"His strange mannerisms and inability to sustain an erection can be directly linked to the fact that he lives so damn close to Canada, but we won't hold that against him." - mattzarella's The Pentagram Paradigm
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| Slick Willy & the Disco Freakout (1v1 Temple) | | | Author: | | | IP: | XXXX | | Date: | 06/26/99 11:06 | | Game Type: | Starcraft | | Labels: | Starcraft(1), Text Only(1) | | Report Rating: , # of Ratings: 2, Max: 10, Min: 6 Lifetime Rating for TerranTurtle: 8.0000 |   | It was late, and I was dead tired. I was sitting around in a friend's house for the night, bored to death of playing Tekken 3, in which my friend would regularly hand me my ass in varying stylish ways. His parents were gone for the weekend, so me, him, and another guy were sitting around when one of them got the bright idea, "hey! Nelz! Play StarCraft, you're really good at that, and I wanna see you kick some poor guy's ass!" You see, they figured I was really great at StarCraft simply because I was better than -them!- Hee...
Anyway, I agreed to do a quick game to shut them up and booted up my friend's comp and logged onto battle.net...
Complications...
Argh..!! My friend's computer is a piece of shit! The keyboard was an unresponsive clunker, the pointer moved across the screen in a herky-jerky style, making the task of navigating through battle.net to set up a game more frustrating than micro-ing Terran in the heat of battle, and to top it off, they wanted me to play a 1v1. Shit. I hate them. I suck at them. But do I say no? Noooo.. Besides, I guess in hindsight it was a good idea since I was too tired for anything else.
I start up a game on Lost Temple and a guy who's name I can't recall (symbols and such..) quickly joins. I chose terran, of course, and he opts for random. The customary "gls, hfs" are exchanged and we're off!
Turtle Impresses his opponent with his dope skillz
About a week ago I recieved some very good advice from a member of clan X after being thoroughly reamed out by him. He told me I sucked and why, and I took my medicine like a good boy. =) Never stop producing workers! I added this mantra to my newfound fold of hotkeying rax and other unit producing buildings. (Holy shit that's a life-saver like you wouldn't believe..) My terran forces landed at the 6'o'clock position and my worthy opponent from Aiur warped in at the 12'o clock spot. I had a little trouble starting off, as both my friends were crowded around me and offered their "helpful advice" numerous times. I kindly told them to shut the fuck up before I went nuts and stuck the keyboard where the sun don't shine. They weren't deterred, and yet another person wandered along to watch the match. Opting for my early academy build, I pumped out the obligatory 2 rax at my choke to deter any scouting. A probe came along to see how things were coming along. The little robotic worker tried to explain that it was the welcoming committee, but the marines holding the choke just weren't very sociable and promptly blasted the little bastard to pieces on the spot. So much for diplomatic relations...
I sent my own marine scout and quickly found my opponent at the first place I checked. He had zealots blocking the choke, and the psionic warriors carved up my marine into filet before he could see very much else. By then I was ready to attack. My force of 4 marines, 3 medics, and 3 firebats proudly strode across the field and sallied to the 12' o'clock position to raise some ruckus. Hoping to lure the zealots off of their high ground, I stimmed the marines and rushed them up in order to bait them. I was rewarded with the sound of many marines gargling on their own death cries. The fucker put up some cannons! This in turn pissed off the firebats who likewise tried to stupidly charge up the ramp, only to get their dumb asses blown up. I'm sure I managed to damage some shields before I went down..
My medics marched home alone, but I suppose if I could pull anything from this defeat, it was the news that he had started his expansion at his gimme. A follow-up comsat for better scrutiny showed that he had already warped in cannons on the east ridge overlooking it. There would be no tank drop there, and it also showed the guy I was playing was no fool. I also expanded to my gimme and began rallying more troops there to protect the budding base. SCVs manufactured from my starting command center were rallied to the expansion to speed up resource harvesting. At around this time my friend decided to show me that he had me by the balls by dropping a reaver into my mineral line. I saw this and pulled most of my workers back, but of course a few of them gone blown up anyway. I foolishly had no tanks, not even a factory at this point. I stimmed about 5 marines, spread em out, and ran them up to the reaver. One died instantly to scarab fire, but the others cut the reaver's shields down to nothing right quick and began inflicting hull damage, which forced the protoss commander to pick up the reaver and run away. My marines chased him right outta the base, but I kept them near the sight of the battle in case he returned for more. I took this little attack by my opponent as his little way of saying "Hey, dipshit! You need some tanks!" Whatever you say, bud! I quickly slammed down two factories, followed by a starport and closely chased by a science facility. Oh yeah. I also "countered" his drop with one of my own. Two dropships, one with 2 tanks, and the other with a few assorted infantry. I scanned and tried to land where I thought there would be no defense in his main, but patrolling goons were there to meet me. Luckily I managed to drop my payload safely at the cost of one dropship. I stimmed, and things WERE going my way until that bastard reaver (I recognized it by the bullet grazings along the hull) slugged its way to the front and pureed my troops. But the last standing tank coughed out a shell that managed to blow the fucking satanic reaver to hell! Yeah! Go me!
The Science Vessel that Saved the World
As we entered the middle-to-late game phase, I began in earnest by simultaneously floating a CC to the lower right island and amassing a force of tanks, marines, medics, and the odd firebat at my gimme. A covert ops was attached to my science facility in order to optain those nuclear weapons I so love and cherish, and a couple of science vessels were queued up at the local starport. A quick marine reconnaisance and a few more scans revealed that my protoss friend still only had his gimme for an expansion, but he -did- have a probe sitting alone doing nothing at the upper left island. I'd have to deal with that preferably sooner than later. I also noticed that his gimme was gleefully bereft of seemingly any formidable defense, barring the lone photon cannon. I had an excess in marines, so I decided to free up some supply (as well as his) by sending 12 of them on a little probe killing spree. They began the march, and when they got close enough, I stimmed 'em all and let 'em do their thing. Then I heard the sound that caused the hair on the back of my neck to stand stiffly on end. The crackle of psi storm. A templar overlooking from the choke fried all but three marines, and they were quickly dispatched by dark templar and dragoons. Shit. Shit shit fuck! And as if all this perfection wasn't enough, he dropped another reaver at my main. It was pretty well dry at this point, but I still had alot of SCVs there. Before the reaver was driven off by some more marines, there were alot less. It didn't matter that much I suppose. Any more rebuilt were sent to my gimme, and more were created at my island expansion which, luckily, he never knew about the entire game. I was pissed. I created a few wraiths to patrol and intercept any incoming shuttles, but he always managed to slip in the odd shuttle for continued raids of annoyance on my main consisting mainly of dragoons, templar, and later in the game, archons. He even psi-stormed my SCVs at my gimme expansion from the cliff. Fucker. Lusting for revenge, I smiled grimly at the voice that cheerfully reported "Nuclear missile ready!" All but salivating on the keyboard, I cloaked my ghost and sent him up on a do-or-die mission. I nuked his gimme expansion, blew up the lone cannon, a goon, and every last probe there. The ghost was killed a few seconds later by something, but I didn't care! A few moments later he attacked my choke with a respectable number of dragoons and a few zealots, but my marines, firebats, and two tanks stationed there managed to hold them off. Capitalizing on this, I sent up every last military unit to his choke. A well-rounded force of four tanks, many many marines, a few medics, and two firebats accompanied by a lone science vessel armed with the potent irradiate and EMP shockwave mustered outside his base. However, the science vessel's ability to spot and detect were far more useful at the moment. The tanks opened up with a ripping barrage that ripped up the ground and obliterated a few photon cannons ringing his cliff facing my force. This prompted a strong reaction from him, culminating in a charge of goons, dark templar, and their higher cousins, whom never got the chance to unleash their bastard spell before getting atomized by siege tank fire. After the stream of enemies had abated, I was gleeful in the fact that I had him pretty much bottled up in his base! The only thing that stopped me from going up into his main were two reavers and a pair of goons. And I KNEW he'd have some more templar lurking in the darkness for me. For the moment I was content to hold there. He did have another source of income though. Remember that little probe on the island that I told myself I'd deal with? Well, due to having to fend off some archon/dragoon/templar drops on a regular basis, he done managed to get another base started! The sneaky little shit, hehe. Well, I had two nukes in the oven with his name written all over 'em. One ghost I sent along with my force camped outside his main, and the other I loaded up in a dropship.
The-not-so-great Finale...
After carefully studying the cannon layout of his island base, a weakness was found in the battle station...err.. Anyway, I dropped off the ghost at the extreme southwest corner of the island, just out of cannon range. I didn't get to nuke right away, for I realized he was trying to break out of his main! Archons, dark templar, and the sluggish reavers all made a break for my force. He even had a few corsairs, which he used to d-web a tank, but didn't get anything else. Chuckling at my own cleverness (snicker), I promptly EMPed the cotton-ball boys and watched them get killed by marine fire. The Dark temps were sadistically irradiated and the reavers were promptly disposed of. Uh-uh. You my bitch now, and you don't go anywhere unless I let you. :)
Sensing the end was near, I charged up his ramp with everything and let him have it. I met a pitiful resistance of a few token dragoons which were easily brushed aside, as well as some archons, with timely assistance from EMP.
I EMPed a few of his structures before launching a nuke, decimating the area and swathing anything still standing upright in azure flames. His last attack on me consisted of a badly damaged dragoon dropped in my main base. The few remaining SCVs pulling gas duty dealt with the spidery bastid accordingly. He said "gg" and left, leaving me with that one unused nuke. I opted to continue playing, nuked his expansion, then called it a game. :)
Lessons:
1) Keep making workers! My God, this was key, I'm sure of it. I had so many peons by the end of the game, even with his constant harrassment of my bases!
2) Hotkey buildings other than com-sat!
3) Science Vessels are your friends.
4) I could have invaded his base much earlier had I researched lockdown and simply shut down those two reavers guarding his main. As usual, hindsight proves its worth..
5) Include pics in your battle report! Unfortunately I didn't, so my rating will suffer..
-TT
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