"blah blah 9 blah blah" -DesertDemon
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| 2v2 Temple, the popular Ladder Map! | | | Author: | | | IP: | XXXX | | Date: | 06/10/99 04:06 | | Game Type: | Starcraft | | Labels: | Starcraft(1), Text Only(1) | | Report Rating: , # of Ratings: 2, Max: 6, Min: 6 Lifetime Rating for Pagan[NIN]: 6.0000 |   | Map: Lost Temple
Ahfoqwuh[NIN] - Protoss (random) - Teal - 3:00 Start
Daemon[NIN] - Terran (random) - Purple - 9:00 Start
vs.
theFART - Protoss - White - 12:00
(ME!!) Pagan[NIN] - Zerg - Brown - 6:00
After hanging out in the [NIN] channel for a little while Daemon[NIN], Pagan[NIN], Ahfoqwuh[NIN] and his friend theFART decide to get a little 2v2 action .. so Daemon creates and picks the perennially popular Ladder Map - Lost Temple…
Early on, I decide to Double Hatch with my 10th Drone at my natural (or gimme) while theFART (my partner) warps in a cannon at his ramp, probably hoping to cannon push across the entire map like many BGH players, the true "masters of Starcraft strategy". I find Daemon at 9:00 playing as the hillbilly Terrans with my Overlord. Ahfoqwuh scouts me with a probe, and in a flash of genius I realize he must be the mighty Protoss.
Soon Little Timmy and his brotha Tommy are dispatched to Ahfoqwuh's and Daemon's ramps. Timmy dies to the blades of Zealots Ahfoqwuh placed on his ramp, but Tommy relaxes at Daemon's ramp, munching Bengalasses to bulk up for the battle ahead (Yummmmm).
I catch Daemon laying some mines outside of my natural and quickly dispatch them with a Hydralisk. theFART (my partner) goes on the offensive first, sending some cloaked Dark Templar to Daemon's natural. Some of the cloaked menaces die to mines but a few manage to kill some units and buildings and generally cause some ruckus.
Ahfoqwuh smartly counters at theFART's main base with mad Goonz, but the high ground, cannons and my Hydralisks that arrive quell the threat. Unfortunately all of theFART's Dark Templars die (but rest assured they are all drinking vodka with their hero, Tassadar, in a better place).
Daemon then brings up his force of Marines, Goliaths and Tanks to rip shit up at my natural, but I bust out with my "precious beauties" that Broodling 3 Tanks. Daemon then retreats from my remaining Lurkers and Hydras. I then drop 2 Lurkers in Daemon's mineral line (at his main base) and manage to kill some SCVs. I also attack with Hydralisks and Queens at Daemon's natural but more Marines and Mines just barely beat off my attack. theFART also attacks Ahfoqwuh's 2nd Natural (minerals only) with Goonz killing off some of da peons there.
After a brief lull in combat (my Queens fly donuts around the map to kill some time), Daemon and Ahfoqwuh stroll into my Natural with a force of Marines, Goliaths, Tanks, Sci Vessels and Goonz. Once again my Queens start Broodling and my valiant Scourge give their lives to explode some of the hated Vessels but not before some of my Queens are Irradiated. DoH!! My remaining Hydras and Lurkers hold off the attack however, and I expand to the Southern Island with 4 Hydralisks and a Lurker to defend.
Daemon has taken the Northern Island at this point along with my 2nd Natural, and Ahfoqwuh still holds on to his 2nd Natural. I decide to tech to Guardians, Cracklings and Defilers. But Ahfoqwuh brings in 4 Shuttles to the my Southern Island and unloads an Archon and about 4 Reavers that blow it to kingdom come… I know that theFART and I are in some shit since they have good map control. As I am morphing several Guardians and researching Consume for my lone Defiler, Daemon attacks my natural again with another vicious force of Marines, Goliaths, Tanks and Sci Vessels. A few Vessels are Scourged but my remaining Lurkers are Irradiated and they die in a pool of disgusting guts and blood (this battle report has been voluntarily rated PG-13).
theFART seizes this opportunity to drop on Daemon's northern Island using a Reaver and some Zealots. They clean up the Island but theFART is unable to start a base there and his forces are lost.
I play the last cards in my hand - I counter Daemon's force at my Natural with Dark Swarm, about 36 Cracklings and 4 Guardians. One of my Guardians is Irradiated and although I manage to kill some of the pesky Marines Daemon runs out of the Swarm and waits for it to dissipate. Once the Swarm is gone (and I curse the fact that Consume just finished but I have hardly any units left) my last remaining Zergies die a painful death at the hands of many Gauss Rifles (damn those Marines!!) and my base is crushed….
Daemon spares me so I can watch the Final Battle, as Ahfoqwuh unveils his masta plan. He attacks theFART's base with tons of Goonz, Shuttled Reavers and some recently built Carriers. Although theFART has legions of Zealots and a few Templar they are defeated quite handily and it is then that theFART and I bust out with the "GG"
Next time theFART and I agreed to just play Starcraft instead of watching the Simpsons, taking Battle Report shots and notes and talking on the phone at the same time. Great game everyone!!
Pagan's Crucial Point of da Game: When Ahfoqwuh dropped and devastated my Southern Island, I lost the Gas I needed to get more Guardians to defeat the squadrons of Redneck Marines. Also theFART could not establish a base at the Northern Island, allowing our opponents to control the map.
Pagan's Most Humorous Moment: When my fierce Broodling Elite Battalion almost took down one of Daemon's Tanks.
Pagan's Tip of da Day: Okay, it's been said a million times before, but Marines ROCK DA ZERG!! Plus, although everyone knows Zerglings suck vs. Terran, even Cracklings are cannon fodder unless you have mad Swarm support. Finally, controlling the Islands in Temple is important (but it is not a guarantee towards victory).
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