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Public Observing "1v1 Temple /w Observer
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Author:-BF-Teacher
IP:dcurran.XXXX
Date: 01/22/00 08:01
Game Type: Starcraft
Labels:none
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Report Rating: 7.0, # of Ratings: 2, Max: 8, Min: 6
Lifetime Rating for -BF-Teacher: 6.7500

Map: Lost Temple
+AnathemA+ - Orange - Terran - 3:00
nA-nEgRo - Teal - Protoss - 12:00

This game was listed in the public area. This game did not call on no hunters people to join it. It was simply created "1v1 Temple /w observer." The relative strengths and weakness of these people is therefore unknow and will hopefully make for a good game. And a strong battle report.

The Game Begins

Both players choose to go random. nA-nEgRo came in as the fearless protoss at the 12:00 possition, while +AnathemA+ spawned in at 3:00 with the terran "cannon fodder" squad. Build orders were quite standard. nA-nEgRo went a basic dual gate, cyber core then stait up to the archives. +AnathemA+ went for a Rax, Suply, Rax, Academy build.


"Scout my base? Scout this!"
nA-nEgRo sends out a probe right after he starts to warp in his second gateway. His probe arrived at +AnathemA+'s ramp just in time to see an SCV come out to scout, and then get blown to pieces by 3 marines guarding the ramp. +AnathemA+'s SCV made it a bit further into nA-nEgRo's base due to poor zealot placement. It also made 4 zealots give chace but then they went back to guarding the ramp, and the SCV cowerd in the corner of the 12:00 base.

First blood came seconds later. nA-nEgRo sent 4 zelots into the heart of +AnathemA+'s main. These zelots had the glory of destroying a bunker which was under constuction, they then dispatched 4 marines who went into the burning bunker as it was completed. The Zealots, after sharpening they psi blades decided that they really hate medics, the whole female quality that they protoss lack (well there is that dark templar matriarc, but is she really a female?). So the Zealots go to work on the Academy bringing it down to 4 health before being dispatched by marine fire.

With the zelots failing to stop the medic's from being produced nA-nEgRo sends some Dragoon reinforcements. They arrive a bit late... about 3 minutes late. And procede to lay waste to a supply depot on +AnathemA+'s ramp. +AnathemA+'s really liking supply decides to stop the destruction. He brings down 10 marines and 2 medics and lays waste to the 4 goons and 3 zealots with only 3 loses of marine life.

It is now +AnathemA+'s turn to attack. He sends out a control group of marines and medics to nA-nEgRo's ramp and walks up into 7 zelots, who run away, while 3 Dark Templar decide to kill off marines. But +AnathemA+ was prepared with one kick ass counter . This troop name calling didn't have the effect on nA-nEgRo that +AnathemA+ was hoping for, this was apparent in the Dark Templars continued assult up and into +AnathemA+'s main.

This Templar Assult was followed by an expansion attempt by +AnathemA+ to the 6:00 which was higly sucessful, with his Command center being complete and the mining process comencing. Defence is a killer though. +AnathemA+ decided not to defent this expance but to attempt to create a factory by it instead. A lone scouting Dark Templar came across this expansion and decided to kill off its 6 probes forcing the factory to be canceled and the CC to be lifted off and floated to the right corner island.

nA-nEgRo sencing victory began archon production along with expanding to his natural. When he amassed 3 Archons he decided the time was right and went in to attack. The Archons were the end game units. They lay waste to +AnathemA+'s main. And they win the game for nA-nEgRo.

The game didn't really end, it consisted of nA-nEgRo killing off the rest of the enemy buildings, some which involved +AnathemA+'s patented "offencive raxing". This was this end game was interesting, and proved a theory that I have long held.
Lone Scout > Observers Floating Command Center

As the observer the main responsibility is the whitness and record the game. I was unable to do this because of scout ownage of my command center. Below is the score that I got before the Carrier assult on +AnathemA+'s island expance/main (what was left).

Things to Keep in Mind

- Use an observer map when you observe a game.
- Terran needs tanks.
- Quick Dark Templars can be a pain.
- Archons not only own all zerg troops, they own all terran troops except the science vessel.
- Don't play with your opponent, just kill him.

This has been a brought to you by Teacher


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