyed. This is because Mark4 had made several goons and
dts at the 12 main's gateways. This combination proves to be too much for the bunkers, as
the sickening damage done by the dts combined with the sickening range of the goons led to
the quick burning death of Skittles' seige.
The bubble had to burst sometime
These major blows were not enough to completely
dissuade Skittles. He has
loaded up an scv, 3 marines, and a tank into a crapship for a classic turbo newbie at the
9 o clock natural. They unload, and move to an appropiate position, only to find that Mark4 already has 2
goons unloaded there! The goons focus fire on the lone tank, and are able to kill it. The
only conclusion that i came to from this was that Mark4 hacks. It's obvious.
After this, Mark4 begins the process of cleaning up the terran mess. He loads up a goon and 2 dts to get rid of 2 annoying tanks that were above
Skittles'
natural, who had an excellent sniping position. He unloads them right next to the two
tanks, and is able to easily dispose of them. Skittles tries to get rid of the toss infestation upon his natural
ledge by dropping 5 marines, 2 meds, and an scv on there. Unfortunately, dropping them
right on top of the dts turned out to be not such a good idea.
Mark4 then loads up 2 templar and a dragoon into another dropship, and unloads
them right to the left side of Skittles scvs at his natural. The result is certainly not pretty, as
probably over 12 scvs died before tanks were able to kill those 'pesky' templar. Yeah,
those templar are sure balanced.
In desperation, Skittles makes one final attack, consisting of 15 marines, 3 medics,
and 3 tanks. Just before he sets out to his immenent death he mutters "temps >
terran". And oh, isnt that ironic? EVERY SINGLE one of Skittles units were killed by
storm. Mark4 didnt even need to use his 24+ goons sitting there.

Game one goes to Mark4, master of kicking a terran when hes down

Pointless pre-game bs
Didn't think i would only do one game did ya? Ha, you obviosly think i have a life
Anyways, yeah, it's time for pointless pregame bs. Before the second game, we had a
tantalizing discussion about smurfs and Mark4 being naked.

Nanogirl is ugly
Yeah, so sue me. That was what we talked about during this part of the game.
Map: Lost Temple (it wasnt my
choice, so just blame the nh lamers)
Mark4
randoms to red zerg at 12
Skittles randoms to white terran at 6
Well, for once i would get a chance to see Mark4's "gosu" zerg. Terran is Skittles' best race, and TvZ is
his best matchup. But Mark4 is in the army, so its pretty close.
Mark4
starts with a fairly standard zerg v random build order, going conservative with 9 pool,
12 hatch in his main (next to his first), and another hatch at his ramp around 18 supply. Skittles also goes
standard-ish, going depot, rax, rax, depot.
Their builds change a bit when their respective scouters meet up. Mark4 builds a third
hatch at his ramp, gets gas, preparing most likely for lair tech. 3 hatchs while teching
is rather risky, but i have seem stranger strats work, so anything could happen. Alright
it's just plain stupid =P Skittles begins massing infantry, and also preparing to make a third
rax for more happy drugged up infantry.
The first move of the game
is done by Mark4. Shortly after he morphs his lair, he sends about 12 lings to try to
generally distract Skittles, and give him valuable time for his lair to finish morphing.
However, his lings meet up with about 8 marines and 2 scvs. Normally this would be a
pretty close battle, but Skittles has gosu kali style micro, so he pulls out a surprisingly
easy victory, winning with 2 scvs and 6 marines remaining.
His small group of adventerurs trek towards Mark4's base, where the 2 scvs begin building a bunker and a turret
for the classic homosexual terran seige. Mark4 tries to kill the scvs building the bunker with 4 lings, and
succeeds, only losing 2. This helps him little
though, as another scv arrives, along with 2 more marines and 2 firebats. One scv finishes
building the bunker, while another builds a factory right behind his little seige! Gutsy
maneuver (sp?), but very helpful if it works, because his tanks arrive asap on the seige,
as opposed to having to slowly move the behemoths all the way across the map.
Skittles tries to get a bit too greedy with his push, and puts a bunker a little
too close to a sunken colony. Once he notes the scary spike coming from the ground, he
cancels it and builds it farther from the sunken, and
closer to Mark4's choke. He also continues to mass infantry at Mark4's choke. Mark4 has not been
idle - he has been teching towards the lovely anti terran weapon, the lurker. Soon he
starts to morph a few hydras into them, and once they hatch, he finds a very good
burrowing position for them. He notes that one of Skittles' bunkers is still quite
close to his choke - remember that the cliff at 12 sort of juts out a bit to the left of
the choke. Well, Mark4 burrows 2 of his lurkers there, and is able to hit the bunker. Skittles has to
unload his marines from that bunker, and Mark4 is given a little more room to breathe.
Mark4, feeling confident in his success, decides to test Skittles' seige. He
gets his 4 lurkers, and bravely brings them down his ramp. But alas, it was not to be. Skittles had 2
bunkers and 2 turrets carefully positioned there, and Mark4's lurkers were quickly put
to their death. They did make some pretty cool circle designs in the ground after they
died though. Yeah, that was cool.
Aww Mark, psi storm can't
save you now!
Mark4
and non-psionic beings just don't seem to mix do they? =]
Skittles' seige is going quite
suberbly. He has already finished his 2nd factory (yeah i know i forgot to mention he
built it), and his first tank has finished. Mark4 manages to sneak a lurker by this somehow while Skittles is
sleeping. It .. lurks all the way to Skittles' main, but is unfortunately vanquished by a few stimmed
marines and an scv guarding the choke. Ohhhh, so close!
Meanwhile, amuse yourself by critiquing my pathetic attempt at copying off of YRM's
seige graphic that he did in the WW3 report.

Right about after this, once Skittles gets a few tanks, he starts to comstat and slowly make Mark4's sunkens
waste away. While they do this, Mark4 prepares for the inevitable encounter with the powerful
terran force. He has amassed a large force of about 12 lings, 12 hydras, and 6 lurkers.
The tanks continue to pound on Mark4's sunkens and hatchery at his choke, and the pressure continues
to mount. Finally, all the buildings there are destroyed. Skittles climbs the ramp with a
few tanks and infantry, builds a turret, and seiges up. An arclite cannon nails a ling in
the ass, and the charge begins. All of Mark4's hydras and lings charge at the cannons. He makes a CRUCIAL
mistake though, and does not bring his lurkers with him until almost all of his hydras are
dead! The lurkers arrive there, but it is too late. After a couple scans, 6 lurkers lay
dead, and Mark4's army lay in ruins. Here's another absurdly large picture to make you
understand these sequences of events better.

Needless to say, Mark4's main falls quickly, as Skittles 12+ infantry and 6 tanks
roll over the few remainders of his army.
Winner of game 2 is Skittles, taking advantage of Mark4's pathetic zerg =]
Yes, Mark is still naked
On to game 3 ...
Map: Dire! Mwa..
Mark4
randoms to toss, bottom right
Skittles randoms to zerg, upper right
Toss pretty much dominate dire, and Mark4 being that toss doesn't help Skittles' chances much. But Skittles is a good
player, and anything could happen. Plus Mark4 is 0-1 naked, and still not clothed =P Oh yeah, has anyone
else noticed that Mark4 has gotten red all 3 games? =|
Both players go with a quick gas build, knowing that tech is essential for island
games. Skittles goes gas on 9, followed by a 2nd hatch on 12, before he powers quite hard,
not getting his pool until about 18. Mark4 gets gas on about 10, a gate on 11, and follows with core on
about 13.
Both players plans soon become clear
to me, as Skittles morphs lairs simultaneously once his pool finishes, and then gets a hydra
den. Mark4 gets a robotics facility at about 18 control (almost the same time that Skittles got his
pool!), and surprises me a bit by following this up by making a citadel and then templar
archives. Are we gonna be seeing some old school Zileas style gay as hell island toss?
Only time will tell. While commencing with their builds, Skittles finds out that this is
an air map while Mark4 says "I'm still naked".
The
first major move of the game is done by Mark4. He is counting on Skittles not having good recon early on, as he expands to the 9 o
clock island (the one between the NW and SW islands). He then loads up a single templar in
a shuttle, and brings it all the way across the map, hooking to the left of Skittles' base, then
back to the right, eventually just above his peon line. Then, surprise surprise, 2 storms
come from mr templar, resulting in at least the death of 10 drones.
The irony of this is that just at about that time, Skittles' had loaded 12 hydras
and a lurker into 4 overlords, and had headed south for Mark4's main. Unfortunately i had
to alt tab to fool around with pics during this battle so some of the details of murky.
However, i easily saw once i got back that Mark4 had won the battle with the aid of, what else? Storm. His
cannons probably proved to be good fodder as well.
Despite not doing much damage, Skittles was confident that he had put Mark4 on the defensive. Therefore
he expands, taking the 12 o clock island. He also drops off another 12 hydras on Mark4's island. However, Mark4 is satan, and
he has shuttled in another 2 templar to do his patented "storm the peons and run away
like a pussy" attack. Again, he storms, killing many a drone, again upwards to 10. Skittles quickly
rebuilds his economy and sets out to using his 12 hydras to their maximum potential. He
sends them down to Mark4's base, and proceeds to micro like a bitch. He quickly takes
down a templar, dodging a storm, before dodging another storm. However, he can not run
from the gayness of storm forever, as the next one hits right on target, killing most of
the hydras and softening up the rest for a few goons to finish off.
Mark4
then tries to extend his mineral advantage by expanding to the 6 o clock spot. However,
moments after his starts a nexus there, 2 overlords full of hydras arrive - that were
either there because Skittles hacks or he is just gosu guesser. They unload, and Mark4 is forced to
cancel the nexus asap.
Skittles then takes his 2 overlords full of hydras and moves them over to the 9 o
clock position where he had previously found that expansion with an overlord. He attempts
to unload directly over a cannon, and is successful, but the other cannons are too much
for the small number of hydras, and the templar are not even needed to cleanup, although Mark4 obviously does
feel the need to storm his own templar.
Mark4
then retakes the 6 o clock island, this time being more careful, as he defends it with 2
templar, and soon builds a few cannons.
He also makes his first true offensive move of the game, filling 5 speedy shuttles full
of goons and a couple temps, and heading them towards Skittles' 12 o clock expansion.
Mark4
is a cocky bastard, and he sends his shuttles right through a rain of spore colonies,
without losing a single one. Skittles' only ground D there is 2 sunkens, and he is forced to use
his poor drones to defend as well. Miracously, he is able to hold off the attack,
defeating the 6 goons and 2 temps with several drones, that lone sunken, and reinforcement
hydras. Only 4 drones survived however, as again, his economy was severely hindered.
Silly Skittles then does a
godly 8 zergling drop on Mark4's heavily defended 6 o clock expansion, which is obviously a
complete failure. In fact the only reasoning for mentioning it is because i got a cool pic
of the ovie blowing up. Take a looksie. He also makes a spire, preparing to make
anti-shuttle scourge.
This may have been a mere distraction though, as he is somehow able to fill 7 ovies
full of hydras, and at that time was planning a drop on Mark4's main! The hydras reached Mark4's base safely, and set off to cause some destruction. They
immediately meet up with a a couple storms, but Skittles is able to dodge them. However, he was not expecting reavers
at all. Yes, for Mark4 had been working on reaver tech, and already had a couple. He unloaded
them from the shuttle they were stored in, and they started wrecking the hydras
immediately. Hydra gore and mush flew around the air, almost making it unable for the
templar to do dirty job and completely overkill the hydras. So surprisingly, Mark4 was the easy
victor of that battle.
Skittles begins to get greedy, and quickly follows up his failure by dropping
another 8 hydras. Needless to say they were quickly killed with a couple archons and a few
dragoons.
Mark4
expands again, this time to the lower left main spot. He also loads up 4 shuttles full of
reavers and archons. The shuttles wrap around the map, trying to avoid detection from Skittles. They then drop successfully on his 12 o clock expansion, despite losing one
of their number from a scary scourge encounter. The deadly cargo of the remaining
dropships easy kill the couple sunkens at the expansion, and then the drones. Skittles attempts to
retaliate by dropping a mere 8 hydras, but he is way overpowered, and the hydras die
easily. At this point Mark4's huge mineral advantage is clearly showing, and he has the
chance to win the game with one final blow.
Skittles desperately tries to get back his mineral intake by taking the mid right
island, but it is too little too late. Mark4 is able to drop a single archon before some shuttles are
scourged to death, and that one 3-1-1 archon takes out about 15 drones and 4 hydras
without breaking a psionic sweat. Seeing this, Skittles realizes he has no chance. And a good game, and series, it
was. Very well played by both, despite my occasional sarcastic comments.
The series goes to Mark4

Crap Mark wanted me to put in
Well, here it is

And now ... the moment you have all been waiting for .... the real Mark4!!
Standing right in front of his supposed "pimpmobile". This may be too graphic
for you younger and more sensitive viewers (br.com), so here's a link to it : Mark4
Lessons Learned
I should be asleep right now
Mark4 has a red hack
Mark4 is very sexy
I prefer orange skittles
Sleep is good
I seriousley did not mean to offend
disfigured midgets in any way. I like them, i really do.
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