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In the next few minutes, Visual, who seemed to be in the best shape so far, decided to make his
move. He sent his force of probably a Supply Limit worth of Vultures,
Goliaths, Siege Tanks, and Science Vessels to the middle of the
map, hoping to capture the rich center expansion and possibly
the outer center ones as well. However, as his troops surrounded
the lage patch of minerals, a skirmish on the southern frontier
broke out between the forces at Spork's expansion and roughly 1/3 of Visual's troops. Thanks to the immense
power of Siege tanks and the good cleanup duty of Vultures and
Goliaths, Spork's entire army of Hydras and Lings was easily swept off the face
of the center, along with his expansion.

For the next possibly twenty minutes, all was quiet on the western,
eastern, southern, and northern fronts. Visual gleefully took his expansion in the middle and basqued in his
own glorious wealth while Spork quickly switched his tech to Mutas and Cracklings, and Jug still had his turtle defense of nine Cannons, five Reavers, five
Zealots, and some Corsairs. At one point Jug dropped six Reavers on Visual's 11:00 expansion, but Visual let his SCV's die and dropped Goliaths at the edge of the island
where Jug's shuttles would later fly over. As they passed, one exploded and
another was within one last Hellfire Pack of death, thanks to
Visual's sharp thinking.
Now I turned back to Jug's base...and all my visions of his extreme newbiness suddenly made
sense...six Stargates were blinking quickly and a Fleet Beacon
and Arbiter Tribunal had already been warped in. The turtle and
Carrier technique was truly surprising. It was about this time
that I also noticed Jug had the entire map observer'd out, so that he had total recon
of nearly everything. Visual's whole force in the middle was surrounded by Observers and he
had no idea.
When my mind stopped strangling itself at this sight, and the
fact that through all this, Jug was yet to be attacked, I took a look at everyone. Apparently
Visual had comsatted the three Carriers which were hovering over Jug's defense, because he quickly constructed five Starports and built
about two dozen Wraiths with Cloak. He harassed Spork's 8:00 expansion a little, but was repelled by Spore Colonies and
Hydras after killing about half a dozen Drones.
Then Visual mentioned he had to go soon, so I watched his supply limit worth
of Tanks, Vultures, Goliaths, and Wraiths engage Jug's now twelve Carriers with four Arbiters, nine Cannons, a few Zealots,
and plenty of Corsairs with D-Web. Just as this was happening...I
noticed a purple streak swarm up from the 6:00 main into the middle
of the map and Spork said "Khan =)" -- "I got it," I replied and the biggest and best
battle of all time ever in the history of the world of Starcraft
commenced. I can't even explain it with words, so this collage
of pictures should do:




That was truly the gayest thing I had ever seen. Spork will probably never stop cursing about how gay Carriers are.
However, if it works, it works, right? Jug's turtle then Carrier/Arbiter/Corsair tactic owned this FFA. After
this there was a long period of Spork's bases dying one by one,
his Devourers getting Stasis'd left and right, and Interceptors
tearing through all the Zerg structures and units. It wasn't until
about an hour and fifteen minutes into the game that something
else interesting happened...

That's right. An Infested Terran drop. Spork was desparate to do something fun before his bases were overrun,
so he infested one of Visual's old CC's and dropped seven Drones alone with one Infested Terran
on Jug's 4:00 expansion.

All those unit descriptions are separate units, meaning I did
not take screen shots of the same Carrier four times as it progressed
through kills, and yes...two Zerglings with ten kills each. The
Drone...don't ask...
Well...I guess you've had enough of my 500x500 pics and your dial-up
modem has probably exploded by now, so I'll finish off with the
scores and some notes:
Overview -- Total Score
| VisualJ++6.0 |
116438 |
| Flamin'Spork |
208618 |
| Jug |
243822 |
Units -- Produced / Killed / Lost
| VisualJ++6.0 |
161 |
174 |
121 |
| Flamin'Spork |
416 |
243 |
363 |
| Jug |
322 |
299 |
130 |
Structures -- Constructed / Razed / Lost
| VisualJ++6.0 |
68 |
8 |
7 |
| Flamin'Spork |
39 |
75 |
37 |
| Jug |
71 |
39 |
10 |
Resources -- Gas Mined / Mnerals Mined / Total Spent
| VisualJ++6.0 |
13854 |
31234 |
35050 |
| Flamin'Spork |
19162 |
38786 |
54275 |
| Jug |
20126 |
45026 |
51405 |
Notes:
-Turtling and going mass Carriers/Arbiters/Corsairs will win you
a lot of FFA's, but your opponents will hate you for it.
-Sending mass Tanks and Goliaths down a ramp is always a problem,
but with D-Web in the area, it's evern worse.
-Muta/Crackling is stupendously strong.
-Always upgrade. At the end of this battle, all players had full
level 3 upgrades.
-Use your units' special abilities. Stasis Field and D-Web will
make your opponents mad, but that's the point.
-Infested Terran drop > peon line.
Thank you all for the tremendous amount of time it took to read
this BR. Sorry for all the huge pics...I mean...I'll get better
;P First time BR. Please comment =)
K H A N |