"Mark Vegas is NOT Johnny Vegas' bastard son." -~CattleBruiser~
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| Slug-o-Rama | | | Author: | | | IP: | XXXX | | Date: | 07/13/99 11:07 | | Game Type: | Starcraft | | Labels: | Starcraft(1) | | Report Rating: , # of Ratings: 3, Max: 10, Min: 9 Lifetime Rating for $gt.Zorn: 8.5000 |    |
BattleReports.com
Recently I had the chance to observe a game between two
of my friends, ~BluntGrande~, and D'Artagnan. I knew that this would
be a funny game going into it because of the dubious characters
playing it. (: The Matchup:
The players:
~BluntGrande~ (A.K.A. Carlos), Bottom Left, Chosen Terrans,
Teal. D'Artagnan (A.K.A. Pickle), Upper Right, Chosen Protoss,
Red. The Observer: Lt.$tyle (A.K.A. $gt.Zorn) The map:
The only map these two would want to play on; simply because
they hated each other SOOO much. (:. Rivalry.
~BluntGrande~'s mighty Command Center touched down and
immediately unloaded its cargo of personnel and 4 SCVs. Meanwhile,
the great Protoss Nexus sizzled in through the warp gate,
immediately setting the 4 Probes who'd come through the gate to get
to work gathering minerals. D'Artagnan started off with a
simple, yet common build order of Pylon, Gateway, Gateway, Pylon. He
also set a small robotic Probe to gather valuable recon information:
I give
my opinion on D'Artagnan's playing abilities. ~BluntGrande~, on
the Terran end of things, started with a Supply Depot, Barracks,
Barracks, Supply Depot, Refinery type of build order. He was
obviously teching, but for what? He also sent a scout out, his being
in the form of an SCV:
~BluntGrande~
continued on to make a Factory, and a Starport after that.
D'Artagnan, on the other side of the board, continued to pump
Zealots while warping in a Forge and Cybernetics Core. He also got
two upgrades, Attack (at the Forge) and Dragoon Range (at the
Cybernetics Core). ~BluntGrande~ and D'Artagnan's scouts had
served their purposes by now and each knew where the other was.
Seeing D'Artagnan's impressive number of bustling troops at his
base, ~BluntGrande~ wisely decided to put down a Bunker at the top
of his ramp and filled it with three Marines and a Firebat. He also
sent a horde of Marines and several Medics plus one Siege Tank to
help with defense at the top of the ramp. D'Artagnan began the
march to ~BluntGrande~'s base with approximately 10 Zealots and 10
Dragoons. ~BluntGrande~, while still teching, had to defend this
attack. He was being caught with considerably less troops because of
the teching style of game he was playing. Could he hold the easily
defensible ramp position against D'Artagnan's vicious Protoss
troops?
Of
course he can. His defense worked out beautifully with the Marines
and Firebat in the Bunker decimating the Zealots who were forced
into walking in a line up the ramp. Meanwhile, the faulty
Dragoon pathing reared its ugly head here as Dragoons stumbled
around all over each other trying to make their way up the ramp, but
succeeding in killing two Marines. The lucky Tank pilot got off many
uncontested Arcilite bursts from his mighty Cannon. After the
failed attack, things were looking bad for D'Artagnan, with a
counter attack from ~BluntGrande~ coming soon and his teching almost
completed. During the battle, ~BluntGrande~ added a Comsat
Station add-on to his Command Center, and proceeded to test his new
toy on D'Artagnan's base. He also eased into his natural expansion.
D'Artagnan took this opportunity to expand and build a Robotics
Facility and Stargate at his base. His keen, alert eyes caught the
faint traces of blue, swirling stars that indicated a Comsat sweep
of the area. Upon seeing this, D'Artagnan voiced his thoughts about
~BluntGrande~'s new toy:
Little did
~BluntGrande~ realize, two Reavers were indeed queued up in that
building at the very moment he said that. These large, slow, bloated
Slugs were going to become the backbone of the D'Artagnanan assault
this game. As soon as D'Artagnan's first two Reavers were
completed, he sent the Shuttle out towards the ~BluntGrande~ base,
which was constructing Ghosts and two Nuke Silos, one on a Command
Center built in the base, and one at the natural Expansion's Command
Center. It became clear at this point in the game that ~BluntGrande~
intended to pound D'Artagnan into a radiated pulp, using Nukes as
his key weapon. Seeing this, D'Artagnan promptly started the
warping in of an Observatory. He also dropped the Bloated Slugs on
~BluntGrande~'s main base:
The Reavers
proceeded to lay into ~BluntGrande~'s base with a fury. After losing
all his SCVs, two Tanks and around 10 Marines, ~BluntGrande~'s
forces finally brought down the menacing Slugs. After the
attack, with his base left slightly cripple, ~BluntGrande~ prepared
his counter attack. A lone, Cloaked Ghost set out from his base,
passing right by, but not under, D'Artagnan's first Observer, which
he'd sent scouting for Expansions. The Ghost ran into a lone
Photon Cannon's firing range and was promptly detected and the
Cannon got off one shot, but didn't kill the Ghost. ~BluntGrande~ at
this point snuck the Ghost around to the backside of the base,
carefully avoiding the Cannons. From here, he launched the
devastating Nuke, and D'Artagnan, without any nearby mobile Cloak
detectors, was forced to watch the Nuke destroy/injure a vital chunk
of his main:
I offered some advice to D'Artagnan. (: The big, fat, ugly
Nuke dropped and killed many Cannons, a few Probes, and several
Dragoons. It seemed that D'Artagnan hadn't been that focused on
moving things from the Nuke's blast radius. I had to ask myself:
Why?
The
Slugs were fought off by a Tank utilizing its Range, and several
Marines with Salt Shakers, but not before destroying an Engineering
Bay, Academy, and several Supply Depots. Finally, the exchange
of attacks was over, after D'Artagnan's counter to ~BluntGrande~'s
counter. Or was it?
~BluntGrande~ at
this point had a tattered main, while D'Artagnan, who continued to
apply pressure, without any forthcoming attacks from ~BluntGrande~,
had rebuilt his main. D'Artagnan was becoming quite predictable
with his Reavers though, and would need to change strategies to take
advantage of the battle. The Slug Brigade wanted a final go at
~BluntGrande~'s base before they were through:
I once again give
out some valuable wisdom, this time concerning Reavers and Lockdown.
~BluntGrande~'s main is completely ravaged by now, and he must work
quickly to get himself on his feet before D'Artagnan attacks again.
But D'Artagnan will have none of this, and immediately sends the
Dragoon and Corsair force that he had been constructing to attack
~BluntGrande~'s base:
~BluntGrande~'s
troops have been diminished by the massive army of Slugs thrown at
the base by D'Artagnan, and as such, don't have the numbers to go up
against the Dragoon army of D'Artagnan. D'Artagnan proceeds to
dismantle the rest of the base. A lone Engineering Bay floats off
silently to the East... But is immediately destroyed by Corsairs and
Dragoons before ~BluntGrande~ can access the computer's "Land on the
Bad Guys" command. (: Good games are exchanged all around and
from it all emerges the Winner:
So ends another
report. I hope you enjoyed it. I know I sure had a great time
watching the game. Quotes: D'Artagnan: "Curse you and your
damn Backwards Smileys Zorn!" Lt.$tyle: (:
D'Artagnan:
"I don't wanna play anymore ):" Lt.$tyle: "Why not? You're still
alive? If that matters. (:" D'Artagnan: "It just means he hasn't
gotten around to killing me yet. :)"
Lessons Learned:
D'Artagnan: Continue to apply pressure, if you hurt your
opponent, don't stop attacking, you've got to continue to deny him
the chance to rebuild. Variety is the spice of BroodWar, people
aren't stupid, they *do catch on to a repeating pattern of attacks.
Mix up your forces and attacking angles.
~BluntGrande~:
A strong defense against drops is necessary in every game you
play. If you can deny your opponent a chance for a first strike, or
kill it off quickly, the damage from further strikes in the long run
will be less and less as well. If you're under attack, chances
are, he's not defended as well as he'd like to be. If you send a
counter attack right after or even during an opponent's attack you
can really catch them with their pants down. When you expand,
the first time is usually a good time to pick a spot away from your
base. If you expand to the natural right away, any attack against
your main will kill a vital expansion also.
-$gt.Zorn
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