Hey
guys! Time for another battlereport for you to read, and its written by no
other than myself :D No heavy pics in here, even you DSL users should be
able to load it. Don't even try to view this with Netscape, the pictures
will just overlap the text... save yourself the agony and download
Internet Explorer.
Some
times in NH, there is a brief pause in the chatting. Nobody knows really
why it happens, but games are formed and sometimes even played. Don't you
just hate it when that happens? Oh well, might as well do the best of it,
and make a report! The players are well known to everyone who has a
rightful claim to be a true NH regular =)
The
players I'm talking about are SlingsNArrows
and Shepherd, facing off in a 1on1 deathmatch
on the ladder map known as Rivalry.

The
game is started after some kinky words, and the players starts to build up
their bases. Slings is zerg in the top left,
and Shepherd is terran at the bottom left (in
case the picture didn't load or you're stoooopid).
Shepherd
builds a supply depot, and what follows is two barracks. Slings
on the other hand first gets gas, and then expands to his natural. Shepherd's
scouting SCV reaches the hatchery before it is done, and starts attacking
it. Slings morphs a spawning pool rather late
now, and a third hatchery next to the one that is under attack at his
natural. Right before the hatchery finnishes, a marine arrives and starts
attacking the hatchery too. By now the pool has finnished and soon a group
of six zerglings chase the terran menace away before the hatchery is
destroyed, killing the marine.
After
repulsing the early attack, Slings puts down
a sunken next to the expansion hatcheries, and starts morphing his lair (remember
the early gas?). The SCV that was a part of the initial attack on the zerg
expansion has now come back to the main terran encampment. Upon hearing
the story of the horrible death of the marine that died there, Shepherd
sends out a squad of four marines, two medics and the very same SCV to get
revenge. The squad holds their position for a moment outside Slings
natural and then attacks.
As
you may conclude from the image, the attack was again repulsed, and by the
same zerglings as the last one.
As
you might have guessed by now, Shepherd has
an academy, providing him with sexy medics. He has also started his third
barracks to increase marine production. Shepherd
is soon fit for fight again, with ten marines with two medics for
"healing". They start moving north. Meanwhile in the zerg base,
the lair has completed and Slings has built a
hydra den. My observing partners say he's going muta/ling, but since he
does have a hydra den and a lair, and his enemy is concentrating on
infantry, I think its safe to say that Slings
is heading for lurkers. Back to the 12 m&m heading for trouble.
The
squad has been marchin into the north east. They gather at the top middle
expansion site, and settle down for some love making. But since there are
only two medics and ten horny marines, they decide to save it 'till they
come back to the main base, where more medics are waiting. Shepherd
agrees with the decision (he wants some love too when those medics get
back, he's in love with one of them, called Ursula) and the squad moves
out. Let's see what happens shall we?

Yeah
thats right folks, Slings got raped! The
m&m marched right by his expansion defenses and wiped out his entire
peon line. Ouchie. After the marines have slaughtered every peon in the
area, they lay the smack down on a few hydras and zerglings, before a
squad of four hydras can kill the remaining marines. After the
marines have died, the first lurker finnishes its morph, but it can do
little to replace the dead drones. Slings
also slaps down a sunken lext to the lair, in case Shepherd
feels like raping him again.
After
inflicting this kind of damage to his enemy, Shepherd
expands to the bottom right corner, where he begins contruction of some
starports. A group of marines and a tank are thrown at Slings
without breaking through defending sunken / hydras, but still killing many
of them. Slings decides to expand at this
time too. He also says something about the drop that Shepherd
executed earlier. Slings never realized that
the marines sneaked in the back door :)


Slings
prepares a lurker drop and builds two evolution champers in his main for
upgrades. The overlord with the lurkers head south and it reaches the
bottom middle expansion site before it halts. And there is stays for now.
In
the terran base, two engineering bays are working full time on upgrades,
and Shepherd is massing infantry along with a
few tanks.
Shepherd
moves his army of m&m and a tank north, and sieges the tank at the
foot of the bridge connecting Slings natural
with the island south of it. Once sieged, the tank starts blasting away at
the hydras on the other side of the river. The hydras obviously feel that
violence is bad, and dances around in an attempt to soften the terran
agression. Shepherd however, is in no mood do
party, and orders his stimmed marines to attack the almost dead hydralisks.

Final
assault indeed, the marines easily slaughter the defenders and then
proceed do rip the zerg base apart. The winner is Shepherd!
For
those who honestly care, the scores.

Not
much to discuss here, the terran expansion was online pretty fast and gave
Shepherd a rescourse advantage.
Good
game boys!
This
was made by...

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