DrAwesome wanted to redeem himself after T_Mac beat him soundly with his unit... er.. units. DrAwesome reminded me of this sadomasochist who lives down the hall from me named Cindy, but, I digress. After waiting in nohunters for about 10 minutes, squelching all of the other people who wanted to observe a DrAwesome game, Joe.Smurf appeared in the channel. Joe.Smurf definitely wanted to play to redeem himself from losing in my third battlereport.
We all joined the game ready to start, when something of great excitement to me occured. MrPimp followed us in the game. For those who don't know MrPimp, he is a true html guru and a StarCraft master. Knowing that having MrPimp's keen observation skill was a once in a lifetime opportunity, I begged DrAwesome and Joe.Smurf to let him join me as an observer. I was truly honored to have MrPimp's running commentary during the match.
Without further ado:


Initial builds:
&mpersand (DrAwesome): Overlord, Spawning Pool, Hatchery (at top of ramp), Extractor, Two Overlords (whoops), Morph Hatchery to Lair, Creep Colony by Hatchery at top of ramp, Hatchery at natural expansion, Spire.
Joe.Smurf: Supply Depot (at top of ramp), Barracks (at top of ramp), Academy (at top of ramp, completing wallin), Supply Depot, Factory, Supply Depot, Starport, Starport.
With BO's like these, I'd better go over the early game.
&mpersand: everyone owns me .. its that simple
&mpersand sends his first overlord to the 6 o' clock position and finds Joe.Smurf quickly. Joe.Smurf sent the SCV that constructed his first Supply Depot to 9 o' clock to see &mpersand is up to. Deon passes by the newly morphing Hatchery at the top of the 9 o' clock ramp. Content with seeing that, he hides in the southeastern corner of the plateau.
After &mpersand started to morph his extractor, six zerglings clawed out of their eggs. They are sent to Joe.Smurf's main and walk into a wallin. The Academy in the wallin wasn't quite completed, though, and zerglings tear into the careless SCV that was building it on the wrong side. One marine fired on the zerglings while Joe.Smurf frantically sent three SCVs to complete and repair the academy before it fell. The Academy fell to 200 hit points, but it held off the onslaught.

&mpersand: gayman lingprrof wallin
Joe.Smurf created a handful of firebats and medics to make sure that no amount of zerglings will be a factor early in the game. When he started his factory, he took his initial scouting SCV that was idle in the southeastern corner of the 9 o' clock plateau and he scouted &mpersand's main. Deon found the morphing Lair before ravenous zerglings made him a chew toy.
Joe.Smurf began construction of two Starports. Hrmm.. Maybe this was done because no Hydralisk Den was found. Unorthodox.. Would &mpersand be able to handle this?
&mpersand decided to morph a Spire in his base. He has his natural fully operational now and a good number of zerglings guarding it. He's rapidly gaining resources, and he's bracing for a tank push.....

.....when Joe.Smurf's first wraith flys over &mpersand's main and fires on overlords. No mutalisks or scourge are readily available, and the wraith kills two overlords. Two scourge and a mutalisk hatch and destroy the first wraith, but two more wraiths eliminate &mpersand's air units. One more overlord dies before scourge eliminate them.
Another wraith darts in and kills an overlord before getting chased away by three mutalisks. &mpersand chases it to Joe.Smurf's base and is warmly greeted by a turret and marines. Joe.Smurf sends a diversioary force of firebats and medics to &mpersand's natural, and &mpersand sends the five mutalisks that he has to easily deal with the threat.
Joe.Smurf uses the distraction to send four wraiths to &mpersand's main. The two overlords over 9 o' clock die, and &mpersand sends his mutalisks to stop the wraith harassment once and for all. When the mutalisks arrive at the scene, however, the wraiths cloak.
&mpersand: omg die
The wraiths force &mpersand to send all of his drones to his natural expansion where his mutalisks and non-speedy overlords were. Joe.Smurf's wraiths kill the slower drones and attempt to harass the overlords by the mutalisks. They get boxed in by &mpersand's mutalisks, though, and are finally driven off. &mpersand builds an Evolution Chamber to prevent further irritation.
&mpersand morphs in two more Hatcheries at his expansion while Joe.Smurf begins construction of a Command Center at the top of the 6 o' clock ramp. &mpersand attempts to harass the construction of it with his mutalisks, but he didn't quite have overlord speed, yet. The mutalisks are chased away and Joe.Smurf floats his new Command Center to his natural expansion.
&mpersand sent 12 zerglings, 6 mutalisks, 4 overlords, and 4 scourge to Joe.Smurf's new expansion. Joe.Smurf had about six marines and a handful of firebats and medics coming down the 6 o' clock ramp to defend the expansion, but were bottled up on the ramp and arrive at the battle scene in a straight line. The zerglings tear up the troops near the front and chase the medics to the ramp where more marines and cloaked wraiths were waiting for them. The extra marines and medics charged forward and shot down the unused scourge, and the wraiths then join them and drive away the remaining overlords and mutalisks.

After the mutalisks and overlords retreated, there was a lull in the action. Joe.Smurf teched up to the Science Facility level and &mpersand macros, running his Hatchery total up to five. &mpersand morphs a Queen's Nest to gain access to Hive units that are needed in late game Zerg vs. Terran. Both competitors mass units; &mpersand spawning zerglings and mutalisks, and Joe.Smurf building marines, medics, firebats, and wraiths from three barracks and three starports.
Current upgrades:
&mpersand: none
Joe.Smurf: none

&mpersand finishes morphing a Hive and morphs his Spire into a Greater Spire. He also morphs a Hydralisk Den to diversify his army. While &mpersand teched, Joe.Smurf charged &mpersand's natural with 16 marines, 6 medics, 6 firebats, and 2 science vessels. &mpersand had the foresight to make queens with ensnare researched and ensnared most of the infantry from the safety of the plateau. Most of &mpersand's casualties were tightly-grouped mutalisks that were annihilated by irradiate.
&mpersand attempts to counter Joe.Smurf's natural with zerglings, but they were turned away by a bunker filled with firebats.
Joe.Smurf comsats &mpersand's natural and discovers eight morphing cocoons. He wasn't able to discover what exactly they were; however, as the vision faded out before four guardians and four devourers burst from their cocoons. When they did, the devourers, guardians, three queens, eight hydralisks, and about 18 zerglings advance toward Joe.Smurf's natural where they meet sixteen marines and six science vessels.

The zerg force crushes the marines, but the science vessels hang in the back and brutalize the swarm with irradiate. When the zerg swarm finally arrive at the expansion, the guardians and most of the hydralisks were eliminated, leaving the zerglings and the devourers to unsuccessfully deal with the firebat bunker. &mpersand retreats his force.
During the silence after the storm, &mpersand completed a hatchery at the mineral-only expansion outside of the 9 o' clock natural and he also started morphing a hatchery beneath the 12 o' clock plateau at the mineral-only expansion there. Joe.Smurf completed two Command Centers and floated one to the mineral-only expansion north of the 6 o' clock plateau and the other to the southeastern island. &mpersand discovered the expansion attempt north of the 6 o' clock plateau and sent about 18 hydralisks and 3 queens to stop it.

Every marine there was ensnared, but every hydralisk felt the effects of irradiate. The attackers were driven back, and Joe.Smurf bunkered up the area around his new expansion, making it much more difficult to uproot.
&mpersand decides to do some multitasking in an attempt to eliminate Joe.Smurf's expansion. &mpersand sent a few mutalisks to the defenseless southeastern island expansion to divert the attention of Joe.Smurf's wraiths. Simultaneously, about 18 hydralisks pour into Joe.Smurf's mineral-only expansion. Once again, Joe.Smurf's force of science vessels irradiate everything in sight and drive away the attack.
Joe.Smurf gets no rest; however, as 18 more of &mpersand's hydralisks slam into the mineral-only expansion. The hydralisks are positioned better than before and most of the marines and medics there are ensnared. Most of the ground troops die. Five hydralisks survive and they focus fire on the Command Center before reinforcements arrive. Below is the result of this attack. ^^

While Joe.Smurf was still in shock of what just happened, &mpersand tries to eliminate the remaining structures there with a hotkey of cracklings. Unfortunately, Joe.Smurf had time to erect another bunker there and eliminated the zerglings.
Since &mpersand began morphing in four more hatcheries he had plenty of minerals, but he had a severe lack of vespene gas. When Joe.Smurf sent three science vessels to &mpersand's expansion to irradiate, it found about three hotkeys of cracklings, but only 3 hydralisks. After Joe.Smurf irradiated the hydralisks, the cracklings were sent to attack Joe.Smurf's mineral-only expansion again. Joe.Smurf took very slight losses; however, as he had tanked-up, fully upgraded marines by this time. &mpersand, in contrast, had no upgrades. Joe.Smurf counterattacks, and ravages every base that &mpersand had.

Winner: Joe.Smurf in 30 minutes, 52 seconds.
Overview
Units
Structures
Resources

Now, final commentary from MrPimp!
MrPimp: no ups, No defilers, no late gam mutas, no lurkers, only 3 expos. any question
&mpersand: no
MrPimp: awsome had him
MrPimp: got lazy
&mpersand: --
MrPimp: u need defilers this late game ZvT
&mpersand: mass irradiate took me dow
CrackHeadJeb: Joe had very nice irradiate control
MrPimp: u need defilers this late game ZvT
MrPimp: broke ur spirits
MrPimp: ~
Joe.Smurf: }Gg
Joe.Smurf: i was scared
MrPimp: ensnare owned btw
&mpersand: ya
&mpersand: not enough tho --
MrPimp: joes macro was suffering
&mpersand: till late game
MrPimp: yea
Joe.Smurf: cus
MrPimp: he kicked it up late game
Joe.Smurf: i couldnt get going
MrPimp: but i'm ashamed of u awesome
MrPimp: u had it
MrPimp: ultras would been good too
&mpersand: mm
&mpersand: ya
MrPimp: u shoulda powered more and dual gas early mutas
MrPimp: thats what i do
Eh, there was more discussion, but I got bored and left.

This has been a CrackHeadJeb production.