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tossvtoss, with some zerg and terran thrown in for fun
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Author:nopicsStill=(
IP:XXXX
Date: 10/13/99 08:10
Game Type: Starcraft
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Report Rating: 6.5, # of Ratings: 2, Max: 7, Min: 6
Lifetime Rating for nopicsStill=(: 6.5000
Hello again, and welcome to the famous LOST TEMPLE where today our contestants will smack each other around in an attempt to secure the FABULOUS and much fought-over holy temple of the protoss.

Starting in at middle right is G39-ShesNotMine as white protoss, his partner isuck:) as Blue zerg at right middle, top middle is some strange man with a whole lot of ascii characters as his name, he is brown terran, and bottom middle is Thung (or Thrung, I'm not sure) as yellow protoss. For convience, they shall be hencforth known as:
White
Blue (ME!!!)
Brown
Yellow

I pull my standard 9 drones to expansion, white goes eight pylon to double gates, yellow the same, and brown goes depot, barracks and depot at ramp (in that order). My overlord quickly spots my protoss opponent right below me, going for some sort of zealot rush. My partner's scouting probe runs around brown's base and then flees from the wrath of the marines.
My build order:
drones till 9
expansion
overlord
drone
pool

The quiet peace of miners mining is shattered by a quick rush into my still-forming expansion by a single zealot. He takes my not-yet-ready down to 200 before being killed by it. I quickly hatch eight lings, but i am harrased yet again by another zealot, this time backed up by 'gasp' a single marine named Sterben. I will explain this later...

The assaulting army takes my single sunken down to 13, but then my lings bust out of there eggs and tear those measly fools to peaces. Sterben dies. Sterben is the german word for 'to die', I believe. Anyway, they die. i set up two more colonies, but before they can finnish morphing I am assaulted by two zealots and four marines. my eight lings are torn to pieces, but reinforcements and the morphing of sunkens finally destroys this weak rush. I take my eight remaining lings, and my partner's three goons, and we blaze up the ramp, making a BIG tactical error. his goons go in front, blocking off the ramp to my lings. we see the five zealots yellow has posted there, plus two cannons, and RUN.
We lose everything except for three of my lings, managing to take out 1 cannon and one zealot. NOT cost effective. My overlord, still spying, gets the heck out of dodge before yellow can wrp in any goons. His cybornetics core has just finished.

MY expansion is up and running, as is white's, but neither brown nor yellow does. They instead both tech up. My lair is just finnishing when brown's first assault force has some fun with a few dt who then charge brown, only to find a bunker and a turrent. DANG! easy win blocked =(. At this point i have about twelve hydras, lord speed, and am just begining to build a spire, when BAM! outa nowhere a shuttle with a reaver and two zealots emptys into the back of my base. Yellow makes a big mistake here, going for my miners instead of the grouped hydras and lings that are sitting right by him. I quickly pop the reaver, and the shuttle performs an evac on the other two zealots. hahahahaha, the evil reaver drop blocked. my spire finishes, and i pump out a quick six mutas. We raid yellow, find he has about six goons and no cannons, and a dang lotta miners. the goons are in the wrong place, and so I take out about six probes before running. I have lord drop at this point, and I load up about twenty four hydras and 16 lings.

TIME FOR ME TO GO OWN SOMEONE =)

I order up a couple of scourges, and find that yellow and brown have taken BOTH islands. White has about eight to 12 goons and about eight dt, and i tell him that its time to remove yellow from the game. i divide my overlord dropships, sending three to take out brown's expansion, and take seven mutas and the rest of my army to distract yellow.

The drop goes off without a hinge, but just as my forces start raping 'CrAcLe CraCle' and psi storm rips apart my entire army in just two shots. DOH! however, since yellow only has two temps, white is able to charge up his ramp and take him out. We leave a token army there to remove the rest of yellow's buildings, and start planning the destruction of brown.
I track down brown's escaped command center from his failed expansion attempt, and remove its bothersome presence from floating over brown's expansion. I chase it intobrown's base with eleven mutas, destroying it and three goliaths, but suddenly medics and stimmed marines are on the scene. In seconds my eleven mutas are reduced to chunks of flesh as bullets rip through their wings, and I flee with only two left. However, he has no expansion, and white is untouched with a MASSIVE army.
Just as I am contemplating victory, BOOM BOOM. DANG IT. SON OF A _ _ _ _ _. Brown has dropped off twelve marines, three medics, and two siege tanks on the cliff above my expansion. He builds a bunker and a missile turrent. I load up my army on brown's EX-expansion, and take them to play with brown's new toy. At this point I have teched to Hive, and my greater spire is just starting. My partner is building up a large army to smack around brown. Brown lays the smack down on my expansion-destroying army, and forces me to PUMP zerglings in an effort to gather a large enough army to remove this bothersome cancer from my base. i drop about sixty lings up there in two seperate groups, but both are totally obliterated while dealing minor damage. However, i have six mutas left, and about eleven hundred gas. I morph six guardians, and finally succeed in killing browns soldiers. I expand once again, and take yellow's natural, which he never took.

Brown has once again expanded to the northern island, and my partner manges to drop a dt up there, killing all the marines hanging about there. Yellow, presumed dead, with only the southern island to call his own, has expanded to brown's mineral only natural. I zip my guardians on over there and whipe it out. I morph another five guardians, and my combined wing of eleven assaults yellow. at this point, my partner has about twenty goons, twelve or so dt, and maybe a few templar scattered in between. after killing an entire army of medics and marines with about seven dt, he sets up outside of brown's base, right outside of the LOST TEMPLE.

I spot some wraiths, but don't even think about them. He assaults three of my mutalisks hiding in the top right corner with three wraiths, and with no upgrades to back me up, I run-- straight into a bunker and some missile turrents. I lose all but one, but brown seems weary to assist his partner.

Maybe it had something to do with those goons in the middle of the map? =)

Anyway, I clean up yellow, and brown, with no expansions, a tiny army, and white right outside his base, concedes with a 'GG'. Yellow gives another, ggs go around, and yellow leaves as well.


VICTORY!!!
Some parting thoughts:
1. When assaulting a cramped protoss base with a drop, spread your forces out. Two psi storms turned a winning drop into a failure by me =(.

2. Dt make good scouts. we knew that neither opponent expanded because of white's dt hanging aroung the expansions.

3. Scourges make good scouts. They are fast and expendable, and if they run into a shuttle, they have some fun with it.

4. I wish I had pictures =(, at least of the team assault on yellow.

5. Yellow had about forty miners at his base alone, and it was scary how many men he had and how quickly. It took my partner and I to beat him, and we both had an expansion before him.

6. We managed to keep both enemies to a small size because we constantly checked expansions. No matter how many times you have heard it before, recon wins battles.

7. Dt can turn a good sized infantry force into a pile of mush, and i think that brown would have had better luck going tanks/vultures along with a little less marines.

8. Stimmed marines 1/1 rape mutas, upgraded or not (the mutas).

9. Be kind to me!


























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