Battlereports.com your home for Starcraft Home Forum Starcraft Tournaments

"Manner my bananner"
-CynicalMagician


MOTWR: Rock Garden
View or Add Comments (# of comments thus far: 12)
Author:[MrFurious]
IP:XXXX
Date: 12/02/99 12:12
Game Type: Starcraft
Labels:none
Categorize this report
Report Rating: 8.5, # of Ratings: 2, Max: 9, Min: 8
Lifetime Rating for [MrFurious]: 7.0000




Each week MOTWR brings you battlereports from Blizzard's map of the week so you can see and learn of it. Hopefully it will get people to try them. As always this report may seem image intensive so please let the pictures load.

Rock Garden is a 2-5 player map which requires Brood war to play. It is 192x128 in size so it is fairly large. The particular gayness of this map is that there is a lots of rocks er…minerals. There is so much rock here that BGH could be called stingy. In fact we feel that only people used to living among rocks could effectively fight on this map. Therefore we bring you:

Our Stone Age adventurers:

BamBam a.k.a.: -=~KaDaBra~=-
Starting at the far east, he wields the might of the white protoss and gets ready to shake this garden to its foundation with a mighty roar of well er… BAMBAM!!!








The Great Gazzo a.k.a.: Fractal_wave
The strange-looking green alien from the planet Zaitox (Or is that Zergia?)inherits the topmiddle position. He hopes to instill some measure of discipline in these humanoid dumb-dumbs as he calls them. However wearing the color of hope isn't the same thing as having a prayer as the gentle reader will soon see…






Dino a.k.a.: Headless_Clown
This big hunk o' purple also wields the protoss. Starting at the bottom, his idea of fun is to run around this world four legged… with a lot of his four legged friends… we mean it… A whole lot of four-legged dudes. Read on…







Barney Rubble a.k.a.: DoomDragon
This modest brown-clad terran begins in a deep pit at the top right corner and minds his own business. However this lack of aggressiveness hides a gruesome intelligence as we have now proof positive that he was the first to discover the practical uses of Uranium235…








Paleolithic (early game)


Gazoo(Fractal) is the first to expand taking his natural. Barney(Doom) hides his buildings in the top most corner and prepares a wall-in of his gimme giving him a nice big quarry to mine. One of Dino(Clown)'s scouting zealot takes Gazoo(Fractal)'s drone behind a tree and cuts its tongue out for it. BamBam(Kad) also expands to the top left and his noticed by Gazoo(Fractal) sure sign of an upcoming battle between the two. Sure enough Gazoo(Fractal)'s first 9 lings run in direction of BamBam(Kad)'s main. This first invasion is stopped by BamBam(Kad)'s 3 zealots although one of them dies.






Meanwhile, Barney(Doom) and Dino(Clown) take the time to expand to their respective naturals in peace with Dino(Clown) showing a good example of the classic Maynard transfer. BamBam(Kad) withstands even more attacks from Gazoo(Fractal) without significant loss. Barney(Doom) gets a tank at his semi-wallin as well as a spotting E-bay. Dino(Clown) and Gazoo(Fractal) expand again close to each other around the center.














Mesolithic (middle game)


Just as Gazoo(Fractal) gets a spire and a handful of mutalisks, BamBam(Kad)'s vengeance come in the form of a mass of zealo-goons accompanied by an observer that just bowls over his expansion and his main knocking him back to the stone age! Gazoo(Fractal) is left with only his center expansion. He sees his death approaching but wait! The protoss troops return home leaving him alive? Has the temper tantrum has abated?

Dino(Clown) had gone full four-legged and sends a mass of goons to BamBam(Kad)'s main. The latter had to bring back his troops back from Gazoo-land to fend off this onslaught. He then takes over Gazoo(Fractal)'s old natural and builds a line of canons, shield batteries and goons that is reminiscent of WW1's trenches and that in itself foreshadows the death that will occur here.






Barney(Doom) meanwhile has expanded 3 times and has put a nuclear silo on each of his command centers for a total of 4 nukes at a time. He has also built 3 additional command centers at his main purely for comsat and then ten supply it gives him.















Neolithic (Late game)

Gazoo(Fractal) gets queens and is desperately looking for a place to expand again but he is caught between Barney(Doom) and BamBam(Kad). Dino(Clown) goes once more up to the white line this time with an arbiter but the trenches hold albeit with tremendous loss of life as protoss kills protoss and brutha kills brutha. Barney(Doom) still in his corner, is prepping 4 dropships full of ghosts and other assorted terran goodies. Remember, he has 4 nuclear silos filled with little men with scarves in their shirts just itching to turn their little keys and let loose a plague upon… whatever house they can.
Having expanded to his right, Gazoo(Fractal) makes his final mistakes and attempts to sunken creep BamBam(Kad)'s trenches line. The latter doesn't take that very well and rams a ton of zealo-goons up Gazoo's wazzoo all the while fighting off incursions from both Dino(Clown) and Barney(Doom) at his western most base. The rascally terran finishes off Gazoo(Fractal) with 7 tanks leaving only a queen's nest to allow Gazoo(Fractal) to join your humble scribe into observer-land.

With Gazoo(Fractal) dead, doomdragon dares a sortie against Dino(Clown) westernmost expansion. The latter is pumping out mega-goons out of a whopping 20 gates! However these are all busy fighting on the eastern front and he has only dts to fend off the tank invasion. This is where the players begin to realize that there is way too much money on this map, enough to warrant a defensive attitude just like on a $$$BGH$$$ map.

Through use of Dweb and storm BamBam(Kad) is able to once again repel Dino(Clown)'s forces and rebuild his line. He manages to push down with his troops all the way to Dino(Clown)'s corner expansion and while the latter has tons of goons he is effectively hamstrung by his own ramp as he tries to get them down to focus fire.

Now, remember those 4 dropships that Barney(Doom) had? Well he starts them moving towards Dino(Clown)'s main. He lands his ghosts, cloaks them and promptly sends all four nukes on…. Dino(Clown)'s (probably mined out) extractor? This was probably done for the fun of it because the net result wasn't more than a double nuke at best. It didn't hurt Dino(Clown)'s ability to produce mega-goons which he did both to repel BamBam(Kad) back to the level of the line and to wipe Barney(Doom)'s commando troops who didn't have the sense to leave after the mission was over.



Discolithic (stone age disconnection)


The rest of the game consist basically of alternate expansion killing and retaking between Barney(Doom) and Dino(Clown) ,of more trench warfare between Dino(Clown) and BamBam(Kad), and of ramp warfare between BamBam(Kad) and Barney(Doom). Everyone is fighting on two fronts but with the money that provided by the map everybody seems to be able to keep up.This goes on until Headless_clown drops out of the game and even though Barney(Doom) had saved the game not too long ago, all players agree that they have grown tired of this match and GGs are exchanged



Comments on the map.


This map had soo much money it was gayer than the time Fred got a bonk on his head and thought he was this Frederic the romantic. The players agreed that the layout was pretty good (3 levels and all) but that some editing to take out the mega-dough would be needed. All you BGH players out there should try it!

Cheers,
MrFurious



























View or Add Comments (# of comments thus far: 12)
Back to Report Listing