| #1 [ToJ]Kralgon[62023] |
| c847772-a.boulder1.co.home.com |
| why'd I have to post after breeze? |
| #2 {GUNS_N'_ROSES}[62030] |
| proxy1-external.rdc1.on.home.com |
Too long and not enough pics so i gave up after the first sentence, saw the pics and left.
I guess i got bored and lose enthusiasm at long reports |
| #3 3lt.Orangejuice[62035] |
| 203-96-108-28.dialup.xtra.co.nz |
| <font color="blue">That Was Nearly As GaY As My Reports!.</font> |
| #4 Sonneillon[62052] |
| tsdlsk01d01010132.sk.sympatico.ca |
Whoa. That was a really good "text based" report. But I have a question for ya - why did you bother upgrading the reaver damage and capicity? If a reaver with 10 scarabs somehow dies (in a shuttle or something) then you have lost that much more money. I guess the extra scarabs do come in handy occasionally...
And - (I think) you really only need the damage against other protoss and terran. Almost all zerg ground will die in 1 hit anyways (except pigs*, and if he has gone pigs he has already won or is gonna die).
Once again, good report. 8.
* pig = ultralisk |
| #5 <marquee><b>DrAg0On</b></marquee>[62053] |
| edtn008136.hs.telusplanet.net |
Umm decent report, pictures were ok, but have used more. ( Ya I know you didnt think it'd be a good br till after). I give it a 6.
-Goon |
| #6 Sonneillon[62056] |
| tsdlsk01d01010132.sk.sympatico.ca |
Doh, damn that evil pinky. I meant to hit a different key.
7. |
| #7 [ToJ]Kralgon[62062] |
| c847772-a.boulder1.co.home.com |
| Sonneillon: I didn't upgrade reaver capacity because I think 5 with scarabs constantly building while firing is enough. I agree, losing a reaver with 10 scarabs is losing more money than a reaver with only 5 scarabs so I never upgrade reaver capacity. Reaver damage helps taking out sunkens so they don't have as much time to react. |
| #8 {GUNS_N'_ROSES}[62076] |
| proxy1-external.rdc1.on.home.com |
I have a question.
Does rever out range sunk? |
| #9 Warfare[62091] |
| 209-63-113-57.sea.jps.net |
GnR: Reaver does outrange sunken. The trick is keeping the godawfully stupoid reaver from wandering into range for no reason.
War |
#10 [62099] |
| on-tor-blr-a58-02-300.look.ca |
| Wtf you got reaver damage at the start? Ok..... 7 |
| #11 jeezumcrow[62106] |
| svwebw04.statestreet.com |
| wow awesome game, and you did a great job in reporting this along with the nice blue background. this was a very good battle report IMO =) |
| #12 -IcE-Storm[62109] |
| spider-wb031.proxy.aol.com |
| good report w/ the lack of pics... It was a lil confusing but I understood it...i'd say 7.... |
| #13 Kaz[62127] |
| hera.lweb.net |
| Teching fails bad to zerg normally :( |
| #14 Kaz[62128] |
| hera.lweb.net |
Also, not enough gayness :P
You should have cannoned some ledges!
7 - 5 (cause it's on Lost Temple) |
| #15 Hawk[62129] |
| 209.128.34.3 |
Kaz not enough gayness. what the hell you fag.
1600 minerals and only two gates..... i'm sorry but your skill level out of 10 is 2.3.
Both of you sucked... but hell practice more and you'll get better fast.
Yes Newbie Is a newbie.
now go practice 2 hours a day and you'll be good |
| #16 {GUNS_N'_ROSES}[62138] |
| proxy4-external.rdc1.on.home.com |
| So how do u keep rever from wandering 2 sunk's range? |
| #17 Wile_E_Coyote[62139] |
| cr499310-a.slnt1.on.wave.home.com |
Guns,
Reavers have really gay AI........
Technically, reavers range is 1, (bear with me) but scarabs range is 8-9 or whatever.....so if reaver runs out of scarabs, it will walk right up to what u told it to attck...
it will also keep moving if u build more scrbs, unless u stop or retarget it.......
another gay thing that reavs do is fire scrbs that dont explode, and just keep moving back and forht.....if scrbs are doing this, click reav and hit "s"..... scrb will explode right there......
|
| #18 Wile_E_Coyote[62140] |
| cr499310-a.slnt1.on.wave.home.com |
Hrm.......how about a poll for gayest unit AI?
1) Reaver
2) Goliath
3)Ultralisk
|
| #19 anal-banana[62143] |
| bcfw1d.ext.bridge.com |
| is the accepted "best" strat for zerg vs toss to just mass hydras? Is hive tech needed? |
| #20 Snork~Dimmy[62163] |
| async69-per2-isp-1.nas.one.net.au |
Anal: yes mass hydra is generally used against a toss, cracklings are also thrown in, the hive tech is needed if u want 3-3 upgrades and ling attack speed, but thats what i do anyway.
anyways the report was pretty good, considering the lack of pics, but we cant blame u for that can we?
yeah pretty good, an easy 6, probably a 7 though |
| #21 [ToJ]Kralgon[62178] |
| c847772-a.boulder1.co.home.com |
Hawk: The extra minerals was because I forgot to keep building from my robotics facility. I usually go 5 gates when I have 2 expands, but I decided to try double gate, double robotics facility instead to get a few more reavers against the massive armies of zerg. It's something I may try a little more often, but I probably will stick to five gates and pump zealots, goons, and templars for storm.
Kaz: You have to tech against zerg pretty quickly. You get the zealots to stop the initial zergling rush and with help of 1 or 2 probes, you can hold it off if you kill them as they come up the choke. Most likely, then the zerg will pump hydras like crazy, and you have to have templars, or at least reavers to take out the mass hydras they'll send at you, so yes, you HAVE to tech to survive against a decent zerg.
jeezumcrow: thanks. for the background, I wanted to do something else than white or black, dunno if the blue is good or not. |
| #22 [ToJ]Kralgon[62179] |
| c847772-a.boulder1.co.home.com |
| *blech* I forgot to include upgrades. anyway... I was at 3/3/3 ground upgrades at the end. A little after I built the first forge, I added 2 more and upgraded everything. I'm not quite sure what the zerg upgrades were at, knowing Newbie, it probably also was 3/3 for the hydras. |
| #23 [ToJ]Kralgon[62182] |
| c847772-a.boulder1.co.home.com |
spamming my own comments section...
anyway on 22, I said I go 5 gates if I have 2 expands, I meant 1 expand (plus my main) |
| #24 hakaimagic[62216] |
| cx55467-a.irvn1.occa.home.com |
main + expo = can hold 11 gates...=)
try corsair/zeal/temp*archons if lings+mutas, obs for lurks* combo against zerg. (of course there are many other strats =))
-hakaimagic |
| #25 [ToJ]Kralgon[62248] |
| c847772-a.boulder1.co.home.com |
| hakaimagic: I'm assuming I have at least 1 robotics facility building obs/shuttles/reavers and forges doing triple upgrades. but ya, once those are done, u can go around that many gates, but then you have to sacrifice upgrades and tech. |