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"Whoever came up with this whole hangover thing can go to hell, now excuse me while I go find somewhere to curl up into a small, tiny little ball"
-Dark-Berserker




#1 SisterRay (darkshadows.resnet.tamu.edu)[21793]
Use several (3-4 if necessary) matrixed science vessels to EMP everything, especially the dark archons. Then hit it with battlecruisers (at least 6). The EMP will stop the annoying spells and make the cannons die quicker. You should probably use whatever yamato you have on the carriers.

SisterRay

#2 LimeyBiotch (kpcrdc.kp.org)[21794]
Hey look, I'm the first one! To offer my opinion, the only thing i can suggest to you is to just try to build up one mass 200 support army (hey, you said he was contained to an island and that was it), then start sending groups in, perhaps 3 groups of 12 air units at a time. Sure, storm will get some of them, but you will have reinforcements already built. All I can say was that if he was using all of his enegy based spellcasters every time you attacked, you should have gone on suicide runs against them instead of the cannons. But then again, Terran's my worst race, so I'm expecting the flameage.
#3 Headless_Clown (cr647412-a.flfrd1.on.wave.home.com)[21795]
hmmm....Terran trying to crack a toss island turtle...I'd say yamato to clear a spot then tanks with a hell of a lot of emp shockwave to try to catch temps and DAs. That's how I'd try to do it. Might not be the best way but unless you can sneak a nuke in i don't know how you could break that.
#4 SisterRay (darkshadows.resnet.tamu.edu)[21796]
har, the time it took you to type "Hey look, I'm the first one!" was the amount of time between when I posted my response and when you posted yours <G> No supper for you!

SisterRay

#5 Headless_Clown (cr647412-a.flfrd1.on.wave.home.com)[21797]
As long as you can keep taking out at least ONE unit, structure or whatever every time you attack, you should be able to win (assuming he has no money left) lockdown and nukes are your friends, and emp is the big brother you have who can take out the spellcasting trash. try a medic drop and blind everything. Or send in all your floatable buildings and cover his whole island so he can't select his spellcaster (hopefully not hotkeys either =) and lay waste to everything! This is a good question cuz toss and zerg have dweb, carriers, guardians, and queens to crack defenses. The terran land siege breaking isn't as hard with tanks but the island force leaves a bit to be desired, after yamato you don't have anything with the range necessary to take out temps/das.
#6 Fuzzus (cx30769-b.meta1.la.home.com)[21798]
In retrospect, the EMP blanket looks like the best way I could've handled it. Towards the end, though, I was turning my attention away from the units and shooting for his archives (got 'em) and his nexus (never quite got it). I wish I'd been Zerg: guardians would've steamrolled his ground forces. ah, well.
#7 Sp|nE (207.239.12.200)[21810]
Well you shouldn't have had a problem at all if he was stuck on that island. But i do see your point, and killing a toss with cannons carriers and temps is gay and time comsuming. If he was at the top left island you can seige tanks on the cliff at 9 and to the left of 12 and hit the cannons on the semi-low ground pretty easily. Then you can nuke or emp or yamato or lockdown your way to a win.
#8 satanoid (thsmasq.austinisd.net)[21819]
Emp, nuke,Emp, nuke,Emp, nuke,Emp, nuke,Emp, nuke,Emp, nuke, rinse and repeat.
#9 Blank (187.hartford-13-14rs.ct.dial-access.att.net)[21823]
err, this one is really easy=[

Don't do anything, build 120000 missile turrest EVERYWHERE so his carriers can't do crap, then go catch a movie. Most likely he would have disc'ed or just left by now.

If you actually wanna kill him, then just nuke him. "How"? you ask?

Well don't aim it AT him, just nuke him from the very edge (from the main land, even if you can't reach the island, let the splash damage slowly kill him). He won't be able to reach with storm, and if he sends out his carriers (like a moron) just lock them down. I mean, hell, you can take EVERY other resource node, you should have the resources:) Then you can nuke push for ever (throwing in emp and what not).

I still like my first idea better;D







#10 Snowreaver (206.152.157.250)[21836]
You moron. You didn't cloak your BC's, did you?
#11 SnowSquall (a1-1a052.neo.rr.com)[21837]
You crack me up Snowreaver. :)

Snow > all

#12 [z]RubberDucky (dfiatx100-044.dsl.gtei.net)[21838]
best strat has to be the disconnect rush. If you feel you've won, and it isn't a ladder game, I suggest disconnect rushing. Press alt-ctrl-del, wait 45 seconds, and then press esc, if all goes well, you'll be disced and sent back to the screen.

That's probabally the fatests way to dis rush, but there is a bewtter one where you dis right before killing their last building with your rush. (Usually you get to dis as the same time as them!)

#13 Glak (dhcp-219-189.res.UMassD.Edu)[21856]
Just get 12 BC and yamato. Clone yamatos to all of the cannons. Then wait for him to build another crop of cannons. Yamato again. Do this until he stops making cannons. Then double yamato carriers and dark archons. At this point all he has are templar and no minerals at all. Now what do you do? Yamato some more! You could go in with units and fight if you want, perhaps flying wraiths directly over the temps. The key is to never lose a BC, clone them all to differnt targets and then shift click thew whole group home. Just work your way in gradually and you should be able to win easily, though it might take an hour or more.



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