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- LoZeR-X's The First Battle Report by LoZeR-X




#1 2Inadequate (137.chicago-18-19rs.il.dial-access.att.net)[8028]
Wow, vultures are owning ppl lately from the terran players of NH =D YEAH! WOHOO! I GOT THE FIRST COMMENT! 1999 ownz my bonez btw =D
#2 Johnny_Vegas (fink.ahnet.net)[8029]
Vultures make everyone's day a little brighter. But admit it 1999, you won cause of the cheesy RAX float!!

Not that I blame you. =]

#3 T_Mac (ts7-57t-38.idirect.com)[8030]
Bah, those mines are soooo annoying!!!!! Toss players, we must unite to fight this IMBALANCE!!!!!!!
#4 Persian-POW (proxy1-external.rdc1.az.home.com)[8036]
I agree, mines do suck. Unless, of course, your the one with the vultures.
#5 OrcManiac (ppp047.114.mmtl.videotron.net)[8044]
Mouahahaha Terran ownz ur bones !!!!!
get observer u lazy protoss !
oh well, no don't get em, die its funnier :D

Orc



#6 TheRubberDucky (dfiatx100-044.dsl.gtei.net)[8047]
Vultures > corsairs
#7 TheRubberDucky (dfiatx100-044.dsl.gtei.net)[8048]
ACtually, it's Corsairs > vultures. The first report I wrote had something pertaining to this, and how easily the corsair can defeat the vulture.
#8 soulsplitter (spider-wk052.proxy.aol.com)[8053]
Ya T_mac, vultures are pain in the backside. Now that terrands have found a good new unit, do we get one?
#9 Persian-POW (proxy2-external.rdc1.az.home.com)[8055]
Mexican-POW + 2Inadequate > Soulsplitter + Upgradedkakaru
#10 DarKnight (spider-tp072.proxy.aol.com)[8067]
vultures suck!!! mines are ok, but they hardly work.it unburrows, my goon kills it. same with my dts. or bring along a observor and go mine hunting. mines only werk terran vs. terran and sometimes not even then cuz of comsat. although 1 time i was trying to nuke but the mines kept on killing my ghost. that sucked but then i used the almighty comsat!! yay!!! ok, i know i am going to get flamed over this but i like the races in this order.
1.Protoss!!!
2.Zerg
3.Terran
well actually i random 50% of the time. protoss if i'm facing someone hard, zerg if i wanna rush or just fell like it, terran if i'm drunk or i feel like it.



#11 Blank (191.hartford-10-15rs.ct.dial-access.att.net)[8068]
Darknight: In order to properly use mines you must abuse the comps natural AI. How? You ask? Well, use mines in COMBINATION with siege tanks. A simple attack-move command might take down 1 or 2 mines, but once the siege tank hits a goon, they'll all charge blindly towards the tank and the mines pop and get free kills.

OR, you bring an observer, and start "shift-queueing" orders to your Goons to take down mine after mine... while X amount of siege tanks get free hits at your goons. Either way, it's going to be costly. So far, I think a Toss's best bet is to do either:

A. Hallucinations. Yes, I believe these will set off mines (please tell me if I'm wrong= I usually do option B)

B. Drops. Avoid mine containment and hit ecomony/base. Mass drops can work (in combo with d-web of course) or an early reaver drop (preferably before they make the transition to tanks, but zealots can draw alot of tank fire).

Oh well

Blank









#12 HardDrive99 (198.161.68.97)[8085]
Another sneaky tactic with mines is using the medic's optic flare on them. That way the mines don't attack until the enemy units are very close and there is no chance of escape. This practically eliminates the mass goons ability to kill single mines with attack/move.

Yes more micro... but it's fun in a sick sort of way. 8^)

HD



#13 Persian-POW (proxy2-external.rdc1.az.home.com)[8109]
Does anyone know if Disruption web will neutralize a mine field?
#14 YourRoleModel (relay.atinc.com)[8115]
The Barracks the Billy Built... funny. FUNNY! <FONT SIZE="+1"><B>FUNNY!!!</B></FONT>

I liked it.

#15 2Inadequate (53.chicago-06-07rs.il.dial-access.att.net)[8167]
POW, I seriously, SERIOUSLY, doubt it would. But, then again, what the hell do I know =D
#16 Mr. Merf (dial-up236.twistedpair.net)[8306]
Good BR! A little short, but nothing wrong with that.

Everyone seems to be trying to figure out how to beat vultures now, especially mine fields.

Ideas heard so far:

1. Use goons to eliminate mines.

2. Use an obscene mass of speed zealots to overrun the fortification.

3. Use Arbiters in any way seen fit.

4. Use D-web.

5. Use hallucinations to take the attrition.

6. Psi storm the mine field.

7. Drop on the other side.

8. Attempt to mind control a tank to screw the emplacement up.

9. Swear about the abusiveness of the profusion of expendable mines that vultures entail and surrender rudely.

My favorite idea: The hallucinations, if it works. Casualties involving energy are the way to go.=]

#17 BackFired (a-132.abacus.at)[9137]
And I was wondering why I got defeated by a "BC rush" on Dire TvP by you ;). Anywayz, Dweb DOES neutralize mines. But do u really wanna walk your troops on dwebbed ground? Use observers!



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