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I_Hate_Medics versus joker.no$321 !!!
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Author:TheCabbit
IP:bgm-57-1XXXX
Date: 03/10/00 06:03
Game Type: Starcraft
Labels:none
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Report Rating: 8.0, # of Ratings: 2, Max: 8, Min: 8
Lifetime Rating for TheCabbit: 6.3636
(pictures are big again, sorry.)
It seems I am a Medics Reportin' machine. Well, not really. He's just a fun guy to BR and I enjoy it. I got bored really quickly and decided to go find him. I waited AGAIN for about 20 minutes until he was ready for the game. We got a player named Y2(JK) who was actually smurfing at his friends house. Who is this blasted mysterious figure? joker.no.$321!

The Map

The Lost Temple of course!

I_Hate_Medics

(Hereby known as Medics) is the person most of us know or have heard about... if you don't he's a person who's in quite a few reports. He started at yellow Zerg at 3 o'clock. He chose his race at the very end of the countdown.

joker.no.$321

(Smurfing as: Y2(JK), hereby known as Joker), you've seen him in a few reports, and he is a good player. He randomed to red Protoss at 6 o'clock.

The Build Orders

Medics

9 - Overlord
Spawning Pool (I assume at 12?)
Hatchery at Ramp, and soon after the hatchery finishes he starts another one at his Natural.
Two sunkens at his ramp hatchery and zerglings

Joker

7-8 - Pylon
Double Gateway
Two more Pylons
Assimilator

On to the game!

Joker starts off the hostilities by sending a Probe to scout. He uses that Probe to harass a couple of Drones, and Medics responds with force. He sets 3 Drones on the task of spitting on that Probe. A fourth one joins in on the skirmish, and together they all spit on it until it explodes in a blaze of blue. (I swear those Drones had to be chewing tobacco to be able to spit that much!) About this time, Medics sets up his Hatcheries and Spawning Pool. The next thing I know, I see a big red blob on the minimap. I click to it and see a force of five(!) Zealots and two Probes (!!).

The force reaches Medics' base too late, however, as two Sunken Colonies and a pack of Zerglings are waiting. Medics retreats his Zerglings a bit to keep them from being wasted, but brings them back the second the Zealots and Probes come within range of the Sunkens. He overpowers them fairly easily, as his Zerglings take the brunt of the Zealot rage while the Sunkens do their thing (no pun intended). Eventually, Medics came out on top with little losses. Joker on the other hand, has just lost 5 zealots and 2 precious mining probes.

Medics

puts up an Extractor in his main, and soon after a Hydralisk Den. As if to match tech, Joker puts up a Cybernetics Core and begins producing Dragoons. Medics also gets greedy and expands to his Mineral Only natural, and to the 12 o'clock natural. He also starts to favor upgrading his troops as he starts two Evolution Chambers and soon has 1/1 (Carapace/Missile). However, Joker also chooses to expand in the lull and he sets up a defensive matrix of Photon Cannons, Gateways, and a shield battery. He also warps in a Citadel then Templar Archives within his main.

I begin to notice a big YELLOW blob on the center of the minimap, which within a few seconds is identified as a HUGE Zerg force of Zerglings, Hydralisks, and Lurkers! I figured this would be MORE than enough to crush Joker, but instead Medics chose to contain and gain map control. He expands to the 12 o'clock main and then again (!) to the 9 o'clock mineral only natural. He also sets up a Queens Nest within his main, subsequently upgrades his Lair to a Hive. At this point, I figured it was game. But, you know the Protoss; they can always pull a win out of their asses using Psistorm…..

……And he better damn well be able to do it! Medics rolls into his natural with Hydralisks, Zerglings, and a spice of Lurkers. A massive battle ensues, as both sides suffer heavy losses. Psistorm litters the air, and Dragoons fire their energy bolts at whatever they see. The shield battery is working over time on keeping the force charged. Another one is ordered up next to it, and another few storms later Medics' force is no more. The remaining 10-12 Dragoons move out to retaliate, but meet up with reinforcement Hydralisks and the left over Lurkers. The Hydras die, but the Lurkers carry the day as the last spine hurtles out from under the ground before the Dragoons can kill it.

Medics is still being an expansion WHORE, as he expands to the 9 o'clock natural. How much money does he need?! Sensing that his opponent was expanding, Joker attempts an expansion at the 9 o'clock main, unaware that Medics has already taken its natural. Medics harasses with a small group of Hydras, but with a little help from a nearby Shield Battery, he does little more than scratch the Dragoons' shields. Medics also tries to shut down the 9 o'clock expansion, but fails. Cannons are soon warped into place around the new expansion and reinforcements are brought in via shuttles.

Now the action goes back to a lull, as both players tech and upgrade. Medics gets the dreaded Ultralisk Den, and Joker begins his upgrades from two forges as his upgrades reach 0/0/2. Lurkers that used to be containing now roll into the natural, but storm manages to clear them out. A HORDE of Cracklings barrels into the natural, and Medics exclaims, "This is why I don't like Dragoon/Templar." as the Cracklings rip through the Dragoons. A few well-placed and miraculous storms manage to reduce the Zerglings to an able-to-handle level and the threat is soon dispatched. Medics has also reached 2/1 (Carapace/Missile).

The ground began to shake suddenly, as 5 or 6 mammoth Utralisks barreled into the battered Protoss natural. Joker manages to persevere using Psistorm and Dragoons, but not without many losses. All is not well, however, as Medics has made a Spire and another Greater Spire within his main. Eighteen Mutalisks are around, and another 5 Ultralisks are waiting outside the natural. Twelve Guardians begin to morph beyond the natural, with 6 more outside his 9 expansion. A furious battle ensues once again, as Psistorm covers the air. The Ultralisks are disposed of easily, but the Guardians are not. Psistorm liters their groups, but they eventually break through. The Guardians at the 9 main expansion dispose of it with a couple of losses, and Joker concedes. The Guardians plowed the remainder of his base and it was game over.

Or was it? Hoping that Medics left his main bare, Joker sent out 10-12 Zealots to cause havoc. They managed to plow the defenses, but were unfortunately stopped dead in their tracks by last minute swarms of Hydras, Zerglings, and Mutas. Poor Zealots :(.















Oh and BTW: There is a pic that wouldn't fit, it's about the Dragoons Retaliation against the Zerg (the one that didnt fair to well)... here:

There's also another one about the Crackling Attack, here you are :) -

Statistics (in text for once!):

Medics


OVERVIEW


UNITS: 116,300
STRUCTURES: 16,065
RESOURCES: 93,822

UNITS


PRODUCED: 589
KILLED: 162
LOST: 358

STRUCTURES


CONSTRUCTED: 29
RAZED: 31
LOST: 2

RESOURCES


GAS MINED: 20,424
MINERALS MINED:73,398
TOTAL SPENT: 57,038

Joker


OVERVIEW


UNITS: 109,025
STRUCTURES: 5,330
RESOURCES: 35,268

UNITS


PRODUCED: 181
KILLED: 358
LOST: 170

STRUCTURES


CONSTRUCTED: 45
RAZED: 2
LOST: 30

RESOURCES


GAS MINED: 10,070
MINERALS MINED: 25,198
TOTAL SPENT: 32,950

Total Time: 36:58


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