Another one of those Terran vs. Toss games...
The Map: Dark Temple

The Players:
Heartcutter (terran)
OmniPresent_One (protoss)
Introduction:
Heartcutter and Omnipresent_One decide
that they will face each other in a do or die best of 3 series. Omni
lands at the 9:00 position and Heartcutter lands at 6:00.
As the game begins and the Probes and SCVs are sent to their respective mineral patches,
Heartcutter tells us what he thinks of Terran vs Toss games.

When Omni threatens him with High Templars, Hearcutter
coolly replies,
"
"
Early Game:
Omni sends out an early scouting probe. He sends him out in a
clockwise manner heading for 12:00, 9:00, then 6:00. Unfortunately for him, by the time
his probe makes it to Heartcutter's base, he is already blocked out by
Heartcutter's Barrack
and 2 depot barricade. The marines hanging out behind the depot spot the probe and start
taking potshots at it. The probe turns tail and runs, leaving the marines to argue over
which one scored a hit. Omni expresses his disgust at the lack
of intelligence that the probe is able to provide.
Heartcutter chooses to keep all his SCVs at home choosing to scout
with a vulture after his first factory is complete. The vulture is completed and sent on its
way while back at home, Hearcutter starts a machine shop on his
finished factory and begins work on a second factory. Omni varies from
the normal 2 gate build and instead chooses a pylon, gateway, assimilator, cy core build order.
Even with the one gate, Omni is able to have 5 zealots and 2 dragoons waiting at his choke when
the vulture arrives. The vulture turns tail and runs leaving Heartcutter
with no intelligence on what his opponents plans are.
The Action Begins:
So what are Omni's plans with this strange build order?. You guessed
it, Reaver drop. Omni
places pylons all over his plateau and spreads
his buildings everywhere. Using this method, he is able to disguise his intentions from
Heartcutter's probing Comsat. He sends his 5 zealot, 2 dragoon
compliment right up to Heartcutter's front door.
Heartcutter
by this time has speed upgrade and mines for his vultures. He sends a compliment of 8 vultures
flying by Omni's attempted containment and heads for Omni's
base.
Omni's first reaver picks this moment to pop out of the robo facility, but instead of
leaving it at his base to protect against the ominous threat of the incoming vultures, he loads
it into a shuttle and heads for Heartcutter's base. He then takes
the 5 zealots and 2 goons that
were attempting to contain Heartcutter
and attacks the barricade that Heartcutter has erected.
Heartcutter
still has only 3 marines guarding the barricade because his first tank has not yet popped out.
At the same time, the only defense that Omni has in his base are 3 dragoons.
the goons were not blocking off Omni's choke properly and Heartcutter's
vultures have a direct path wide open to Omni's mineral line. However,
the two pronged attack by Omni is enough to send Hearcutter's
vultures scrambling back to his main base.
Omni's Reaver drop causes Heartcutter's
SCVs to head east towards his choke.
The barrack that should be blocking Heartcutter's
choke from the incursion of hostile forces is still floating in the air from when he sent his vultures
to Omni's base. This leaves the five zealot, 2 dragoon force a clear path
right up the ramp and into Heartcutter's base where only three marines stand guard.
All appears lost, but then, two tanks pop out
of Heartcutter's factories and very shortly thereafter, the vultures
arrive home. Omni's troops are destroyed but not before some fancy reaver popping is
able to take out a couple of tanks.
The consequences of this battle are Heartcutter's base is forced to
stop production for at least a minute while Omni's base goes completely
unscathed and his probes continue to work unhindered.
Omni wasn't idle during this time. He had 2 gates now and was training
goons during the action.
He expands to his natural and then moves these troops toward Heartcutter's
base. Heartcutter does not have enough
tanks to cover his main base from another reaver drop and his choke from more ground troops.
He floats his barracks back into his main and lands it. He has 2 tanks seiged up at his mineral
line. The dragoons arrive at Heartcutter's base and are delighted
to find the 2 unguarded supply depots. The depots are destroyed, but not before Heartcutter
has a chance to get more tanks in his queue. With his combination of vultures and tanks, he is
able to keep the dragoons from doing any further damage.
There is a lull in the action. Heartcutter continues producing tanks
and vultures and begins laying out mines to protect himself from further drops. He also lays
down mines and sieges up tanks outside his natural expansion. Then he floats a command center
over and moves SCVs to the new expansion. However, this expansion does not even the score because
Omni takes the opportunity to expand to the top left island.
The next action comes when Heartcutter moves a group of vultures to
the outside of Omni's natural expansion and lays down mines. Unknown
to him a large strike force consisting of 6 zealots, 8 dragoons, and 2 high templar are just out of
site range. 
Omni still doesnt have observers and when he moves his
forces forward, the mines cut into their ranks. The vultures turn and run leaving wounded
protoss warriors all over the field.
Omni sends his two high templar in
search of the offending Vultures only to meet gruesome deaths.
The
first templar gets very well acquainted with one of Heartcutter's
mines and the second templar runs smack into the vulture group and gets ripped apart before
it even has a chance to cast its storm.
After that little fiasco, Omni decides that it would be in his best
interests to throw up an observatory. He does this, and also puts up a Nexus at his mineral
only expansion. With his superior resource intake and his newly constructed observers, he
begins throwing troops at Heartcutter's bases.
The first was not putting mines inside his
base at likely spots for drops before sending them off to Omnipresent_One's base. The reaver
is what completely shut down Heartcutter's production because he had to move all his SCVs off
the mineral line to spare their lives. Another key error was not getting the barrack back down
to block the choke after the vultures left allowing the early zealots and goons to easily penetrate
the choke. Without these distractions, Heartcutter would have been free to take out a very
high percentage of Omnipresent_One's probes with his vultures due to the lack of defense at
Omnipresent_One's main base. So, in my opinion, this game could have very easily gone either way.
I hope you all enjoy reading about this game as much as I enjoyed watching it. I'll try to get
the reports for game two (and game 3 if necessary hehe) later this week.
Thank you for taking the time to read this report. Comments and suggestions are welcome.