"Holy shit it worked" -[5th]Krebster
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| EN TARO AIR ATTACK!!! | | | Author: | | | IP: | XXXX | | Date: | 07/01/99 06:07 | | Game Type: | Starcraft | | Labels: | Starcraft(1), Text Only(1) | | Report Rating: , # of Ratings: 3, Max: 5, Min: 4 Lifetime Rating for Entaro_Adun: 4.6667 |    | Hi. Thanks to all who participated the ENTAROADUN poll in my first report. This is my third one. I had not played Brood War Multiplayer since 8th of June because I had a new computer and had to re-install the game and complete the Single-Player Campaigns first. Anyway, here's the game:(No Pictures, I don't have a scanner)
Vital Info:
PLAYERS: Entaro_Adun vs. Beck7
MAP: The Lost Temple
RACE: Entaro = Orange Protoss
Beck7 = White Terran
STARTING POSITIONS: Entaro = Top Center
Beck7 = Bottom Right
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THE GAME BEGINS...__________________________________________
The game began with me building a Pylon and a Gateway. With a thought to push on air attack, I built an early Assimilator and Cybernitics Core when I had only two Zealots. Next, I sent one of the Zealots to scout. A second Gateway, a Forge and six Photo Cannons followed. After my Shield Battery warped in, all the units were 8 Zealots, 5 Dragoons, and Probes, of course.
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FIRST STRIKE..._____________________________________________
I began to build a second Cybernitics Core for faster upgrading when he attacked! A deadly team of Marines, Firebats and Medics filled my base entrance. No match for my noble warriors, as I expected. Meanwhile, my scouting Zealot reached Beck7's base. I simply attacked the first building I saw(which was two Bunkers), and died almost immediately. I also got a few Probes to warp in a Nexus and an Assimilator at the expansion under my base. Shortly after that, I commanded a mass of 12 Dragoons to assault wherever enemies were.
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A SECOND EXPANSION...AND THE AIR ATTACK BEGINS!!!___________
The Dragoons put up more of a fight at Beck7's expansion, which is also under his main base. I managed to destroy that expansion together with a few reinforcements sent down to fight. At my base, I got up a Robotics Facility and a Observatory before flying two High Templars and 4 Probes to the top left island expansion. At that expansion, I constructed an Assimilator and some Photo Cannons. After warping in three Stargates and two Fleet Beacons back at my main base, I started a major Carrier production. Then, I began to pump in some Observers to protect the Carriers from the dreaded Cloaked-Wraith air attack. An Observer was put to search out more enemy expansions. When I got eleven Carriers(88 Inter- ceptors total), I called an Observer to follow the lead Carrier to Beck7's base.
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MID GAME..._________________________________________________
Success! I found a expansion at the top-right hill. I called off my Carriers to that place as it was far too near my own base. The Carriers did a lot, but the base is heavily defended with Goliaths and Wraiths.(At least there's no ghosts to Lock my Carriers Down) Although they did quite a lot, destroying all the buildings there, I had to retreat as most of them were like 40 hit pts left. I did made my Observer stay there, though. Beck7's SCVs were sent to the battleground to reconstruct a new expansion. The lone Observer was killed due to a brand new Rocket Turret. Meanwhile, I healed the 6 Carriers and made them guard my own base. A long line of Goliaths and Siege Tanks made the path to that place. But as my cliffs are full of Photo Cannons, and occasionally, a High Templar, those attackers died one by one. Luckily for Beck7, he queued his attackers up, probably fearing the fearful Psionic Storm. I also called the Dragoon defenders to guard the place. To waste my time, he cleverly Irradiated one of my Zealots. I had to keep recharging its shields to prevent it from killing itself. A waste of time and energy, for the Shield Battery. He stopped sending in troops a while later. I began to madly summon Scouts. I assigned my Group One as 11 Scouts and an Observer and Group Two as the same units. I sent both groups to attack the base which I attacked earlier on.
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ASSAULT OF THE EXPANSION WHICH EVEN CARRIERS COULDN'T BREAK THROUGH...AND ANOTHER ENEMY EXPANSION!!!____________________
My Scouts kicked serious butt. After destroying all that's there, I tried to move down to the bottom-right island. I knew that he had focused more on the entrance part, and might not bother to put Rocket Turrets near his Command Center. The Scouts met up with some little Valkeries at that island. After destroying those defenders and the Buildings there, my initial number of 22 Scouts and 2 Observers became 7 Scouts and 2 Observers. The bloody Scouts waited there till my Dark Templar troop came...
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DARK TEMPLARS...THE UNEXPECTED HEROES!!_____________________
Yeah, my Dark Templars tore through his first expansion. But there are two Siege Tanks in Siege Mode up the hill. I allowed two Dark Templars to merge into a Dark Archon and used it to mind control a Siege Tank before lettig the red thing die. Both my tank and his were killed a while later. My Dark Templar destroyed his Rocket Turrets, allowing themselves not to be seen. They destroyed the Barracks and a few Supply Depots as well. The Scouts finished the Command Center before I said "Nice knowing you" and he conceded.
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LESSONS LEARNED...__________________________________________
1>Use your favourite race on Lost Temple. This map allows any race, if you use it correctly, to dominate. First, an open field in the middle and close expansion makes it so that no race has that huge of an advantage on the other races(except maybe a cross country Terran vs Protoss game). Trust me. 2>When fighting against Protoss, use multiple Ghosts to Lockdown loads of Carriers or Reavers. 3>Sometimes more Observers can be important.
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