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#1 GhOsT~LiZarD (1Cust195.tnt2.lorton.va.da.uu.net)[5660]
I like this BR, my ground was 3/3 and minfantry 1/1=]
#2 GhOsT~LiZarD (1Cust195.tnt2.lorton.va.da.uu.net)[5661]
I like this BR, my ground was 3/3 and minfantry 1/1=] I guess I'm just not a factory guy, lotsa rines/meds is the way to go=]
#3 -=DarkHawke=- (stj841.nf.sympatico.ca)[5672]
<font color="blue"> Good br </font> Hehee, reavers and temps are the way to go =[
#4 Heartcutter (office-228.x.beyond.com)[5679]
Hehe. Trying to mess around with the 3 factory rush build order, eh? I used to call it 'Heavy Metal Terran'. It worked...against intermediate and beginner Protoss. Against advanced players, you'd tend to be shredded by zels as your first vulture came online.

Marines. It's all about marines. Get used to it.

#5 Fractal_Wave (proxy1.gvcl1.bc.wave.home.com)[5705]
The "Hyper Vulture" build order can be successfull...but it requires that the terran get his vultures out to lay mines here, there & everywhere.
My version of it goes Rax, depot, Rax, refinery Factory, Factory...this let you get a few infantry out before going to mad vultures / mines.

It worked in my last game, but then that was a really, really strange game...

And templar torture is funny. very funny;)

All the best,
Fractal_Wave







#6 Fractal_Wave (proxy1.gvcl1.bc.wave.home.com)[5709]
The "hyper-vulture" build has it's uses vs. toss...But you can't afford to get contained. The whole point of fast mines is to contain a protoss & force him to observers or shuttles. Mines make good defense, but there's a tendancy to blow up your own troops with them. And also whe you rush to vultures, you risk getting zealoted fast...my build goes Rax, depot, rax, refinery, factory, factory...I can get a decent squad of infantry out to defend against zealots, or to go protoss hunting.

And templar torture is highly amusing.

All the best,
Fractal_Wave




#7 TheRubberDucky (dfiatx100-044.dsl.gtei.net)[5729]
Always good to hear about someone beating ghost! j/k good br
#8 Serephina (iis.interconti.com.ar)[5775]
I got that heavy metal build down, Heartcutter: depo, dpo, rax wallin at choke :) Me and poeir had the most KOOKY games as he finally figured out how to get that first zealot inside my base: making his first gatway INSIDE of MY base. No early rines to kill that probe, and toss buldings are wayyy to strong to kill w/ SCV's :( (LT, btw)

After the mayham of having zealots and goons run rampant in my main, I finally got rid of those atways and the agme was MINE, nothing he could do to stop me from there (in the games we played) Vanilla, btw.

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