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-Mark4




#1 MikeyMonty[3921]
It hasn't happened to me, but from reading a couple reports it seems like Terran don't have too much trouble coming back from losing a main. There are several reports where the Terran comes back and wins after losing a main. Is it cause the buildings float? Or cause of good d with bunkers? Or what?
#2 ralessi[3922]
no that is really wrong, zerg is probably the best to come back from it, then toss... terran it is really hard cuz you lose all of those depots... with zerg just make ovies with larvae and with toss take one probe and make 10 new pylons........
#3 MikeyMonty[3923]
Yeah, I guess that maks sense. I just wish I heard more reports about coming back from losing mains.
#4 TheRubberDucky[3926]
This one was really difficult, but 2 ccs a and a depot give you 28 supply, granted thats not enough to get 2 exspansions running and getting a small force of marines, it helps, it also helped that I had 2 command centers, I probabally would've lost had I not started that second one.
Zerg left me for dead and toss only tried once with a small zealot drop that I forgot to mention, he landed them behind a wall of depots right before the shuttle blew up, so only 1 zealot got out, there was prolly a dt and a reaver in there also, but 4 bunkers with 4 mariens in em really whoop 1 zealot that can't attack anything.


#5 Khorne_wargod[3968]
Upgrade plz? For me? Usually by the time I have 24 wraiths they are 3/3 and that is out of three or more starports usually. Make a armories and upgrade like mad. 48 0/0 wraiths out of 1 starport...sigh.




Blood for the blood god!




#6 TheRubberDucky[4195]
It's kinda hard to upgrade when you are starting over with 2 islands. I too usually have 3/3 by the time I have 24 wraiths, but I really didn't have the resources to spare, or the room.



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