Battlereports.com your home for Starcraft Home Forum Starcraft Tournaments

"yuo aer koo^^"
- probe




#1 [e]ralessi[606]
Well, I'm a zerg player(it's my best), and I also fear the matchup. But you are wrong in your tips, marines do NOT kill guardians. if he has about 3 or 4 guardians, those 8 marines and 2 medics or whatever you head *MIGHT* kill one. Guardians are the solution to terran infantry.....
#2 Heartcutter[609]
Hehe.

I had roughly 30 marines at this point in time, with medic support. When they came off the cliffside, they could be targetted, and that's where stim and shift targetting makes the difference.

And we both know how fast guardians run away.

Yes. Marines used properly do kill guardians.

-Heartcutter







#3 Superman[JL][638]
I loved the way you used your words to describe the battles and the way your troops were acting. Very colorful and very pleasant to read. Great report!
#4 Gruntwrapper (dialup-cle25.nls.net)[7113]
I know you are good, HC, but your ability to add
control towers to science facilities truly scares me!
#5 =Sojourn= (slip-129-37-27-96.tx.us.prserv.net)[14862]
What would you have been able to do if he wouldve dropped those lurkers on you when he saw that he couldnt get up your ramp? This is the way I always die to lurkers. They are halted at the choke and then they drop on me. I cant have turrets everywhere. Not if hes going fast lurker.

Also, Ive tried keeping my marines at his ramp until he comes out with the lurkers and play the hit and run game but what happens when he runs past you, takes a little fire and then keeps on moving? Your marines cant catch him.

Im just looking for as many tips as possible because Ive got a good T vs P game, a good T vs T game and a good T vs Z game unless he brings fast lurkers in which case I usually die.

=Sojourn=





#6 damntoss (spider-wc043.proxy.aol.com)[16556]
shhheeshh....funny how in vanilla sc zerg owned terran and now its the other way around. For me i almost never lose to any zerg 1v1. There is really nothing they can do. All i make are marines and vessles and maybe one or two tanks. By the time lurker drop can occur i gots me vessles and there is no way in hell a lurker is going to make it up my ramp. Guardians Smardians, ill irradiate everyone individually by the time they come. I used to hate playing zerg v my terran long ago. Now i still do, but only because its boring.
#7 Dausuul (laebb282mac18.cc.purdue.edu)[21177]
Mmmm... heh. The big problem with Zerg players (me included, I have to work on this) is that we too often fail to use our spellcasters. Terrans are generally pretty good with their ghosts and their *insert Cerebrate curse words here* science vessels, because they have to be--they depend on their spell power for victory against the raw power of the Protoss and the numbers of the Zerg. We Zerg get so used to relying on endless hordes of cracklings and mutalisks that we forget about things like queens (throw an ensnare on those stimmed marines and watch the stim bonus evaporate) and defilers (throw a darkswarm on those stimmed marines and watch the marines evaporate). Terrans are not quite as invincible against Zerg as damntoss makes them out to be.

Unless the Terran in question is Heartcutter, of course.

Cool report, though I grieve for the death of my brother Cerebrate.



#8 SUCH[82775]
spider-tp033.proxy.aol.com
Where are the pictures?

BORING

#9 triped[111951]
63.85.132.17
these kick ass
#10 jimmy[131312]
144.139.221.148
I'm 10th. 10th on an HC report!!!

- NOTNOTNOTNOTjimmy




Post a comment of your own here




You are not cleared to post comments, because we don't know you're not a spambot!

To comment, please Verify yourself now. [Requires cookies!]







Back to the Battle Report