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"your so close just cliff his 7 and attack 6 while killing 8 and dropping 12...and he shows up with 1238479023 carriers"
-necrosausage!


Zileas VS GiZmOkId (TvP...imbalanced...maybe)
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Author:killer.on.486
IP:XXXX
Date: 11/23/99 01:11
Game Type: Starcraft
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Report Rating: 8.3, # of Ratings: 3, Max: 9, Min: 8
Lifetime Rating for killer.on.486: 6.6250

Toss (GiZmOkId)


VS


Terran (Zileas)


The battlefield is chosen: The Lost Temple (doh..)


GiZmOkId: Toss
at 9:00


Zileas: Terran

at 3:00



GiZmOkId sends his
probe
to scout the map after warping his pylon,
while Zileas also sends his SCV
to scout early.


GiZmOkId's probe
scouted Zileas, and it reveals that Zileas
has already strarted Gas extraction before completing
his Barracks


. On the other hand, Zileas's
SCV reveals a conventional Toss build order versus
Terrans.


Zileas: 8 depot, 9 gas, 12 rax (wall-in).


GiZmOkId: 9 pylon, 10 gas, 11 Gateway,
14 pylon.


There is a brief lull in action for approx. five mins, GiZmOkId,
has started a second and third Gway simultaneously,
followed by a Forge and a
Cybernetics Core
.


Zileas'es build order certainly
looks like hes goin Heavy Metal.


First Contact!


Both players decide the time was ripe to attack, GiZmOkId,
has a force of 10 zealots and Zileas
has some random infantry and a few
Vultures
. GiZmOkId's sends his force towards
Zileas, while Zileas
spots the incoming enemy attack with an SCV (dunno
what an scv was doing there..), anyway, Zileas
makes good use of this vital information and lays down spider
mines
, near his ramp...GiZmOkId's
zealots
fail miserably to the spider mines, vultures
and the marines-behind-wall-in. GiZmOkId
retreats his remaining troops to his Main base.


Back at Zileas headquarters, Zileas,
decides to counter attack. He sends a force of
random infantry (approx. 12) towards GiZmOkId's
base, but this attack fails, since GiZmOkId's has
reinforced his fallen army with more Zealots and Dragoons
with Singularity Upgrade.


Fearing the Terran threat of spider mines,
GiZmOkId starts a Robotics
Facility
, followed by a Citadel of Adun and
an Observatory. GiZmOkId'
also make a Robotics Support Bay for Reavers,
but he didnt make a single Reaver in the WHOLE game.


Phase 2


Zileas now expands to his natural,
and defends it with Siege Tanks, and spider
mines
strategically located. GiZmOkId continues
to pump Zealots and Dragoons
from 3 Gateways at a steady rate. Upon scouting
a Zealot reveals that Zileas
has an expansion in full flow. The concerned GiZmOkId
now also starts an expansion at his natural, and
enforces it with Zealots and Goons,
GiZmOkId has also placed an observer
near Zileas'es natural
so it could spot an incoming invasion. At this time, Zileas
is 1/0/0 (machine), while GiZmOkId is 1/1/0, also,
GiZmOkId has the Speed Upgrade
for Zealots and the Singularity Charge for the Dragoons.


Now Zileas decides to attack,
he sends an army of 5 Tanks and 6 vultures, BUT,
GiZmOkId notices this and prepares himself for
the attack. When Zileas'es army approaches GiZmOkId's
natural, now, GiZmOkId
pulls off a VERY well timed move: He does not allow the Tanks
to get into Seige mode and counter
attacks
while the Tanks are still moving
towards the natural expansion, this particular
move saves the day for GiZmOkId. Had GiZmOkId
not counter attacked and waited for the Tanks to
come closer to him, the combined power of the Tanks, Spider
mines, and the Vultures
would certainly prove too much to handle....



Expansion Time


GiZmOkId suffers minimal losses
compared to Zileas, and gets his natural
working in full flow. Zileas adds 2
Starports and a Science Facilty for his aid
. On the other hand, GiZmOkId
adds 2 Gateways (total=5) and a Templar Archives. Now,
it was GiZmOkId's turn to attack, he gathers a
force of 10 Dragoons and 10 Zealots, but, on the
way to Zileas, this army encounters several PERFECTLY
placed mines
, and the army is significantly reduced. GiZmOkId
now pulls back his remaining force...


Now, with the support of few High Templars,
GiZmOkId, decides to take his
mineral natural.
He also builds MANY observers
and places them all over the map, providing invaluable recon. When Zileas
realises that GiZmOkId has taken his natural, he
decides to expand too. Zileas takes the 12:00 natural
(smart move), unfortunately for GiZmOkId, he had
recon of every resource node on the map EXCEPT the 9:00 natural, there this
expansion goes un-noticed.


Skirmish GALORE


Both players now feel POWERFUL, they have expansions working,
and also enough resources. Zileas has 4+
factories and 2 starports with Science Facilty
, while GiZmOkId
too has enough troops.


Zileas, takes the initative to
attack again. This time, he has
11+ tanks, and 5 vultures and some Wraiths and a Science vessel
. BUT,
an Observer relays this info to GiZmOkId,
before falling to Wraiths. Now, GiZmOkId,
realising how successful he was at defending his natural,
decides to use the same move i.e: counter attack.
But Zileas, being the smart player he is, learns
from his mistakes... GiZmOkId attacks with
12+ goons and 15+ Zealots
and 2 High Templar,
but this time, GiZmOkId fails ,
mainly because, Zileas does NOT
Seige his tanks
, as we all know Zealots
are prolly the best Tank killers, but they
FAIL
miserably to unsieged
tanks
, and thats exactly what happened.


Zileas was well prepared for the
counter attack from GiZmOkId, therefore he kept
his Tanks UNsieged excpet for 3-4
Tanks
which were in Seige Mode, also he
placed SiegED Tanks behind his UNsieged
Tanks
and Vultures, the Vultures
also laid mines in front of the Tanks.
Now, GiZmOkId attacks! but he loses a lot of units
to spider mines, and all his Zealots
get WASTED, all GiZmOkId is left with is 8
Dragoons and 2 High Templar
. When Zileas
realising the threat of Zealots is over, for now...he
Sieges all his Tanks,
and in a SINGLE volley, 6 Dragoons out of 8 die!
the remaining 2 are no match...but GiZmOkId unleashes
a couple of Psionic Storms.
Now, Zileas,
keeps the pressure on, by sending reinforcements...
GiZmOkId has re-inforced his army with
6 Dragoons and 8+ Zealots
, But Zileas has
a huge army at GiZmOkId's
front door (ready to KNOCK it down), Zileas
has 12 Tanks and 10 Vultures. Well well....what
do u think is gonna happen?, prolly GiZmOkId will
lose, right?...wait...theres a LOT MORE...!


Now, if u have been paying attention, in the beinning of the
previous paragraph, there is a sentence like " the vultures also laid mines
in front of the tanks", see?, now that that Zileas
is continuing his Tank push, at this moment, the
Tanks
are DIRECTLY on top of the Mines.....yes...Well,
at this time, I thought the game was over for GiZmOkId
, but, GiZmOkId pulls off one of the BEST moves
I have ever seen!
: He loads a Shuttle with
a single Zealot and drops the Zealot
right at the centre of the mine field!, as soon
as the Zealots lands, all the spider
mines
, come RUSHING towards him, and they ALL EXPLODE violently!, and
due to the MASSIVE SPLASH damage of the mines,
Zileas's Tank ARMY
got reduced from 12 to just 4!! Thus, GiZmOkId saves
his mineral natural, and easily defends himself
from what remains of Zileas army...


GiZmOkId decides to counter attack,
he gathers his army in the centre of the map near
the Temple. But, he notices a strange thing: a large number of SCVs
were being transfered...Maynard Transfer!, this immediately stricks GiZmOkId
and he sends a Observer to the 12:00 main, he notices
a Command Centre which is just about get complete,on
his way back, the Observer notices a fully functional
base at 12:00 natural....yes, the LONG
forgotten Expansion!
...GiZmOkId reviews
his battle plans, and decides to take out that expansion
instead. He then orders his troops to move in for
the kill, but wait!, his incoming army is under fire from Arclite
canons
!, where is it coming from?...Zileas
had placed Siege Tanks at his 12:00
natural's ledge
, but the RAW force of the Protoss
army wipes out the expansion, eventhough the Tanks
were still getting Free shots.


At this very same time, Zileas
decides to counter attack, and this ARMY WAS HUGE!...15+
tanks and 10+ wraiths
, another FULL scale battle erupts at the centre
of the map, and once again GiZmOkId prevails, mainly
because he attacked Zileas'es army from two sides:
1) Straight ahead from his base, 2) the remaining troops from the attack on
the Forgotten Expansion.



After this attack, both sides suffered HEAVY losses, both the
armies were reduced to practically nothing. But GiZmOkId
decides to counter attack, the attack isnt a complete
failure, GiZmOkId leads his Dragoons
right in the middle of the mining SCVs
at the Zileas'es natrual, all the SCVs
die, and the Command Center gets moderately damaged...


Zileas now finds himself low on
resources, and he expands to the 6:00 main, at
this time, GiZmOkId's mineral
only
natural is also depleted and he expands
at 12:00 main. Both players notice each others
expansions, but none of them have the power to commence an attack, besides,
both the expansions have also been well guarded. Now there is a breif lull in
action for about 6-7 mins
.


Its TIME!


Now, once again, both players have a reasonably sized army,
but Zileas still has an upper hand. Zileas,
fortifies his expansion at 6:00 main EXTREMYLY
well, with Tanks on the ledge, then Zileas
decides to expand again at 6:00 natural, GiZmOkId
notices this and he knows he just cant let Zileas
have that expansion too, so he decides to attack,
BUT Zileas is well prepared for the attack, and
re-fortifies is position with MORE
Tanks on the ledge
, the attack commences... GiZmOkId
guides an army of 10 Dragoons and 12-15 Zealots
to attack the 6:00 natural...the Tanks
(approx. 10) begin thier Siege Fire
and each volley takes a fair amount
of Protoss units to Heaven
or Hell
...


But GiZmOkId, is successful in
taking out the natural, BUT SUFFERS HEAVY losses,
while Zileas just loses 10
SCVs and 2 Tanks
, both players continue producing units faster and faster.
GiZmOkId is at 3/2/0, while Zileas
is at 2/2 (machine). After this partially failed attack on Zileas'es
6:00 natural, Zileas
sends a force of 6 Tanks to take out GiZmOkId's
12:00 expansion. The Tanks
are succesfull in taking out all the probes, and
some pylons, before 10 Zealots
arrive and clear up the mess with some supporting High
Templars
.


GiZmOkId again gathers a army
and is ready for an attack at Zileas'es 6:00
expansion
....


End Game


GiZmOkId leads an army of 11
Dragoons and 20+ Zealots
, but he doesnt attack move them, instead, he
forces his Zealots right into the 6:00
expansion
and takes out the Tanks on the ledge,
Zileas sends LARGE re-inforcements,
and they take out the opposing forces, but not
before the 6:00 main was COMPLETELY destroyed, Zileas
again decides to counter, and he is successful in taking out the Nexus
at 9:00 mineral natural
, and 9:00 natural,
but this does not hurt GiZmOkId much, because these
resource spots had already been mined out...


Once again, BOTH sides have been reduced to NOTHING. GiZmOkId's
once 5 bases are now reduced to 2, and only one
of them is still mining, while on the other hand, Zileas
4 bases have been reduced to 2
with NONE
mining, but apparently, Zileas still has a LOT
of spare resources, and once again both players got another army ready for action.


Zileas now feeling comfortable,
takes his 6:00 expansion AGAIN, and re-inforces
it well. GiZmOkId, again decides to attack....


Now, GiZmOkId's army is a LOT
more powerful than Zileas, but, Zileas being the
GREAT player he is, pulls off a MOVE that stunned me!: Before GiZmOkId
's army could get inside the 6:00 base, Zileas
takes all his SCVs and places them on the
ramp
, at first, I did not understand what Zileas
was upto, I thought he might fight with his SCVs
but he doesnt, he just keeps them at the ramp, later I realise that by covering
his ramp by SCVs it prevented the Protoss
forces from attacking the Tanks which were
placed above the ledge!, GiZmOkId
then retreats his army...


Now GiZmOkId loads 2
Shuttles
with Zealots and drops them right
in the middle of the Seiged Tanks on the ledge,
the Zealots make quick work of the Tanks
in Seige mode,
now, GiZmOkId leads his army
into Zileas ONLY working expansion and razes it.


BUT at this same time, Zileas
makes no attempt to save his expansion, instead,
he leads Tanks and Wraiths into GiZmOkId's
12:00 expansion, which is GiZmOkId's
only fuctional expansion!, this expansion falls FAST, with the combined POWER
of 15+ tanks and 10+ Wraiths. Now GiZmOkId
has no source of income!, but he still has a LARGE army...



At this stage, both the players have NO source of income, but
they still have some spare resources and BIG armies. Now GiZmOkId
has ONLY his main left, Zileas now prepares his
final assault on GiZmOkId's main...


While Zileas'es army was on the
way to GiZmOkId's main, GiZmOkId
flanked Zileas's army from behind, the army was
caught in transit and the Tanks were not even in
Seige mode!...FINALLY!, its over!, Zileas army
falls, GiZmOkId gets 2 expansions at 6:00 natural
and 12:00 natural, upon seeing this Zileas concedes
the game.....GG!


Whew!...Prolly one of the Best games i have ever witnessed!













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