Battlereports.com your home for Starcraft Home Forum Starcraft Tournaments

"To each player I give a "Gold Balls" rating, for having some balls to do this."
-YourRoleModel




#1 RS.anime(RS)[27208]
sfe-nm6-213.ix.netcom.com
whoo first comment
#2 Dialtone_[27209]
xtr671.x-treme.gr
2nd comment ownz your bonez(as always)oh btw,i like the report too :)
#3 Dialtone_[27210]
xtr671.x-treme.gr
2nd comment ownz your bonez(as always)oh btw,i like the report too :)

ps:in the spirit of a true spammer i post this twice intentional and say that i didnt mean to

#4 _CraZy_[27211]
px1he.ss.wave.shaw.ca
whoa awesome Br !!
#5 JudgePagLIVR[27217]
interlock.lexmark.com
I get the feeling that upgrades played a pretty major part in this game, but they weren't recorded. It sounds like pillar only had one forge, how many evolution chambers did maynard have?

We know, for instance, the he teched to hive even though he never really used many hive units... I bet those hydras were all 3/3 :)

#6 [CAT]Willzzz[27219]
finch-06.www-cache.demon.co.uk
actually I think the only upgrade in the entire game was +1 protoss air-armour.. why would maynard bother upgrading hydra carapace when all he was facing was templar and reavers? similarly why would Pillars get weapons upgrades when he built 0 zealots and only 1 dragoon..
Seriously in all the games I've watched of top ranked players they have never got many upgrades at all.. obviously they had like hydra speed and range, but very few weapon or armour upgrades.. actually it's quite an interesting point I'm sorry I didn't include it in the report.
#7 T_Mac[27220]
ts7-57t-18.idirect.com
Wow, sweet br
#8 ~Talon~[27225]
cx110054-a.pwy1.sdca.home.com
Yoyo! Sweetness report, what font did you use?
#9 [CAT]Willzzz[27229]
finch-09.www-cache.demon.co.uk
Tahoma it is a gorgeous typeface :)
actually looking at screenshots Pillars mangaged to get 2/2/0 scouts by the end, but Maynard seems to think evo chambers are merely a requirement for spores :)
#10 Sp|nE[27233]
dialup0246-pri.voicenet.com
I want to bear Maynard's child
#11 psionic_jedi_[27234]
sdn-ar-001nypougP057.dialsprint.net
Hmm, this is good. I still don't get how toss lost to zerg on dire. Man, I know Maynard is just about the best zerg player (up there with X'Ds~Grrrr...), but still, I don't think zerg should win, especially doing hydra drops. I can beat a hydra dropper in 10 minutes. Haven't lost to one yet.
#12 [CAT]Willzzz[27239]
finch-09.www-cache.demon.co.uk
No I don't get how he won either.. he wasn't really hydra dropping, this was more expansion denial..
It is very similar to the hydra containment strat on tao-of-gaming... It's very good for stopping expansions only Pillars got half the map, basically Pillars messed up by not building enough...
#13 Eliezar[27241]
alpha15180.kingwoodcable.com
dude, why you put all the screenshots with Khalsa's name in them up? He pay you or something...

and another thing we all thought Pillars had the game won, but didn't get carriers fast enough and had too many useless scouts





#14 [CAT]Willzzz[27242]
finch-09.www-cache.demon.co.uk
It was only Khalsa saying weird stuff, and inaccurate counts of bases... yeah I kinda didn't put much anylsis in, except pillars didn't build enough stuff.
#15 Mogalin[27272]
cgowave-0-225.cgocable.net
Tahoma owns your soul it was first discovered by Probe :D
I am now Probe however :(
I thought this was definitely 7+ material
www.geocities.com/mogalin1


#16 ']['amaraw[27284]
demoprox.QZN.SKYINET.NET
Give me a couple milleniums to play Broodwar and i'll be like Maynard. Damn, his Zerg owns. Can't think of myself going mass hydras eventhough my opponent is using temps, archons and reavers - these are counters coupled.

Keeping up the offensive eventhough losing so much units is a really though game style to beat.

#17 [JTF]Sniper[27297]
on-tor-blr-a58-02-957.idirect.com
Note the trend in Maynards playing style:
1) Achieve an early economic advancement with *just* enough defense to deter an attack.
2) Semi-Early Probing attack.
3) Expand and continually deny expansions while achieving *15 production facilities.
4) Get so big that you can force your opponent to attempt some form of finesse tech assault on your workers, else be powered into the ground.

Maynard seems to expand like a whore either immediately before or after launching his initial probing attack. Interesting. Perhaps I should use that.





#18 UrineAvenger[27310]
slc481.modem.xmission.com
Will someone plz ask Maynard to let all us sucky SC players in on the tao of upgrades. When/Where/Why - or really, Why Not? I read that upgrades vs. no upgrades = winner vs. loser. PLZ let me in on the secret!!!!! I promise to send you 1 million Belorussian Rubles (about 32 cents)
#19 skittles[27320]
port-1-52-56k.ashland.zoomnet.net
maynard wuz macroing a lot.

he dropped shit all over map so no way that toss could storm all @ once.

not all that hard... just gotta be persistant with the attacks...

I think pillars shouldve recalled a army of mass ass zeals/goons (4 temps) into maynards main and he wouldve had game e-z...

take out the tech and then exp. and maynard is shit... =[





#20 Tariq[27337]
yul30.dialin.netaxis.ca
God finnaly, I hope this will end the rumors I've heard some fools say that zerg blows on island.
8(

#21 SSD4[27341]
user___4.nf.sympatico.ca
Omg skittles. Have you even SEEN maynard play? I've watched him 20+ times. You just dont drop him and win you idiot. I think you need to actually think, if he is sooo good, how does he hold instead of " i drop you i win ez " no, it's not that easy so NEVER under-estimate maynard's skill. Even if he loses his main, he still wins k?^^ manner.
#22 GhOsT~LiZarD[27342]
1Cust171.tnt26.tco2.da.uu.net
SSD4 plz stop with your made up BS about being best friends with Maynard, Pillars and Grrr. It was funny at first but its getting old, if you ever watched them played THAT many times you shouldn't die to 3 DTs as toss. Sorry I just had to say it.
#23 Tariq[27344]
yul30.dialin.netaxis.ca
Ghost is godly


is there anyone more godly than ghost?
#24 [CAT]Willzzz[27355]
finch-04.www-cache.demon.co.uk
heh SSD4 never said Maynard was his best mate, but loads of people have either played or watched Maynard..

Maynard didn't have minimal defence at the begining he had loads of hydra for defence he just had no offence early on.. Later his main had no defence, but then there wasn't any tech buildings there to destroy either.. unless hydra den counts as tech :)



Post a comment of your own here




You are not cleared to post comments, because we don't know you're not a spambot!

To comment, please Verify yourself now. [Requires cookies!]







Back to the Battle Report