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Why Zergling Rushers suck! :) [pics]
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Author:Who'sYoDaddy!
IP:ip133.tsXXXX
Date: 12/22/99 12:12
Game Type: Starcraft
Labels:none
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Report Rating: 7.5, # of Ratings: 2, Max: 8, Min: 7
Lifetime Rating for Who'sYoDaddy!:
wydvlh

Map : Lost Temple
9:00 - Me (Who'sYoDaddy) / Terran  Purple
3:00 - K~Ban / Zerg   Teal
 

    This game starts similar to my previous report which you can find here . I browse through the games, looking for 1v1's, and luckily, I find one on Temple (the rest were BGH).  I join the game and he asks if I'm good to which I reply, "I dunno."  He starts the game and I pick Terran at the two second mark while I notice he has chosen Zerg, goodie, my Firebats and Wraiths will have a field day as long as he doesn't get any expansions (viva la Turbo Newbie.)  Let the games begin ;p

Let's Take a Look at the Map



I begin with a 8 Rax, 9 depot build, with the first SCV to complete  their respective jobs making the 2nd depot.  As usual Terrell finishes his job last, so he gets to go scout.

Terrell goes at his usual merry pace, and after checking 6:00, finds the Zerg infestation at 3:00, he goes in and finds a Ling rush coming, so William Gates the 21st, who had finished his job first thus having to construct the 2nd depot, makes a bunker in the gap of the wall-in and orders the training of 4 marines.

Meanwhile, I order the construction of a refinery and a 2nd Rax back at the base.  Not soon after the Terrell scouting report about 24 lings come charging up the ramp, needless to say, it wasn't a pretty sight.

After further scouting by Terrell (who had been hiding in the corner of the Zerg base), I see that the Zerg cerebrate has *still* not begun the lair mutation, but he has build a hydralisk den.  Knowing that Hydras have a better chance of breaking my wall-in, I upgrade my marine U-238 shells, and with the added range from the bunker and the pre-mentioned upgrade, I am confident in my security in my continuous build-up.  During this time, I also threw up a CC and began to float it to the right island (an OL was blocking the path the CC had to take to get to the left one).  I once again scout, amazed he hasn't killed Terrell (who had other ideas about dying), and notice a mass ling and hydra build-up,  well K~Ban, I have an equation you might like....

    Meanwhile, the brave expeditionary crew arrives at it's destination and begins to harvest the resource rich Island.

   Prepped for my attack, I gather my 3 groups of bats and group of rines, leaving some random behind in case of a drop, but I also haven't been idle, I've constructed a factory and dual Starports just in case.... before moving out, K~Ban decided he wanted to see what a group of hydras could do when you don't move them with 'attack move', here's what...

    I anxiously tell Terrell to scout again, but he refuses, fearing the massive hydras he can see in the distance, with a sigh I activate a ComSat, what I saw then amazed me...
  Amazed at the single mindness of my opponent, in the fact that he was still pumping hydras and not mutalisks against my Wall-In, I shrug and send in the masses, but before I do, I check K~Ban's record...



  Wondering how you get 80 wins from playing like this, I send in the now *very* eager troops.  Here's why....

Firebats > Lings, what can I say :)

    This was a fun game for me to play, I'm not sure how fun it was to read, however it gives great satifaction to a terran player when 3 firebats make a mass of 12 lings into a puddle of red almost spontaneously.  I hope you enjoyed reading and please write a comment on what I can do better next time not only on the report but on the game, once again I hope you enjoyed reading it, and if anyone ever wants to play a game 1v1 2v2, whatever, talk to me when I'm in NoHunters (once I get Brood War this weekend =P)  But I can still play vanilla with anyone who wants to ;p
 
 
 
 


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