Starring
{IceD, Rubberducky},
{Kinslayer
and Zeus} |
Map
Exile Station
You might say, huh? Not temple? Not
Dire Straights? What the hell is this map? My friends, I thought I have a novel
concept (actually Mr.Furious came up with according to ducky, and props to him
to think of it first). Its the Map of the Week for January 21st. I saw this
map, and immediately all I could think was own. Seriously. Own. No really. Own.
It has a few bridges, ramps, and straightaways with high cliffs on each side,
making this a Terran Map. The map is 196x196 (I hope that's right.)
It isn't easy to describe the starting
positions of our heroines, so this minimap should suffice.
If
you were paying attention at the top, you will notice that Kinslayer
is brown, and he is protoss. The other
member of Team Chobo is Zeus, and he is orange
protoss. Iced is purple protoss (purple power!)
and rubberducky is white zerg. White Zerg, you
say. Why is his name pink? Well duh, you can't have white on white, and when
I picture rubberducky, I think he is the pink
panther. Rubberducky is a cover-up,
our friend has just been incognitio, everyone can tell he is the pink
panther. That makes up Team Gosu.
And so the battle begins.
Iced goes for a pylon, gateway build, while his
gosu partner Ducky goes pool and then a hatch that
is a little farther north of the base (see the two white dots? That's the area.)
The Warriors of Team Chobo opt for
slightly different strategies. Zeus pulls a pylon,
dual gate and Kinslayer goes for a pylon, gateway,
gateway, assimilator. Zeus sends a probe out fairly
fast and finds Iced. He then expands. Iced
expands to the bottom middle area, throws up a third gate and warps in an assimilator.
Kinslater eeks out a cybernetics core. Ducky sunkens
up that bridge so he can safely turtle (panther?) and makes a lair. No hydra
den, so it is obvious what ducky is going for.
Iced
maynard transfers some probes to his expansion relatively quickly. Zeus
throws down a citadel of adun, and then a gateway at his expansion, and also
instead of Maynard transfering he makes probes out of the Nexus at his expansion.
Kinslayer has three gates, but still no expansion.
Current Forces:
Kinslayer:
about six Zealots
Zeus: about three zealots
Iced: about three zealots
Ducky: about three sunkens, and four zerglings
:) he has just started an expansion too.
---Mini-Map Update---
Zeus
waits and sends about six zealots to Iced's main
base but that does a whopping nothing, he retreats them. Note that because of
the size of the map, rushing wasn't the brightest move. Especially since to
get from one base to another you must go in sort of a Z. Kinslayer
has sent a force of six zealots and four dragoons to contain ducky.
. . but ducky didn't really care, he was turtling!
Ducky throws up a spire, upgrades speed on overlords,
makes an evolution chamber and about five more sunkens, while adding to his
zergling number slowly. He currently has around 16. Iced
expands once again to an expansion a little bit above his base (you can see
this on the mini-map). Iced now has four gateways,
two forges, and an archives. Zeus has an archives,
four gates, and one forge. Kinslayer has an archives
and three gateways.
Zeus
and Kinslayer amass forces outside ducky's
bridge consisting of about 16 zealots and 12 dragoons. Iced
currently has eight sunkens, 18 lings and 3 mutas. The little white dot near
Iced's base is an overlord, btw.
Good thing too, because Zeus
sends two dark templars to Iced's base. Because
Iced was moving all his forces towards ducky's
bridge to help him break out of the containment, he had an early notice as two
high templar are shredded to pieces. Ducky flies
his overlord over, but through bad micro by ducky and good micro by zeus,
six dragoons only kill on dark templar. The dark templar runs towards Iced's
lush probe line, but Iced doesn't pull back any
forces.
Iced hastily starts warping in a cannon, and Zeus
kind of hesitates outside Iced's probe line. He
finally charges the DT in, but he only gets one kill as ducky's overlord arrives
again, the cannon warps in and the dark templar remains stupidly sandwiched
between four probes on gas. The trade was about four goons and one probe for
two dark templar. Not a big one.
During this attack, Kinslayer
finally expands, and Iced expands for the fourth
time to my start. With four uncontested expansions running compared to Team
Chobo's total of three, Iced looks ready to handle
them both on his own.
Zeus
had sent a force of dragoons to hold a small intersection that you have to go
by to get from any main base to another. Iced wasn't
pleased by this, and he sent a pimp squad of four zealots and six dragoons towards
it. Zeus fretted about this and grouped his dragoons
tighter as dragoon fire poured on Zeus' forces.
Iced continued sending more forces to this are,
including more dragoons and a few high templar. Zeus
seemingly pulled eight more dragoons out of nowhere, and so the confrontation
begins with Iced's four zealots and ten dragoons
and a high templar.
Storm
and dragoons fire started to take their toll on Zeus'
forces, and Iced was starting to win handily. He
continues towards ducky's bridge and Zeus
and Kinslayer's containment force, but Zeus
sends his forces to stall Iced. In a highly intelligent
tactical move, he slipped a high templar to the high land overlooking the straightaway.
He still doesn't have enough forces to finish the dragoons.
Ducky
starts to breaks out of his containment with zerglings and mutas, overwhelming
Kinslayer's zealots and dragoons. With the momentum
he has, he starts to attack Kinslayer's newly morphing
expansion, and Iced simultaneously attacks Kinslayer's
other expansion. Kinslayer loses the newly morphin
expansion almost immediately, and he fights for is other expansion with high
templars and three carriers. Using storm, one cannon and the carriers, Kinslayer
is able to turn back about sixteen dragoons. Iced
continues to pour the dragoons though from his four gateways, making it difficult
for Kinslayer to start back up his economy. Zeus
sends over some dragoons and other units to help his ally, but with Iced's
storm and ducky's ensnare make it impossible for
Zeus to help his dying ally. The expansion is lost.
---Mini-Map Update---
Ducky
expands again, and Iced continues pushing towards
Kinslayer's main. About five high templars, four
carriers and a few cannons confront all the protoss warriors, and by storm and
carrier micro. Iced is a little frustrated and
commands ducky to make scourge. Ducky
decides to make devourers, which doesn't please Iced
that much. When he has amassed about seven devourers, he sends them in to kill
the carriers, but succeeds in instead losing three devourers to repeated storm
while hardly hurting any carriers.
Base Report
Iced
has six expansions.
Zeus has three.
Ducky has four.
Kinslayer has none :(
Zeus
is now making arbiters, as is Kinslayer. Also,
ducky has infested some of the other observer,
Notemples, Command Centers and has started making Infested Terran's for Overlord
Bombing. Hmmm. . . I am sure you want to hear about that.
Kinslayer's
main is slowly becoming a mesh of nothingness. Zeus
sends a shuttle full of reavers with arbiter support to Iced's
main. . . not that this really helps Team Chobo's cause as it was now basically
a 2v1, and Zeus wasn't in the best of shape. Ducky
was now sending twelve guardians to his top left expansion. Ironically, Kinslayer
decides to stasis field all these guardians. Not like it helps Zeus
as he has no troops to deal with this threat because he is defending his main
simultaneously from Iced.
Slowly,
Zeus' forces dissipate under constant pressure
from both ducky's cracklings and Iced's
mixed infantry. Also, ducky Overlord bombs Zeus
repeatedly. What's an overlord bomb?
First, load eight infested terrans
into an overlord. Then send in troops, as decoys.
Send in your overlord. Find places where buildings are tight.
Drop that mofo infested terran. BOOM -> 500 Damage.
See a templar? BOOM -> Bye bye
templar!
Don't like that cannon? BOOM -> Cya later el cannone!
After a short time, he leaves the
game.
During this time, Iced
took the liberty of building from his mind controlled scv all the way to battlecruiser
tech. He starts hovering 12 battlecruisers over Kinslayer's
pylon in a menacing manner, yet ducky pleads him
not to kill it. He sends 12 infested terrans to attack it, but they wonderfully
suicide themselves. Yum.
Now ducky
comes up with the best idea. Why not do what most people do on maps like BGH?
Let's make 100s of units and make a massive nuke!! We all agree because, hell,
nukes are fun! We start to amass forces in the center, and Iced
begins to get his nukes ready. There is one problem! No animated gif because
I didn't realize you couldn't take pics up to the second you are eliminated!
The second the second nuke hit the ground, I was dead, and my print screen button
no longer functioned, so this is one of the last pictures you can see. . . .